70s-Inspired Action/Adventure Game Headlander Launches July 26

Double Fine Productions have announced the release date for their latest game, Headlander.

The 70s-inspired action/adventure game will be releasing on both PlayStation 4 and PC on July 26th, via publisher Adult Swim Games. Featured above, a new story trailer for the game was released.

Adult Swim Games senior producer Chris Johnston detailed some new information for the game, via the PlayStation Blog:



At the start of the game you can select from three different heads as your player character, and solving the mystery of who you are and why you’re the only human left is one of the major plot points of the game. Luckily, you can dock that noggin into plenty of other things — humanoid Citizen and Shepherd bodies, robot dogs, turrets, computer terminals, and robot vacuum cleaners; anything with a universal docking ring will accept the connection.

The game world is a huge sprawling network that all kicks off in the Pleasure Port, a futuristic space resort where Citizens relax in locations like the Fondlarium and Boob Tubery while Shepherds patrol and keep the peace. Each Shepherd has color-coded security clearances so bouncing from one body to another becomes crucial to traversing the game’s world. Additionally, with each Shepherd body step up the ROYGBIV color spectrum, your lasers will become more powerful and bounce an additional time off walls. Violet lasers in close quarters can be challenging to maneuver around when you’re just a head!

With the helpful voice of Earl in your helmet, you navigate each area and find transfiber nodes that’ll grant your head new abilities. Those combined with an upgrade tree with even more abilities provide you with a lot of freedom in approaching combat — whether it’s on a Shepherd body or just as a head (each has a separate health gauge). Do you go in guns blazing? Maybe you’d rather stand back or duck behind cover and target/shoot off enemy heads with more precision. Or pop your head off and vacuum the heads of your enemies. Deflecting an enemy’s fire right back at them with your bounce shield is especially satisfying.

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