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CD Projekt RED is Overhauling Dev Tools Prior to Beginning Work on Cyberpunk 2077

cyberpunk 2077 04-25-16-1

We’ve learned (via iDigitalTimes) that CD Projekt RED is completely redoing their development toolkit, prior to drumming up production on their next massive RPG, Cyberpunk 2077.

The topic came up when questioned whether or not The Witcher 3’s upcoming Blood and Wine expansion was the last we’d see of Geralt, at this year’s PAX East.

“To be honest, the politically correct answer is yes, it is sad [to finish Geralt’s story]. But the truth is that everyone is so insanely pumped about working on the next project, Cyberpunk 2077 ,” said Jose Teixeira, a visual effects artist for CD Projekt RED. “We’ve could’ve made a million expansions for The Witcher because there’s so many stories in that world but everyone is crazy excited about Cyberpunk 2077.

“The most important thing that’s happening at the moment is that the programmers are taking the feedback we gave them from working on The Witcher . As cliche as it sounds it was a big learning experience,” he said, while also pointing out that at the end of development, everyone had made a list of new dev tools they wanted. “The programmers are updating our software quite drastically.”

Chief among these new dev tools is a brand new visual effects editor, which Teixeira is quite enthralled about. He also teased that he’s more excited for Cyberpunk 2077 than he ever was for The Witcher 3.

“I immensely appreciate medieval fantasy games,” he said. “ But I don’t know what it is about Cyberpunk 2077 but it just clicks. There’s something about this game that just clicks with me and I’m really happy to be working on it.”

Cyberpunk 2077 is ambiguously set to release sometime before 2020, so it will be some time before we actually get the finished product in our hands, especially considering CD Projekt RED’s decision to work on new tool for its development.

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Brandon Orselli

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Big Papa Overlord at Niche Gamer, Nicchiban, and Pretentious Media. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.