Quantcast

Player Choice Is Paramount In New RPG, Vampyr

Though it’s been a while since Troika’s celebrated bloodsucking RPG Vampire The Masquerade: Bloodlines was released to the world, there haven’t been many games that have managed to capture that title’s same level of depth and replayability. Dontnod Entertainment, with help from publisher Focus Home Interactive, is hoping to change that with their own vampire epic, Vampyr.

Recently, game director Philippe Moreau took to the EU playstation blog to reveal more details about the upcoming game.

Taking place in 1918 London after the Spanish influenza (A popular setting, it seems), Vampyr centers around a WW1 medic who even after becoming a creature of the night, is still governed by his skepticism and disbelief of the supernatural to accept it. Due to his scientific nature, player character Jonathan Reid attempts to examine and potentially unravel the mysteries of his condition so as to be able to explain them in a much more logical way. Unfortunately for him, it sounds like he will get caught up in the political nature of the vampire underground before that happens.

Interesting plot premise aside, the best part of the game’s announcement comes from Dontnod’s assurance that the game will allow for a great deal of “choice & consequence” style gameplay:

    One of the most interesting things is that everyone you meet in Vampyr could be a target, if you want. But each kill will have consequences on the fragile streets of London. You’ll both see those consequences, and feel them. They’ll have an effect on the story, often immediately, and in the long-run. Vampires have to eat, after-all. But as the saying goes, ‘you are what you eat’ – at least, in Reid’s mind. He’s a very human vampire… at least, he hasn’t forgotten where he came from. Do not think that makes him ‘good’, though. You’ll see.
    Killing innocent people is unfortunately the price of immortality. Besides, in the eyes of a vampire, how do you define innocent? You’ll have to kill people, that’s for sure… but how do you decide who? The information you gather, the things that you see, and the relationships your nurture will all define your decisions. But you will have to feed. You cannot escape that you are a vampire.

According to Moreau, Dontnod is currently working on the game’s assets and will release more material in the coming months via Vampyr’s homepage.

, ,
Carl Batchelor

About

Carl is both a JRPG fan and a CRPG'er who especially loves European PC games. Even with more than three decades of gaming under his belt, he feels the best of the hobby is yet to come.



10 comments
  1. Para-Medic
    Para-Medic
    December 3, 2015 at 8:01 pm

    For a while I thought this game had been forgotten about. Glad to see it’s still being worked on though, and I really hope it turns out to be a GOOD vampire game!

  2. Domhnall
    Domhnall
    December 3, 2015 at 8:14 pm

    So you’re playing as a (saner, I would think) Alistair Grout from Bloodlines, basically.

    I can get behind that.

  3. InfectedAI
    InfectedAI
    December 3, 2015 at 8:46 pm

    Same teaser from a few months ago. I’ll be more interested when they show some gameplay. Interesting concept, however it’ll be difficult to pull off well.

  4. Evropi
    Evropi
    December 3, 2015 at 9:01 pm

    Just imagine, it could be based on the lore of Stephanie Meyer’s Twilight series.

  5. Para-Medic
    Para-Medic
    December 3, 2015 at 9:06 pm

    Good god, pls no.

  6. dogmentation
    dogmentation
    December 3, 2015 at 9:13 pm

    I dunno, we’ve heard the line about Player Choice and Consequences from dontnod before, and it turned out to be a huge crock of shit.
    Developers who deliver empty promises don’t get my money. Fool me once, shame on you, etc.

  7. landlock
    landlock
    December 3, 2015 at 10:17 pm

    That said Remember Me and Life Is Strange have been to good solid games. This one also sounds interesting and is a nice era.

  8. dogmentation
    dogmentation
    December 3, 2015 at 10:24 pm

    You obviously didn’t play the last episode of Life is Strange.

  9. TheCynicalReaper
    TheCynicalReaper
    December 3, 2015 at 10:30 pm

    Can’t fathom how Life Strange has been good whatsoever. At all. I will say that the premise and theming of Remember Me was top notch, though the combat execution is awful.

    If they can get the same kind of inspired world-building and theming (and better scripting) from Remember Me’s writers and make the gameplay good then we’d finally have a good Western RPG, the first decent one in ages.

  10. Phasmatis75
    Phasmatis75
    December 4, 2015 at 1:37 am

    Eh sounds like the boring intellectual there is a rational explanation for this that doesn’t involve me being wrong about my world view, kind of narrative.