There was quite a bit of hype among European CRPG fans last year when Reality Pump and Topware Interactive’s Raven’s Cry was announced, and while the game looked gorgeous in pictures, the actual product that was released ended up being far from what gamers had hoped it would be. Saddled with awkward 3rd party DRM, unfinished sound and animation, and a serious lack of stability, the game many assumed would be a call-back to Gothic turned out to be a disappointment.
After the Steam forum for the game going without any developer interactivity for months – and no patches since February – the game’s developer has resurfaced to inform purchasers that not only will the game get a formal re-release, but that this new “finished” version will come free to everyone who owns the original.
- Here at Reality Pump Studios, we are excited to announce the completion and upcoming release of our dark, bloody pirate epic, Vendetta: Curse of Raven’s Cry.
- After an almost seven year-long cursed development, we are finally ready to unleash Vendetta: Curse of Raven’s Cry as it was meant to be seen and played. Development for Vendetta began way back in 2008, and has seen every game pitfall imaginable. Even Christopher himself, actor Mark Strohman had an infection that traveled into his brain, almost landing in Davy Jones’ Locker himself during MoCap shootings. It’s been a long and wired journey, but after all the time and all the setbacks, we are proud to say that the game is close to be finished and we launch the new website today!
- For new details, new screens and impressions please visit www.vendetta-game.com
- There’s life in the old dog yet – stay tuned! Vendetta: Curse of Raven’s Cry will be available for Windows, Linux, Steam OS and Mac OSX. 50+ hours of game play, over 360 characters, more than 500 quests, 120 minutes of cinematics, authentic weapons, locations and ships, a free-flowing melee combat system and intense naval battle action await you in this sprawling role playing adventure. Every choice or deal has a price, and yours will dictate your journey, and your fate.
While this is an admirable step towards smoothing things over with the game’s buyers, it doesn’t explain why the game never went on sale and even in its unfinished state is over $50 on Steam. One of the game’s frequent criticisms is the lack of a price cut, even after it was left virtually abandoned by the publisher and left in such a horrible state. Whether the planned re-release will open the door for a price cut remains to be seen.