The emulator is still quite early in development, although it requires a mouse and keyboard, because it currently doesn’t support the Wii U controller(s) or GamePad.
Here are some quick facts for the emulator:
- Can run encrypted Wii U images (WUD) and RPX/RPL files
- Internal resolution is 1920×1080 (if supported by game)
- For controller input see here.
- Contains basically no optimizations. Expect slow framerates and long load times.
- Windows x64 only (other platforms may be supported later)
- Requires OpenGL 3.3
- Tested on NVIDIA: Runs fine on most recent driver
- Tested on Intel: Garbled output but runs if OpenGL version is supported
- Untested on AMD
Cemu is also not optimized at all, but it does run commercial Wii U games.
How do you guys feel about this new development in the game emulation community? Could this only hinder the Wii U’s game and hardware adoption rate?
Editor’s Note: Photo by Wired / Altered by Aurich Lawson