Report: Fox Engine Tech Director Julien Merceron has Quit Konami

julien merceron 09-17-15-1

We’ve learned (via GameBlog) that Julien Merceron, the man who supervised Konami’s Fox Engine as tech director, has parted ways with the company.

While the original source is in French (and unconfirmed), IGN is reporting that independent sources have verified that Merceron has indeed left the company.

Merceron joined Konami back in 2013 as the company’s worldwide technology director, and during his time at the company the Fox Engine was made to build both Metal Gear Solid V and the latest in the Pro Evolution Soccer series.

The news of Merceron leaving the company follows countless reports of trouble at Konami, including mastermind creator Hideo Kojima also leaving the company, a new focus on mobile titles, and more.

We’ve reached out to Konami for a comment, and will update this report should we receive any new information.

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Brandon Orselli


Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive.

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  1. Mark Samenfink
    Mark Samenfink
    September 17, 2015 at 2:53 pm

    Unsurprising, considering that Konami has thrown away all future Gamer capital they had.

  2. Murray
    September 17, 2015 at 2:56 pm

    Hope he ends up at a better job. I find that likely considering what he just quit from.

  3. JustaGuest
    September 17, 2015 at 2:59 pm

    Can you really blame him for leaving?

    Also It’s really sad that the Fox Engine will only be used with PES shit after MGO3 happens. It’s the Canvas engine all over again.

  4. Dewey Defeats Truman
    Dewey Defeats Truman
    September 17, 2015 at 3:09 pm

    At this point I’m just glad MT Framework got SOME use. Every other great engine these days seems to just be a waste because of how unused they end up going.

  5. landlock
    September 17, 2015 at 3:14 pm

    Something tells me he’ll be far from the last in the coming months.

  6. Narmy
    September 17, 2015 at 3:14 pm

    After all the bridges that Konami has burned, they’d better hope that their brilliant mobile/pachinko plan going forward doesn’t backfire on them.

  7. Swirly Twirl
    Swirly Twirl
    September 17, 2015 at 3:36 pm

    It just keeps tumbling down.

  8. Dr. Evil's Brother's Evil Twin
    Dr. Evil's Brother's Evil Twin
    September 17, 2015 at 3:38 pm

    Watch Kojima start his own studio and this guy is his first hire.

  9. Misogynerd
    September 17, 2015 at 4:11 pm

    Square Enix is the worst, build an engine for 13 and their sequels, what a great use.

  10. Misogynerd
    September 17, 2015 at 4:13 pm

    So no DLC to you know, finish the MGSV plot? Wonder if Konami will even have programmers in a few years.

  11. deadeye
    September 17, 2015 at 4:20 pm

    I think it’s safe to say Konami is officially a zombie.

  12. dogmentation
    September 17, 2015 at 4:26 pm

    If the Fox engine is indeed what’s responsible for the PC port, then color me impressed. MGSV runs amazingly and adaptively on a diverse assortment of hardware, to an extent I haven’t seen since Valve’s Orange Box titles.
    Let the Japanese developers stuck in their archaic ways circle the drain. His kind of talent will go far at some lucky Western (or European, if you don’t consider them Western) company.

  13. Breezer
    September 17, 2015 at 4:42 pm

    Pachinko is a bubble that will inevitably burst in Japan.

    This goes double for when they eventually legalize gambling which you know they will.

    Also they will have like no space in the mobile world just because of how late to the party they are.

    They will burn

    And it will be but a small spark.

  14. Booz
    September 17, 2015 at 5:51 pm

    And instead we’ll have 5 more years of unreal engine.

    Some of those japanese engines can do some really breath taking stuff, shame they don’t at least license them if they won’t use them

  15. Grey
    September 17, 2015 at 6:14 pm

    Depends. Do you consider pachinko repairmen to be programmers?

  16. Psichaos
    September 17, 2015 at 7:46 pm

    I imagine anyone who isn’t some minimum-wage code monkey working 20 hours a day or in the pachinko department is going to be making their leave from Konami. Igarashi left years ago because he saw the writing on the wall and didn’t want his talents squandered on mobile games, and I’m sure all the talented folks there feel the same way now that it seems inevitable Konami just wants to push shovelware mobile games.

  17. Psichaos
    September 17, 2015 at 7:47 pm

    Konami makes slot machines in the American casinos, so they wont really be bust as far as that’s concerned if Japan legalizes gambling anytime soon. Their mobile push is doomed to failure unless it somehow pulls something with massive appeal like KanColle out of their ass when their main talents are fleeing Konami like it’s the fucking Titanic.

  18. Lea Pastillaroja
    Lea Pastillaroja
    September 17, 2015 at 7:57 pm

    Konami’s grave just got deeper, to the surprise of nobody

  19. VGJunky
    September 17, 2015 at 8:14 pm

    It’s not the Japanese developers, it’s the businessmen. Much like what dumb things western publishers do. And yes FOX engine is quite amazing.

  20. Fenrir007
    September 17, 2015 at 8:38 pm

    I was thinking the same thing, and I hope it turns into a reality.

  21. Fenrir007
    September 17, 2015 at 8:39 pm

    Are pachinko machines not considered gambling in Japan?

  22. Thanatos2k
    September 17, 2015 at 8:41 pm

    The purge begins….

  23. Psichaos
    September 17, 2015 at 8:55 pm

    No, they use a loophole for pachinko machines in which they win tokens for a prize, like the games in a Chuck E. Cheese establishment, only they have a place next door where you trade the prize for a cash value.

  24. Misogynerd
    September 17, 2015 at 8:59 pm

    Well I’m sure all of them know C and C++ due to them being ex-game directors but I don’t think they use them on their new job.

  25. Fenrir007
    September 18, 2015 at 12:16 am

    Couldn’t the same loophole be used for something like a slot machine or eletronic bingo?

  26. raze2012
    September 18, 2015 at 3:10 am

    it’s sooooo frustrating. Can you imagine spending what was probably 3-5 years developing, refining, and improving upon such powerful tool, making sure that it could handle virtually any technical/artistic challenge a programmer/artist can throw at it, capable of making any genre of game (or hell, they are slowly appraoching the graphical fidelity of rendering animated films in real-time)…and it’s only used for one (albeit huge) game. Because reasons.

    fuck politics. I can almost say without exaggeration that it has easily set back technology 100 years because some people mind’s are too narrow to see farther than the next fiscal year.

  27. Ether101
    September 18, 2015 at 9:55 am

    IGA left because Kojima ruined Castlevina by turning it into a God of War clone.

  28. Miguel Angel Opazo Arancibia
    Miguel Angel Opazo Arancibia
    September 18, 2015 at 11:56 am

    Indeed. Mad Max is the only title besides Metal Gear that runs that flawelessly on my old rig.
    The optimization is mindblowingly amazing.

    First time i ran the game, my first thought was “every single pc game should use this engine”.

  29. Pyroco
    September 18, 2015 at 4:46 pm

    What if MGS5 was one big metaphor Kojima planned out to quit Konami and create a new studio? With all these important members leaving, I can see that happening.