Though there are a mountain’s worth of RPGs coming out within the next five months, Larian Studios hasn’t let that stop them from fine-tuning their 2014 masterpiece. In what is now their first patch of 2015, the studio has begun adding a few frequently asked for features the community has been demanding, as well as the typical gameplay balancing which has always accompanied their updates.
Chief among the additions is the ability to now use Steam’s cloud save option with the game, which allows the player to store their saved games on Steam’s servers and access them from any device they play the game on, rather than constantly carry saves over on a USB stick…something that I recently did myself when I installed some of my games onto my laptop.
- It’s time for the first update of 2015!
In addition to a number of bug fixes (thank you for all your feedback!), we’ve gone through all of the encounters in the game and made a ton of balancing changes that we think will make combat even more fun. We’ve also activated the Steam Cloud saves, and we have good news! PC & Mac savegames are compatible. For the modders out there, we can finally release the exporters that will allow you to import your own models and animations into the game.
Here’s the list of the most important changes and a few important remarks about Cloud saving:
When you enable cloud for Divinity: Original Sin, you will see your cloud quota in the save/load screens. Only new savegames will be uploaded to the cloud as they have a new, compressed format. So if you need your latest saves on the cloud, you will have to load them and resave. You will then see a cloud icon next to them. Hover over the different statuses in the save/load screen to see what will be added and removed from the cloud. You can remove saves manually from the cloud by deleting them via the in-game menu. Furthermore, the game will remove older saves from the cloud automatically when you have run into the max amount of cloud save data. Keep in mind that if you use the Steam Cloud for Original Sin, you will be uploading data on a regular basis if you make a lot of saves. Upload speeds will depend on your Internet connection.
The complete changelog can be found on their Steam page.