Star Citizen May Never Come to Consoles

star citizen hangar ss 1

Star Citizen just keeps on making absurd amounts of money from crowd funding, and it doesn’t seem like it’s going to stop anytime soon. Recently, a Playstation 4 dev kit was spotted in the Cloud Imperium Games’ offices.

Naturally this led to the legions of PC master race fanboys to gather their pitchforks and light their torches, ready to burn down the offices of the developer they once swore allegiance to. Alright, I’m exaggerating a bit much but yeah, a number of backers and fans got concerned at the very possibility that the game would make the jump to consoles.


This led to project lead and founder Chris Roberts making a very thorough blog post regarding the matter. Chris Roberts had this to say regarding the game making it to both current generation and next generation consoles:

As far as consoles go Star Citizen will never be on the PS3 or Xbox 360. As for the next gen consoles, PS4 and Xbox One, we have NO CURRENT PLANS, but my stance remains open and is consistent with the many interviews I’ve given –

IF the platform holders (Sony & Microsoft) allow us to update the code and data without restrictions and odious time consuming QC procedures, IF they allow our community to openly interact with each other across platforms then I would CONSIDER supporting them.

Why?

Well because then they are essentially inexpensive small form factor PCs with a custom operating system focused on gaming and who wouldn’t want a bigger community of Star Citizens? If Sony or Microsoft are willing to let their platform be open, then I see no real difference between them or Valve’s Steambox, a Mac or a PC running Linux, all of which are platforms that I don’t think this community would mind supporting as they are all viewed as “PCs”. In fact most Macs are probably much worse gaming machines than a next gen console (as Apple is the antithesis of what I love about PCs)

But this is a big IF as it’s asking a lot. To their credit Sony seems to be the most eager to embrace indie games and the idea of openness, and they chased us down to give us some dev kits to play with but we’ve been very clear on what it would take to get Star Citizen onto PS4.

Roberts elaborated on this last bit about Sony being very eager to get Star Citizen on Playstation 4:

And even then it would only be contemplated as a port from the PC, not the other way around plus we would require a financial commitment by Sony to make it happen. If some of the coolest features or peripherals don’t make it because the PS4 can’t handle it we would never gimp the PC version.

So there you have it – unless Sony’s Third Party Productions division threw money at Chris Roberts and his team, it will probably never come to next gen consoles. This considering that it’s not like they really need the money, but I understand they don’t want to fund the port themselves.

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Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry.


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