When we first reported on Ironfall, a groundbreaking showcase of graphics technology on the Nintendo 3DS, we didn’t actually have much to go off on in terms of real details.
Now, we finally have a full look at the game running natively on the 3DS, and man is it incredible:
There’s a few key things we want to point out about this tech demo:
- The game so far is only being developed by 3 people
- Everything is coded in %100 assembly language
- The non-stereoscopic 3D framerate is locked at a liquid smooth 60 FPS
- Environments have unlimited light sources, unlimited dynamic lights, unlimited particle types, up to 5000 particles, realistic physics, and more.
Ironfall is scheduled for a release on 3DS next Spring.