The Legend of Zelda: Breath of the Wild Review – Wildly Overrated

Since 1986, The Legend of Zelda has captivated the hearts and minds of gamers the world over. Over its lifetime, the franchise has evolved and changed quite a bit, starting as a 2D top down exploration game.

It would later make an attempt at a side scrolling action RPG, a set of terrible CD-i animated games, and lastly a set of open world exploration games that have set the modern benchmarks for a captivating series. With all that said, the real question is: can The Legend of Zelda: Breath of the Wild live up to its previous iterations, or will it be blown away like so many a leaf?

The Legend of Zelda: Breath of the Wild
Publisher: Nintendo
Developer: Nintendo
Platform: Wii U, Nintendo Switch (Reviewed)
Release Date: March 3, 2017
Players: 1
Price: $59.99 

Breath of the Wild is a beautiful game on its surface. The art style is a unique blend of water colors and pastels mixed with the design principles of Hayao Miyazaki. It is a refreshing style choice and our protagonist, Link, is animated masterfully.

The game takes a big leap toward character customization in this game, giving the player the ability to buy and find many unique pieces of gear. Players can further customize said gear by changing the accent colors on them later on in the game. Link can also find unique weapons while exploring, which are designed beautifully, and fit well with the world that you explore.

Character enemies have that Zelda feel while bringing a new spin to fit within the Breath of the Wilds world. The addition of varied enemy weapons keeps enemy encounters organic and interesting when working properly.

The landscapes you encounter are vast, varied, and unique, each featuring loads of detail, but this all comes at a major cost. The Nintendo Switch version of the game is plagued with big performance issues in the graphics department.

At times when entering or exploring an area with multiple enemies or particle effects, the game can come to a literal hard stop. The game would often have noticeable and massive drops in frame rate in and out of combat: these are unacceptable by any standard. On more than one occasion the frame rate was so bad, the Nintendo Switch itself crashed, and needed a hard reboot.

Let’s get this out of the way before we really dig into gameplay: the frame rate issues impact not only the visuals but the general game feel and your ability to play the game. Add to this the potential for your controller to desync at random, and you have a recipe for frustration.

Many encounters require that the game is working perfectly for you to have a successful fight. Coming from this, Breath of the Wild really does not give the player any room for error when you first start playing the game.

Breath of the Wild has massive scaling issues when it comes to content and the player’s ability to explore it when you first start the game. Most enemies will and do have the ability to one shot you from the time you start the game. This persists to about the middle of the game, depending on how you decide to upgrade Link. This is just bad design, and less intelligent people would label this as hard when in fact it’s still rather easy when the game works properly. But the problem, once again, is that the game does not work properly all the time.

The game has several interesting paths to upgrade the player’s ability to survive the world, but none of them are explained to player outside of Spirit Orbs, which are earned from the 120 hidden shrines in the game. These shrines also act as warp points on the map, making them extremely important to not only find but complete as well. The shrines act as small dungeons, most of which do not include combat, but instead focus on puzzle elements that players would normally associate with previous titles dungeons.

You also have armor upgrades, which require you to find the four Great Fairies scattered across the land and then collect the items needed for said upgrades. This is key to having a more enjoyable gaming experience, as getting some basic armor upgrades immediately will allow the player to narrowly avoid death when the game has a hiccup.

The third path to upgrades players will most likely stumble upon is inventory upgrades earned via Korok Seeds. These seeds are earned from world puzzles, such as a ring of rocks being completed, or dropping a fruit onto a shrine statue offering plate, which will cause a forest spirit to appear and give you the seed. At first they were cute little puzzles you would walk across and complete, but they quickly became vital to your ability to play throughout the game. In general, players are limited to holding whatever they find in 3 categories: weapon, shield, and bow.

The items are limited to the slots you have, and they break early and often. In a perfect cycle you would be consistently gathering and using weapons as they break, but when you take into account that some weapons are clearly better than others, you’ll find stronger enemies can require one or two weapons just to kill. That mechanic combined with filling the limited slots quickly, and the ridiculous amount of hunting you will need to do to have enough slots to be comfortable in combat is exhausting. You will need 441 Seeds to unlock all inventory slots, from the 900 total seeds found throughout the world. In 100 hours of game time, I found 122. Let that sink in.

The world in Breath of the Wild from a gameplay standpoint is vast, but deeply devoid of interaction, outside some key areas. The majority of the land is fleshed out with wildlife, bugs, and plants you can hunt, gather, and collect. Sadly, the systems feel half finished and unintuitive. Cooking is a random stab in the dark, and you generally have no idea what you are making when you make it unless you have memorized or written down recipes you find in books, quests, or conversations with random NPCs.

Much of this is trial and error, and even finding out how to cook is something the player will most likely fumble with at first: go to menu, inventory, select hold item (max of five items), and walk over to a lit fireplace with a pot on it. If not lit, you’ll need to drop flint next to the firewood and hit it with an iron weapon, re-select the items to cook, get close to the pot and hit the cook button. Elixirs are done the same way but use bugs, lizards, and monster parts. Food is essential to the game, as it’s what heals you, yet it is such a pain in the ass that it will push you away from the process.

Another disappointment are the four Divine beasts, which take the place of the typical Zelda dungeons. While they have some interesting mechanics, they have relatively no combat outside of the boss you fight, and no cool unique item found inside to help you traverse the world. The fastest one can be completed in 15 minutes and they offer no real challenge whatsoever. Even Hyrule Castle, which is set up like an unfinished dungeon that you can literally climb over in 5 minutes to get to the final boss, presents no challenge.

One of the main things that felt like a real let down was that all the cool abilities that you would normally unlock by completing dungeons are just given to you at the start of the game. I am guessing the thought process was: “We have all these shrines scattered around the world map, we need to make sure the player can complete them all,” when they really should have condensed the 120 shrines into 30 solid temples while having the abilities tied to the divine beasts. They could give you a heart or stamina bar upgrade at the end instead of needing to find 4 shrines per upgrade.

The saving grace of the gameplay is the exploration. Being about to go just about anywhere and see the world that they made, sculpted, and designed is a bit magical. It’s the Zelda art style we all wanted combined with the ability to explore it to our heart’s content. That may be enough for people, but it still does not excuse all the massive flaws the game has.

There is some good music in Breath of the Wild, but nothing epic like we have come to expect from typical Zelda games. Many tracks are 10 second clips on repeat. If you are in an area affected by this, you will be quickly annoyed by this. It would have been nice if they stuck to the golden rule of “silence is golden.” Let the wind, rain, animals, and world sing the background song.

The sound effect on the other hand are amazing, and it’s a real shame that they get muted by the music. Everything from animals to the wind and rain have unique sounds and are presented beautifully.

One thing that just kills me is the voice acting. It almost as if Nintendo hired the cast of The Room to voice act this game. I almost looked for Tommy Wiseau’s name in the credits and had “Oh hi horsey” stuck in my head for a week.

A stand out in the Legend of Zelda series since its move to the Super NES are the stories and just how accessible they are. Breath of the Wild is an extreme and terrible departure from that. Link wakes up in the “Shrine of Resurrection” with no clue as to what’s going on, with all his memories wiped out. The memories cover the basics of the story, because really, there is no story outside of that. There’s only an end goal of freeing the divine beasts, killing Ganon, and  listening to dialog that’s voice acted badly.

Side missions don’t really help flesh out the world. None of the one-off characters are involved in the main quests and nothing really makes you care about the NPCs. In general, it is a steep departure from previous titles and a big departure from good story writing.

The sad thing is, there is an amazing story here with a well written Princess Zelda if you look for it. If the memories were connected to places you needed to go, or made it so you would get the memories when walking into large areas instead of points that are a pain in the ass to find, you would have an amazing character arc and story paced with the exploration of the game. Instead we get the story presented as optional when it should be mandatory.

Ultimately, The Legend of Zelda: Breath of the Wild is a game with grand ideas, from a team that has no idea how to execute them and no time to learn how. It’s a brilliant first attempt, but that does not make it a great game.

Trying something different does not equate to doing something different with notoriety. As a launch title it’s disappointing to say the least, and as a Zelda game it’s downright devastating. As a long term fan of the series, playing the games since I was 5 years old, I feel it is finally time to strike off Zelda as a must buy series without question.

Do not listen to day one reviews, and do not be attached to nostalgia. It will fail you as a consumer and a gamer. This is easily the weakest Legend of Zelda game in the last 20 years, and some simple design choices combined with the time to QA correctly could have produced the best game in the series.

The Legend of Zelda: Breath of the Wild was reviewed on the Nintendo Switch using a physical copy purchased by Niche Gamer. You can find additional information about Niche Gamer’s review/ethics policy here.

The Verdict: 7

The Good

  • Great art style that is animated well.
  • The ability to go anywhere.
  • Interesting world.

The Bad

  • General systems are designed poorly.
  • Massive scaling issues.
  • Asinine story setup and execution.
  • Frame rate and controller issues.
  • Dreadful voice acting.

FEATURED GAME

  • Alexis Nascimento-Lajoie

    Time to take a seat in the splash zone. This should be fun.

  • DS23

    Have fun with the comments on this one, lel.

  • Jota Corrêa

    nah son

  • Jota Corrêa

    “Massive scaling issues”

    lol

  • NuclearCherries

    I can already feel the salt from all the Nintendo fans who will flock here. It’s going to be dangerously salty.

  • Axelayer

    Hi, I’ve come here to laugh at you.

  • N64iac

    The controller issues are the console’s issues, not the game’s fault. Also I never had any frame issues

  • Clickbait. Front and center.

  • DarkVader

    I smell a salty weeabo pony. This is the greatest game ever made, smdh.

  • windrummerboy

    You are entitled to your opinion man.

    Very shitty opinion in my opinion.

    This game is amazing imo.

  • I wanted to put a couple preliminary points here.

    We had multiple meetings internally with the staff that have played the game. We all agree on a 7. Some of us feel it could have scored a bit higher, but with an 8 maximum. We critiqued this both as a Zelda game and as an open world game.

    I know a lot of people will say we’re being reactionary, that we’re simply going against the grain or something but we really tried to come up with more good things to say about the game, aside from what we have here. It was tough.

    I agree with the key points Michael has made here. I’m by no means asking for a game to hold my hand but when I entered a Zelda game where enemies repeatedly one shot you.. I’ve got to say I was really thrown off.

    It feels like a bare bones open world game with some Zelda elements, and even then they simply removed or changed the things that made a Zelda game… a Zelda game, for the worse in my opinion.

    Also PLEASE make sure you watch the video and see the literal framerate drops that we’ve recorded, please???

    I still enjoy the game for what it is but I do not think it’s perfect.

  • DarkVader

    fuck your staff, playing too much weeabo trash and “niche” games must have fucked up your brain, smdh.

  • Alexis Nascimento-Lajoie

    =3

  • Vcom7418

    ….all that build up…
    over a 7? Goddamnit, I am actually now disappointed in how high this is XD
    https://uploads.disquscdn.com/images/e36e4e0adb721d3e1c428a13728887809eab9d57b71572ad6f65cac20d9bf7cf.gif

  • I mean dude I play DMC1-3 on Dante Must Die mode, I ENJOY a challenging game but when it makes sense and when you have natural progression, via gear or mechanics. This just didn’t feel like that.

  • I am doing gods work right here.

  • LOL

  • Alexis Nascimento-Lajoie

    And yet here you are.

  • Matthew Hage

    Looks like it worked.

  • Ardens Anima

    They’re here already. Goddamn.

  • How did they get that suit and hair piece to float in mid air.

  • Matthew Hage

    Fuck. I was just going to go to bed but now I want to stay and watch the comments for this.

  • DrearierSpider

    Get ready for the weaponized Autism inbound for the comments. The only group of people further on the spectrum than /pol/ are Nintendo fans.

  • 0x22b

    You must have bad eyes then, because the frame-rate issues are very VERY easily seen.

  • Funtime Happysnacks

    It’s true though. I saw a streamer who when he first got the glider, ran to some area and bumped into an NPC, who gave him a quest to run directly into Hyrule Castle and find a cookbook. In the process of doing this random fetch quest, he found endgame stealth armor and several extremely strong weapons which gave him a huge early advantage.

    Also, the game’s challenge is entirely about the fact that everything kills you in one hit, but once you have around ten or so hearts (or mipha’s grace), being oneshotted isn’t a momentum killer anymore, and removes most of the tension or challenge.

    This review does not even mention what I think is one of the game’s greatest sins; the awesome gear and outfits locked behind Amiibos. That content should be in the base game, but tucked away in places that require lots of stamina to reach– they should be the kind of things you find in a deep chasm, up on a perilous cliff at the edge of the map– but no, instead it’s nothing but useless Korok seeds, and the fun is locked inside $15 toys. Nine hundred goddamn Korok seeds, and you stop needing them after getting five or six sword slots.

  • Matthew Hage

    You know, I’m always mystified by this “I never had…” excuse. Just because *you* didn’t have them doesn’t mean other people didn’t. If one person has them, then logic dictates other people could have them, and that’s not a good thing. Like, this is the same logic being used with Mass Effect: Andromeda and people saying they haven’t had any wild glitches like what gifs and videos are showing. It’s a little crazy.

  • DiggerKnicks

    Garbage hot take review from cucks that jerk off to trash like Senran Kagura. Fucking lol

  • windrummerboy

    Really? te jodieron el cerebro o como es la vaina? This entire thing reads like contrarian clickbait.

  • windrummerboy

    I agree. This Zelda is the first Zelda I cannot stop playing since A link to the past.

  • ScottyT14

    “This is easily the weakest Legend of Zelda game in the last 20 years”

    Then this is easily the weakest review on Niche Gamer. Hands down.
    To put this below Twilight Princess is not even a joke, it’s a sad attempt to garner views, with flaccid points. Points that you could easily apply to Twilight Princess and knock it down even harder. That line I quoted simply screams out edgy. More so than TP, and that game was edgy in the worst way.

  • Matthew Hage

    And let us not even talk about the “reward” for actually getting all of the Korok seeds.

    Thanks, Nintendo.

  • windrummerboy

    lol read the circlejerk they have down there.

  • Brandon Wolfley

    It’s a great game, but I’ll admit, when certain enemies were still one shotting me after I’d grinded the 13 hearts for the Master Sword, I did find myself wondering why I wasn’t just doing a three heart run.

  • benzene

    People will ignore the fact the reviewer mentioned 100 gameplay hours. You’d wish your standard “journalist” did that effort.

  • DrearierSpider

    Lack of proper temples with interesting level design, constantly breaking weapons, and the return of that goddamn stamina bar…all at a glorious 20 frames per second. This is what Nintendo fans spent an entire generation enduring months long game droughts and Amiibos for?

  • I’ve played the game a lot too. It’s just not as good as other open world games. They took some ideas and went with it but ended up with a subpar Zelda game with mediocre open world. I enjoy it but it’s not as good as others are saying, IMO.

    I tend to bounce between weaboo stuff and western stuff, by the way. I don’t really prefer one over the other.

  • Matthew Hage

    Hey, it took a LOT of work for that Kotaku/Polygon/IGN reviewer to watch that YouTube video for a whole hour.

  • LocktheChest

    Hey, Just want to say that while your criticisms certainly seems fair, the whole “Do not listen to day one reviews, and do not be attached to nostalgia.” comment is kinda uncalled for, as it makes out like you think all the other reviews and opinions are wrong just cause they liked the game more than you did. It feels like a childish preemptive response to any backlash.
    Just a suggestion, that’s all.

  • Matthew Sigler

    I’ve literally put 120 hours into Zelda and I just finished every single shrine

    I’ve been addicted to this game yet I still realize it has some major faults

  • FrankieL

    I’ve played the game a lot on the WiiU and I’d give it an 8 max. It’s nowhere near perfect. If you you think it’s perfect, you’re delusional. I mean, come on… there’s barely any music in the game. Horizon has music constantly going which is an excellent score and makes exploring nice. But Zelda is mostly silent while exploring. I hate that. The fact that you can’t craft ammo and whatnot seems like a missed opportunity especially when you can cook random meals. Speaking of cooking… why the hell isn’t there a recipe log for when you make something successfully? Seriously some blatant obvious short comings. That being said, the game is strangely addictive and fun to play. Just too many flaws to make the game perfect.

  • benzene

    But Zelda is weeaboo stuff, what the hell.

    It’s people calling Dark Souls a WRPG all over again.

  • Matthew Sigler

    So wait are you calling Michael a brony or a weeb

  • DiggerKnicks

    Niche Gamer staff is full of faggots that hate the popular competition because they think themselves as more hardcore so they shit on them every chance they get.

    They think acting contrarian makes them look smarter when in fact it’s quite the opposite, lol!

  • Alexis Nascimento-Lajoie

    What?

  • DiggerKnicks

    Reminder that Michael “clickbait cuck” Jordan’s first article for niche Gamer was so bad they had to remove it from the sight because of over whelming negative feedback, lmao

  • Storme Prince

    Breath of the wild has it’s flaws but it still blows most other open world games out of the water.

  • windrummerboy

    “It’s just not as good as other open world games. They took some ideas and went with it but ended up with a subpar Zelda game with mediocre open world.”

    https://uploads.disquscdn.com/images/d2222c6b1d716d836f3f53e9f3e9f830a2645b68658e75e0627ba0841f5a2f34.jpg

  • Joel Leonheart

    “Oh god differing opinions on a game/company that can do no wrong…Ever…”

    Anyway Breath Of The Wild does look interesting but if the story is a “mess” plus framerate drops well damn :/

    I still would give it a go if I could borrow the Wii U or Switch from somewhere :3

  • garf02

    what about the story is a mess?

  • garf02

    Controller issues is controller issues, not game issues.

    Frame rate wise, I only ever only encountered in 2 cases
    1) Tall grass due to how each leaf of grass is an independent object subject to the engine
    2) something about the moblin freeze the game for less that 1 second when

    yet I have never encountered any moment that forced me to reboot the system

    Enemies are hard, they hit hard, and they escalate (yes there is a system in place to buff em) whenever you beat a Divine Beast. so yes, they will keep 1 shotting you during the whole game.

    A yellow lizarfols in the Faron Forest (early stages in the east) with a lance will do 18 hearts of damage on a full landed swing. etc etc etc

    I can argue most of points in the review as “git gud” or “personal feelings” but that wont change their minds. and ultimately a review is a “glorified opinion”. and he is allowed to have his own. whether I (or anyone else) agree with it or not

  • garf02

    when you go outside you hear a soundtrack playing for you??

  • Storme Prince

    10/10 will never be a “perfect game” it is simply the highest standard of game. I don’t see having music on at all times as a positive.

  • ScottyT14

    The story is a mess in the reviewer’s opinion. He mentions that it should have been mandatory instead of optional, which goes against the dna of this game in the first place, which is to make as many things optional for the player as possible. Really stupid point, in my own opinion.

  • windrummerboy

    You seem confused…

    “Niche Gamer staff is full of faggots that hate the popular competition because they think themselves as more hardcore so they shit on them every chance they get.

    They think acting contrarian makes them look smarter when in fact it’s quite the opposite, lol”

    Read it again, it might help.

  • Alexis Nascimento-Lajoie

    Oh no, how will we ever recover?

  • FrankieL

    Ironically, yes. When I got my music playlists playing in my ears.

  • windrummerboy

    I have about the same hours, the last game to engage me like that was bloodborne.

  • garf02

    unironically then play your playlist while playing zelda then :v

  • ScottyT14

    Did you focus on your defense stat? Not just about number of hearts anymore.

  • Alexis Nascimento-Lajoie

    What?

  • Storme Prince

    English. Do you speak it?

  • FrankieL

    Funny… I usually do. And it’s usually the Horizon Zero Dawn or FFXV soundtracks.

  • Matthew Hage

    I’d like to see how long this can keep going.

  • garf02

    he is saying that making a bad reviews for BotW makes you looks intelligent not a “sheep”, basically the same modus operandi Jim sterling uses to create controversy and call himself better than other people

  • Alexis Nascimento-Lajoie

    No :c

  • This guy acts like we can’t see his activity on Gematsu lol. Talk about a shill.

  • garf02

    good for you, I blast XBX OST by god Sawano during Zelda.

  • ScottyT14

    Of which, the latter game depends on the soundtracks of other FF games.

  • Matthew Sigler
  • Madbrainbox
  • Axelayer

    Having spent around 140 hours in the game, I can agree on some points of the review (namely the framerate issues and the dungeon structure) and won’t sing BotW’s grace to the heavens, but much of this review reeks of “it’s different so I don’t like it.”

    Take for example the plot: Every other Zelda has had its plot structured in a linear fashion, like how the reviewer would prefer BotW’s to be structured (“If the memories were connected to places you needed to go, or made it so you would get the memories when walking into large areas”). There are even NPCs who outright give you hints or outright tell you where the memories are in BotW, making the claim that they’re “points that are a pain in the ass to find” come off as uninformed or even ignorant. Another such example are the power-ups you get at the beginning of the game, where the reviewer’s proposition amounts to “make it like the past few games instead.”

    Perhaps most baffling is that “the weakest Legend of Zelda game in the last 20 years,” still earns a 7. For such a scathing review, the score is almost comically high, reading like the punchline to most jokes surrounding other review outlets.

    You can have your opinion, sure. Just make sure you have proper arguments to back them up beyond disliking change for its own sake.

  • windrummerboy
  • Matthew Sigler

    Yet again here you are just to complain about an opinion you don’t like

  • Storme Prince

    I don’t see a need to reward the player every time they choose to 100 percent something.

  • DiggerKnicks

    Creepin’ on me, nigga? Lmao!
    >Implying Niche Gamer doesn’t steal all their news from them in the first place

  • I felt like it is not something worth mentioning because even tho they are cool, they are technically not part of the base game.

  • garf02

    for the scope of BotW, 100 Hours is really nothing. but also put in perspective how much he dedicated or not to the game.

    He said he only encountered 122 Korok Seeds in 100 hour gameplay (which I assume involved teh whole map, 4 divine beast and Ganon)

    Im 80 hours in the game, 1 Divine Beast, 2/3 of the map, and im over the 200 seeds.
    “let that sink”

  • garf02

    fighting in the game is not binary, is not hearts over damage
    >defense
    >element type,
    >weapon type
    >Hit box (yes. game hit box have so much autism that the same hit does different damage depending if its a full hit or a grasp while you were mid air trying to dodge)

  • Valwin Mediaz

    Im playing the game and most of the stuff here is true man the story is really barebones

  • windrummerboy

    Lets try this:

    “Niche Gamer pessoal está cheio de maricas que odeiam a concorrência popular, porque eles se consideram mais hardcore assim eles merda sobre eles toda chance que eles recebem.

    Eles acham que agindo contrarian faz com que eles parecem mais inteligentes quando na verdade é completamente o oposto”

  • Alexis Nascimento-Lajoie

    Well this was fun while it lasted. It’s been a long day. Hope to see the fallout of this in 10 hours.

  • garf02

    this tells me you are making 0 effort to look for the Memories

  • Zen

    And here I was thinking it was going to get a 5.5 or a 6 after all that gloom and doom. Pretty fair review overall with perhaps too much nostalgia wanking and contrarianism (esp. in regards to the PSA video) involved.

    Honestly, if you guys had just posted your review out of nowhere instead of prefacing it with the PSA I don’t think there would be nearly as much backlash. I don’t think it’s as big a deal as others but it does show that you don’t necessarily have full confidence in your reviews, though I do understand the need to deal with some of your more mentally challenged commenters who feel the need to compulsively combat and insult everything that’s posted here despite the fact they can leave any time.

  • Matthew Sigler

    “making the claim that they’re “points that are a pain in the ass to find” come off as uninformed or even ignorant.”

    They are a pain in the ass to find, I only got a hint for one

  • Valwin Mediaz

    really cuz i have them mostly all and there nothing here

  • The fact is you have to do hours of random exploring to even find the place the NPC is, and if you put the story as I said, in the path of exploration and not a point in exploration you would have a better story that is presented well.

  • FrankieL

    Odd… where does the whole “Perfect 10” figure of speech come from? 10’s should be rare. Like really rare. But still a goal for devs to strive for. Maybe it’s a generational gap, but I’d never give anything a 10 if it has any amount of flaws. Besides, giving a game a score of 10 to me is also saying every single person who plays games would love the game. Every. Single. Person. That’s practically impossible. That’s why 9’s are more honest when scoring a damn near perfect game. Maybe I look at the score scale differently than most.

  • Matthew Hage

    I don’t see a need for giving a player literal poop just for doing it and saying it’s a “reward.” Just give nothing at all.

  • Zen

    I’m not sure how many the painter tells you about, but basically every picture that could even be remotely tough (no easy points of reference in them) to find I was able to get a hint about, somewhere around 6 or 7 of them.

  • You should not have to look for a story, it should be presented to you.

  • Storme Prince

    There isn’t a need for it. But it’s not a real negative. Just a joke that few people are actually bothered by.

  • windrummerboy

    Because never has this site felt like contrarian clickbait ala Jim Sterling and the like. Until today. I have been coming here since the beginning of the gamergate shitstorm when they started and I hold them to a high standard. There have been PLENTY of things they say that I disagree with (just look at their game of the year 2016, cringe as fuck imo) but NEVER have I commented or said anything since it never read like clickbait.

    Made me reply. Good job.

  • garf02

    the NPC is the artist in Kakariko village and he is always in a village or an Stable.

    this is what you sound “why does the game dont tell force me where to go or what to do in order to get the plot!!!, I hate exploring, thats for nerds!!! ”

    you are entitled to your opinion man, but something being bad =/= you not liking it

  • Matthew Hage

    You’re still here.

  • The reason for the PSA was the volume of hate I got on twitter dms for just saying the game was ok, but I would not play it again.

  • Madbrainbox

    If that was the case Witcher or TW:Warhammer would’ve got 7 or less.

  • Zen

    I fundamentally disagree that stories have to be linear or even expressed to you but Breath of the Wild’s story just wasn’t that strong. Before even touching any of the dungeons I went and found every memory because the backstory seemed really interested but all I got was a very weak recount of things I already knew that seemed to only exist to flesh out characters who aren’t even alive for the duration of the game.

  • garf02

    the only really really hard to find is teh forest one and one overlooking lake Hyrule. some of then are basically mandatory if you do the game as linear as possible (like the one in front of a Shrine, the one in hte Power spring and the one in the entrance of mount Lanayru)

  • Storme Prince

    What is your point. Isn’t the point of clickbait that it get’s people to click on it by the writer being a shithead.

  • Himegami Aisa

    I see you persist on shitting over most other reviewers, which is just ugly, but the take home line for me is that it’s “easily the weakest Zelda game of the past TWENTY years”. To put that in perspective, every game that beats out BotW according to Niche Gamer:
    Skyward Sword
    Twilight Princess
    Majora’s Mask
    Wind Waker
    Ocarina of Time
    Oracle of Seasons/Ages
    Some shitty Satellaview games no-one cares about
    Four Swords
    A Link Between Worlds
    Phantom Hourglass
    Spirit Tracks
    Minish Cap
    Tri-Force Heroes
    Link’s Crossbow Training
    That LoZ-skinned Musou game
    Those Tingle games
    Even if you exclude some of the more marginal ones, the idea that they all deserve a 7 or above is so risibly absurd I don’t even think Travis Touchdown would agree. What a joke.

  • Zen

    Judging by the attitude of a few ‘regular’ posters in this and the PSA’s thread, I can understand that. It’s a tough call.

  • garf02

    10 is rare, some publication give 1 of those or less per year.

    just because 1 same game gets 10/10 across the board dont means 10/10 lost its meaning

  • windrummerboy

    “hours of random exploring to even find the place the NPC is”

    Literally always in a stable or a village. smh.

  • Funtime Happysnacks

    I think, deep down, we all would love to see a game surpass Majora’s Mask or Ocarina of Time, to see our most beloved IPs finally make the jump into the next generation. And for many this is going to surpass those simply because, it’s big and it’s pretty. It’s the first new Zelda game made for glorious HD!

    As addictive as the gameplay is, the story and pacing were surgically removed, leaving Link with all the time in the world to fuck around and do whatever he likes with no urgency, while Ganon is supposedly just gaining more power every moment. Zelda can hold Ganon in place for a hundred years, but they can’t give her some arbitrary ability to at least communicate with Link during the game? For all the themes and ideas this game borrows from Wind Waker, they didn’t think to carry over the communicator Stone that Tetra had in that game, which would’ve been a nice callback and given you, the player, a way to talk directly to Zelda and build some kind of desire to become strong enough to rescue her. Saving her is repeatedly given by NPCs as a motive for Link– even if he (and the player) haven’t recovered any memories about her, or learned anything of why she’s trapped.

    The hard truth is, there was more content and more story condensed into 1 day of Majora’s Mask than all of BOTW. Majora’s Mask was also made in just over a year, by making smart and resourceful use of OOT assets. BOTW similarly reuses many assets and textures from Skyward Sword, yet this game took 5 years to make; it was made for a console now in the process of ceasing production! If it’s going to take Nintendo such an extraordinary amount of time to make games on the scale of this one, they’ll be lucky to get out two or three more first party titles by 2018.

  • Like, you realize this is one of the many reasons a comments section exists? I realize you might see otherwise. But, his review is as open to criticism as any other form of writing. Especially given its focus on informing the consumer. It might come to you as a shock. Regardless of rather you agree with the criticism. No matter its length. A person has every right to provide some discourse. Which, this review and its related “PSA” were dead set on attaining negative reactions. They basically poked at the mob beforehand to rile them up. Then proceeded release a review with a pretty obnoxious tone. Their statements about other reviews / reviewers being an example.

  • Ms_Fortune

    7 is not a bad score, don’t get all the crying.

    Nintendo fans are a special bunch I guess.

  • Storme Prince

    If you decide that 10/10 is a score that no game should actually get you are doing nothing but hurting your scoring system. I agree that 10s should be rare but they should not just be an imaginary score.

  • ScottyT14

    Says who?

    I think both ways are valid.

  • Axelayer

    Say what you will about whether the story really should have been so minimalistic, but the game rewards your adventurous tendencies.If the memories were in the path of exploration, then it would barely qualify as a reward for exploring. The basis of the game is exploration, and you’re rewarded for that through various means, story included.

    By the way, the NPC in question is in almost every stable. In fact, if you do as the plot suggests, from the Great Plateau to Hateno Village, you WILL find this NPC.

  • garf02

    is not the score (scores are just random anyway) but most points in the review can be called out as a personal “I dont like it, so it most be bad”

    I mean, he is complaining Cooking dont hold his hands and tell him exactly what to do .
    COOKING

  • Valwin Mediaz

    WW is still amazing and the plot was more meaty that this game

  • Valwin Mediaz

    cooking mechanic in other series is better

  • Storme Prince

    But he put in 100 hours, Something that obviously all other reviewers only lie about and you shouldn’t listen to them.

  • garf02

    WW is good till you get to tri force hunt.

    BotW plot is there but you have to find it (AKA, get the bloody memories)

    if you just rush the divine beast and stuff you wont get to see the build up from the past nor the true ending

  • Zen

    Korok Seeds are a useless gameplay padding mechanic that have absolutely no impact on the experience unless you’re into collectables or are desperate for more inventory space (which for weapons definitely does not require 200 of them). They almost never have any meaningful puzzles to solve to get them, and there are so many that only the most hardcore completionists would even consider grabbing them all. The fact they only collected 122 in 100 hours tells me he just got tired of doing the tedious things that collecting them requires, and that you enjoy said tedium. Nothing more.

  • FrankieL

    The main story is not mandatory. You can technically “beat the game” without being told a story. At all. Most people won’t play like that, but the meat of the story is a complete optional activity and is treated more like a side quest than something that’s integral to the game’s narrative.

  • Matthew Sigler

    If he doesn’t like it it’ll effect his experience with the game and what he scores it

    That’s literally how reviews work

  • Storme Prince

    I love Majoras mask but it was surpassed by many games as what I considered the best. This game is different and it may be weaker than Majoras mask in some aspects but it far surpasses it in most others.

  • Funtime Happysnacks

    I expected a 6 with that PSA ahead of time!

  • garf02

    if you have to give a PSA about your opinion, you are either doing a contrarian on purpose and so doing an early damage control. or you are afraid to voice out your opinion to world and double afraid to receive critique of it. on which case you should not be voicing your opinion then

  • Storme Prince

    The game needs to force you to do the story or else it’s a bad game. Giving the player choice is wrong.

  • Himegami Aisa

    I’m not listing them to imply that I would disagree on each count, but simply to quantify precisely what their statement said. I could’ve just listed the shitty titles, but fuck it, you make your mind up.

  • FrankieL

    Actually cooking is fine. But the fact that the game won’t keep track of recipes you discover in an in-game log or something is such an amateur move design-wise by Nintendo.

  • NintendoNaut

    “The landscapes you encounter are vast, varied, and unique, each featuring loads of detail.”

    “Interesting world.”

    Proceeds to complain about how the world is boring and there’s nothing to do.

    Complains about the game being too hard for him and that anyone who isn’t bad at the game like him is “unintelligent.”

    Complains that the game doesn’t hold your hand telling you exactly how to cook, and what every recipe in the game is right off the bat.

    “Much of this is trial and error”

    HURR DURR, did you get the memo? This game is about survival in a harsh, wild environment? The literal theme of the game is “no hand-holding.”

    “a team that has no idea how to execute them and no time to learn how.”

    Nintendo has no idea how to handle their own series.

    “Worst Zelda game in the last 20 years.”

    I don’t think I need to actually go into why that’s an absolute riot.

    “Do not listen to day one reviews.”

    Every other outlet is un-credible except us. We are absolute.

    This whole entire review is a laughing stock. As for the performance issues, I’d almost be inclined to say something is wrong with your Switch because I *never* experienced the issues you’re describing. Also, good job on putting a hardware issue (Joycon desync) in a game review. Top notch.

  • patyos

    Not Every Zelda games were completely linear though.

    A Link to the past allowed you to do 7 different dungeons in an order of your choosing once you entered the dark world two of which required you things from a previous to beat it or do it optimally. Breath of the Wild basically 4 in any order and a last dungeon you can take on at any time.

    A Link Between World allowed you to do things in any order even more.

    3D ones were mostly Linear though like you said the most linear one being Twilight Princess.

    Orcarina of Time allowed you to do dungeons in order you want once you became adult.
    3 Dungeons you could do in order you want then you could do Two other Dungeons in Order you want before the finale.

    Wind Waker like Twillight was mostly Linear except for the Wind Temple and Earth Temple that you can do in order you want then its just collecting those dang Pieces ……….

    Skyward Sword allowed you to tackle a set of 3 dungeons, or areas in order you want after you cleared the first 3 main dungeons. More similar to Orcarina of Time’s progression.

    For Breath of The wild.

    Take Majora Mask and allow you to beat the 4 main dungeons in any order thats pretty much the flow of the main plot of breath of the wild and how it worked.

    What Breath of the Wild has very much going for though is the huge variety and attention to detail it has for every single sidequest like majora mask though.

  • I totally agree on that point. I love it when I have to search for a more detailed narrative. It usually captures far more than being served up a linear tale on a preset path. Though, that is my humble opinion.

  • garf02

    is this serious???, do you even know what “In medias res” is??

    you know this is an open world game. so exploring it to flesh out the plot is part of it???

  • Valwin Mediaz

    Force ? so other games force you ? Player choice would be actual multiple ending

  • DiggerKnicks

    This is a worst review than the one written by the “vegan feminist” lmaooooooo https://uploads.disquscdn.com/images/23d6d5c69ba80cd74998ef44f2c273a5de15903df133e1ae2c5fcf120e4c1b2a.jpg

  • Valwin Mediaz

    >“Interesting world.”

    >Proceeds to complain about how the world is boring and there’s nothing to do.

    yes he is right the world is interesthing but there not much to do in it ect

  • NoNoth

    Good luck Niche, Nintendrones are insane and can’t be reasoned with. Only their opinion matters. People who buy a product have no right to an opinion unless it agrees with them.
    I have put over 100 hours into this myself and it is about a 5/10 for me. Besides all the issues mentioned here I have my own problems with it:

    -micro management of clothes (hot…change clothes, night falls…change clothes, storm hits…..change clothes, lightening strikes….unequip weapons)
    -cooking/inventory system that won’t allow for recipes or multiple item creation
    -wide open spaces with not much happening
    -the rape of Link with the last fairy (that’s a joke children)
    -very little originality (most of it plays like Assassins Creed meets survival PC game)
    -very little challenge….it prides itself on simplicity drawn out too much (just because you put 100 hours into a game to achieve something doesn’t make it fun or rewarding)

    I honestly kept playing because I thought it would get better. I have been playing Zelda since the first golden cartridge on the NES ($79.00 back then) and this is the largest departure I have seen. I has the elements of Zelda, but the magic is gone.

  • Kain Yusanagi

    Cooking shouldn’t hold your hand, but basic knowledge should be available if everything is stuck to specific recipes, as well. Unlike with Don’t Starve, you have a lot of information. With that, you eat something raw or quick-roasted, or use a recipe that uses a classification of foods. It’s not quite that simple in BOTW, from my understanding, so that is a valid point to address it lacking any information on.

  • Zen

    As I said in my first response I felt the PSA wasn’t necessary. However, judging by the level of vitriol some people seem to have for the reviewer just for stating his opinion I can understand the need to address them ahead of time.

    Everyone should be allowed to voice their opinion without people telling them they shouldn’t be allowed to have one. It’s one thing to critique a critic, it’s another to tell them that “they and the site the belong to are faggots” without offering any actual critique back.

  • Kain Yusanagi

    It can be interesting to look at, but lack interactaction and thus be boring, indeed.

  • catazxy

    Oh great for you to point out, unless you step up and show us the way (in justifying your purchase) we’ll all be lost….

    Fuck off mate, why are you getting triggered over here? This review will not take the enjoyment you had for the game.

    Quit being a baby, we all have different opinions.

  • garf02

    >Everyone should be allowed to voice their opinion without people telling them they shouldn’t be allowed to have one
    if you read most comment, they agree he is entitled to his opinion. but that most of his points are either, wrong or a personal bias and debate em.

  • Funtime Happysnacks

    Dude, if you want to argue every line of the review, just email the guy and debate him personally. Don’t clutter.

  • Valwin Mediaz

    is a 1 time game there no reason to play it again

  • garf02

    there are 2
    a regular one if you just beat the game and True ending if you get all memories

    .

  • Funtime Happysnacks

    “I don’t like it, so it must be bad”

    That is… kind of how opinions work these days, not sure if you’ve noticed.

  • SuuLoliBoob

    Why exactly did you make that PSA? Looking at the review here i was thinking it was gonna be a 4 or a 5 and you gave it an above average review? What the fuck is this shit? I said i wasn’t gonna complain about the review, yes, but I just really wanna know why you made the stupid PSA now. Is it because someone with a huge fanbase got DDoS for giving it a 7. (Though lets’s not point out the person who gave it a 7 also gave Horizon, another very “overrated” (why exactly was that in the title anyways?) game, a fucking 9.5 outta ten! An almost PERFECT score and it came out with more bugs and problems then Zelda!)

    That’s really the only problem i have with this whole fucking mess.

  • Kain Yusanagi

    Adventurous tendencies shouldn’t be seen as “I will 100% clear the map because I feel like it”, but “I need to go over there. I wonder what’s in the area? Lets find out.” That’s how you do adventure right. As malignable as Skyrim is for its shallowness, it did that right, at least, giving plenty of little things here and there to draw your attention and make you want to go somewhere and explore on the way, too.

  • garf02

    GIT GUD

  • DiggerKnicks

    Because they want to freely shit on something with minimal criticism. It’s a cowardly thing to do

  • FrankieL

    It’s just bad story telling for a game series that’s known for it’s narrative. If I want to play a game mindlessly for hours on end, I’d play Minecraft. I want to be taken on an adventure and told an epic tale. If that’s not the number one goal of the designers, then they failed making a great Legend of Zelda game.

  • patyos

    Yeah breath of the wild lacked content even WindWaker was open and had tons of fun stuff to do even more big Dungeon like dungeons, even some small ones you could find around the world in caves and such like breath of the wild. Tons of tower watch to find around the ocean. You even had weapon pickups from defeated enemies =D Every corner of the ocean had something treasure to be found and avdenture.

    Although I would Disagree that Breath of The Wild’s voice acting is “Dreadful” I would put Breath of the Wild easily some of the best Voice acting in video games just wished there was more voice acting in the game the way the scenes were made at times felt rushed and weird at times were a scene was voice acted for a minute then suddenly you have to read the text with no voices for another 4 minutes.

    Scaling wasn’t that much of a big deal some areas had better loot like End game areas with strong enemies that would just ahnihilate you and others had even worse loot but weak enemies. It was just wether or not you thought you were ready in handling certain situations.

    What Breath of the Wild has very much going for though is the huge variety and attention to detail it has for every single sidequest like majora mask though and its huge open world to explore like Windwaker had but this time on Land.

    The Stamina system the brought back from Skyward Sword I was fine with it, it worked well in this game for the climbing mechanics and made much more sense then in Skyward.

    The weapon breaking system they brought back from skyward sword though, somehow they made it more annoying. While I would much prefer it in Skyward Sword atleast you had a bar letting you know how much it had and you could atleast do something about it. Breath of The Wild atleast has a Gigantic range of weapons to make up for that each with different combat animations and mechanics.

    Breath of The Wild lacked heavily on the story, Main Dungeons, and poor performance compared to even previous entries in the series or other Open World games.

    Hope the upcoming DLC’s redeem alot of issues and add more replay value to the game but otherwise it was a great game just not all the way there to being perfect like Orcarina of Time was or Open world games like The Witcher 3 and Skyrim.

    If it were me id give within the range of an 8 – 9 but I understand the reviews above points even though I wouln’t really agree on voice acting, gameplay systems and scaling I would put them as being “Good Points”.

    Enjoyed reading the Review looking forward for more ^_^

  • garf02

    >towns
    >monster
    >wild life
    >koros
    >roaming NPC
    what do you want then?? 1 monster camp every 2 step and the game being as density populated as Japan per square inch?

  • Funtime Happysnacks

    Anyone who wonders why they did that PSA needs to look up the 8.8 Twilight Princess fiasco. I guess it’s pretty old news nowadays but back in the day, heads rolled over that score and the reviewer got serious shit over it. I do not blame the writers one bit for feeling the need to ask commenters to pre-emptively be chill.

  • NintendoNaut

    Exactly lol the complaint is utterly false. There are enemy camps everywhere, creatures to hunt, bugs to catch, ore to mine, NPCs to interact with, towns, stables, wild horses, side quests, fish, koroks, I mean what on earth do you want.

  • Actually no, it is very easy to have an RSS feed system and emails from publishers. But yes you just outed yourself as an idiot to everyone. Nice job shill.

  • patyos

    Yeah Majora Mask had the best NPC interaction in the series and the most in depth side quests in the series.

  • garf02

    Review Piece =/= Opinion Piece. you are supposed to be a little more “less biased”

    Example, Michelin ratting for Restaurant. some 3 star one. under anonymity, the guy in charge to review em have said that if they are sent to a restaurant style they dont like, they still have to be fair on the ratting. not just cause they personally hate Indian food, they will shit on their assessment of an india food restaurant they are sent to

  • Storme Prince

    Him telling people not to listen to other reviews is the only thing that really bothered me. Telling people not to listen to other peoples opinion and that they are wrong because they think differently than you is exactly the sort of thing I would expect you to be fighting against.

    I disagree that the shrine was boring, the weapon breaking hurts the game, that there wasn’t enough music and that the world doesn’t have tons of things to do. I agree that they could have add in a few tweaks to the UI, like adding in a way to recook the last thing you made and some options to quick swap what’s in you inventory with what’s in the chest and the voice acting was indeed terrible.

  • HOW I really want to know what you spend all your time on. I was even able to get to all the shrines by just looking around.

  • doog

    This reminds of the gamespot 8.8. Zelda fans are a very rational and sane bunch….

  • Storme Prince

    Is plot the only thing that matters in a game? I think there is a bit more to it.

  • The story for a game should not be withheld as a reward. I cant imagine that line of thought for anything.

  • Storme Prince

    Him telling people not to listen to other reviews is the only thing that really bothered me. Telling people not to listen to other peoples opinion and that they are wrong because they think differently than you is exactly the sort of thing I would expect you to be fighting against.

  • garf02

    actually is as simple.
    you got meat (meat, fish, pultry)
    you got vegetables
    you got “buff” like mushroom and toads nad lizards
    you got monters parts

    cooking is as easy as

    plain cooked meat and veggies = bigger heal dish

    Buff items specifically say what they are for (heat resistant, cold resistant, etc) so meat/ vegie + buff item = heal dish + buff

    Buff item + monster parts = Elixirs (better buff but no healing effect)

    meat/ veggies + monster parts = do done goof

  • Zen

    I’ve read some perfectly fine responses, and I actually disagree with him on a few points, too. I also think the controller issues are misattributed to the game when it should be the system. But I’ve read just as many (mind you, from the same three or four people) completely dismissing everything he’s saying and that because of that, his and NG’s other reviews should not be trusted. To make a point, I also disagree with calling out other reviewers regarding their supposed hype/Zelda goggles.

    It’s the few people that are taking things seriously too far that the PSA was put up for and ultimately I think it did more harm that not but when you have posters as rabid as this site does perhaps they thought it was necessary.

  • garf02

    yeah the lack of a :cooking compendium is the real flaw, but that is no where near to what he criticized about the food mechanic itself

  • patyos

    I would love to see someone do an updated review of Breath of the Wild once all the DLC packs are released. The Extra dungeons, Hard mode and Story Content especially.

  • Storme Prince

    Him telling people not to listen to other reviews is the only thing that really bothered me. Telling people not to listen to other peoples opinion and that they are wrong because they think differently than you is exactly the sort of thing I would expect you to be fighting against.

    I disagree that the shrine was boring, the weapon breaking hurts the game, that there wasn’t enough music and that the world doesn’t have tons of things to do. I agree that they could have add in a few tweaks to the UI, like adding in a way to recook the last thing you made and some options to quick swap what’s in you inventory with what’s in the chest and the voice acting was indeed terrible.

  • I would not read it, hes just a fan boy, I am moving on to the next game to review. /shrug after the initial posting I just let it site. Bet he was no where to be found when I gave Final Fantasy 15 a 7

  • windrummerboy

    “The story for a game should not be withheld as a reward”

    Havent played the soulsborne series I see. smh.

  • doog

    Not really, Twilight princess was story driven and probably the only zelda game with proper character development.

  • FrankieL

    Oooo YEAH!!! That’s another that’s on my rotation. Love Sawano’s stuff. If you haven’t yet, check out the stuff he did for Gundam Re: 0096 Unicorn. So good.

  • You are breaking our TOS, If I see you again, you are getting banned.

  • SuuLoliBoob

    I’m sorry, but you’re wrong. Zelda, before becoming the narrative behemoth it became, was once a NES game that encouraged you to explore, and it rewarded the exploration with items and paths. It was only during the 3D phase that Zelda really became the narrative series that it’s known for today.

  • garf02

    if you make a PSA about your future critique of a game only means you know your review is being biased on purpose, or you are a afraid of what people will critique from your piece.

    under both cases a PSA is not called for.

  • garf02

    “I would not read it”
    10/10 professionalism there

  • Armati

    Well, All reviews are opinion pieces. They focus on frame rates drops when plenty of games have these issues (blight town in dark souls anyone?) I don’t think there is a chance in he’ll this game could be scored as low as a 7. Then I look at the website I’m writing on and realize I’m wasting my breath ( of the wild).

  • SuuLoliBoob

    This so much.

  • ScottyT14

    Yes, who can forget the deep development brought on to Ilia’s character. Remember the climax to her arc? Where she stabs link because….Reasons?

    Don’t give me that shit. The only real character development in that game was through Malo, and really, only his economic empire was being developed, not him.

  • Funtime Happysnacks

    Wind Waker had a new island in every direction at practically any given time, and the variety of activities you could do on each island (besides utilizing more and more of your items) were great. Also had just about as many NPCs per large town area. With Wind Waker HD and TP HD fresh in people’s minds, BOTW feels like nostalgic Zelda stuff spread very very thinly across a LOT of terrain. And if you don’t love running, and running, and running, for like 5 minutes, to a sparkle of orange in the distance that might be a shrine, you’ll be like, “This is it?”

    In Skyrim, the joy of exploration was the unparalleled variety of shit you could potentially find, and it was easy to get lost in it because you’d get distracted within a distraction within a sidequest you got into on your way to do something completely unrelated. You could start your session in a jungle, and an hour later you end up in the snowy mountains and stumble across a cave full of weird gnome natives guarding tons of treasure and accidentally start like five sidequests in between. You feel like the game will never end which is good because you don’t want it to.

    Zelda tries that, and for the less focused gamer, it will achieve this easily– but I’ve played FFXII. I’ve played Witcher 3. I have seen *big* maps in RPGs. Knowing that all I am going to find in each area of Zelda is ingredients to cook, various cosmetic skins of the same weapon movesets, and Korok seeds, I feel no need or desire to trace the game’s very edges, and seeing the vastness of the map, to me, simply means it will be harder to find things when I’m looking for them, and most of your time is just holding forward and pressing B to sprint, then easing off, then holding B again… frankly the size of the map feels a bit inflated to accommodate all those scenic hills to stand on, and by midgame your inventory will be full of things you don’t want to throw away, making you wish every chest just had more arrows in it and not ANOTHER knight’s bow or ANOTHER soldier’s shield or whatever.

  • SuuLoliBoob

    Holy shit, okay, now that was fucking retarded.

    “I won’t listen to critique because someone may or may not be a fanboy.”

    Well fuck me in the ass, whelp, i guess game companies shouldn’t listen to critics now, because you know, some of them may be fanboys.

  • Joe

    Putting aside the empty boring world and weak as hell soundtrack, no game in 2017 that can’t consistently hold 30fps deserves a 10 or 9 for a score, and 8 would be generous. Framerate affects so many elements of basic gameplay quality, it’s kind of inexcusable especially from Nintendo.

  • Funtime Happysnacks

    You are looking for a reason to be upset. Relax, dude. It’s some guy’s opinions about video games, I think you need to stop taking this shit so seriously!

  • Joe

    Still beats the non-characters that shamble around BoTW’s lifeless world.

  • garf02

    >if you havent
    >I have every single Piece of OST he has done in physical format
    get on my lvl

  • Funtime Happysnacks

    They got like 170 replies within an hour or two of posting this review, and you wonder why they might be a little afraid of the backlash? lol please

  • FrankieL

    Wrong. A Link to the Past was the first one that really had a deep narrative. The 3rd game in the series. Also, keep in mind that the first two games were made in an era of home consoles and game development’s infancy. Gameplay came first before story because most games back then were made to pass time in arcades. After A Link to the Past, a narrative precedent was set and expected from that point forward.

  • wavemotioncannon

    “vast, but deeply devoid of interaction, outside some key areas”
    Ahh, open world games <3, wasting valuable time and manpower on long stretches of absolutely nothing like always.
    On a sillier note, the concept art for this game showed aliens and a motorcycle, that would have been fun.

  • Funtime Happysnacks

    You’re comparing two completely different industries with completely different structure and etiquette. And yes a review piece is essentially an opinion piece. That is how the review gets written in the first place. Of course opinions are involved. What bias would they have? To be biased they’d need to be saying the game is bad to prop up something else instead?

  • SuuLoliBoob

    ??? Why would i be upset for? I’m fucking laughing at this guys genius and perfect deflection. https://uploads.disquscdn.com/images/d4147db43ffe02b0acded21e8df14574987631cb7973863655b12a859707adc0.gif

  • Zen

    People tore No Man’s Sky to shreds because despite being vast and interesting to look at, you only had the same three things to do. Just because Breath of the Wild slightly alleviates that doesn’t mean the complaint isn’t still valid.

    Here is his main point: “The world in Breath of the Wild from
    a gameplay standpoint is vast, but deeply devoid of interaction,
    outside some key areas. The majority of the land is fleshed out with
    wildlife, bugs, and plants you can hunt, gather, and collect. Sadly, the
    systems feel half finished and unintuitive.”

    It addresses almost everything you just brought up. He’s saying that outside of the towns or hubs, there isn’t much interaction. And he’s right. Collecting bugs/plants/ores is just plain resource management (one of the things No Man’s Sky was crucified for). NPCs/Towns/Stables are addressed as good points. Wild horses might as well not exist past the first one or two you might get for fun since by the time you get the Royal Steed or Epona you’ll never need to tame another wild horse again. I’m not sure why you brought up side quests since those aren’t directly related to the environments being boring. Fish are just more collectibles. Korok seed puzzles are just barely more interesting than the other collectibles the game offers. I wouldn’t necessarily say these systems are unintuitive since they are quite easy to pick up on but they’re so shallow that after the first time you do something you’re hardly left wanting to do it again.

    He’s saying he wants more meaningful interaction out in the wild. And I can agree with that. After finishing 80 or so Shrines, collecting about 100 Korok seeds and filling nearly my entire compendium, I have absolutely no compulsion to play the game further now that I’ve completed the main story. I may go back for some of the more interesting side quests, but as far as collecting resources and finishing Shrines are concerned, they just aren’t interesting enough for me to bother with.

  • garf02

    what is he afraid of? words? people debating his opinions?? call me when a brick flying in his house or some shit like that

  • patyos

    The prize for collecting all 900 Korok seeds is soo Lackluster too …

  • catazxy

    “This review is bullshit because I played 100 hours of it and I loved every minute of it”

    What can you even say to that? “Good for you?”

  • FrankieL

    Yeah it is. That’s exactly what he said. He specifically mentioned the fact that you have to either remember the recipe or have to have had them written down to replicate what you made again later down the road.

  • Himegami Aisa

    So how should you score games then? 3 points for the FPS, maybe 2 for the all-important options menu, 1 for a FOV slider, a couple more for DRM and maybe the rest can go to trivial things like the gameplay, story, music and graphics.

  • Funtime Happysnacks

    A lot of those genuinely are better, though. I’d put the Oracle games, TP and MM above this game at least. It’s top 5 though just for its addictive gameplay

  • SuuLoliBoob

    AHAHAHAHAHA
    AHAHAHAHAHA
    *GASPS*
    AHHAHAHAHAHAHA

    Oh god. This is the best https://uploads.disquscdn.com/images/b1736a3bed2add0a9cc4e254cf160f63fcf8d7c38de1cf24f6489de7ed69348a.gif

  • Funtime Happysnacks

    this game is the dark souls of zelda tho LOL!!!!!!!!!!!

  • garf02

    not really, Michelin is praised as a good source cause they “standarized” how to review something.
    they have times to arrive, a set of things they have to do in said restaurant and look out for etc. like how long does a waiter takes to bring em a menu after they seat. etc etc etc.

    Gaming world if it wanted could too put together an small list of parameters to test on every new games and use it as a benchmark.

    instead is just each man on its own. and then given a numerical sigil. a 10/10 for on person can be a 5/10 for another based on their expectations.

    Review is basically flawed in video games (also movies, thats why you see discrepancy in Rotten tomatoe between “reviewers” and people “reviews”

  • ScottyT14

    Yeah, I’m sure the bomb shop owner and native american chief in kakariko village TP beat Paya’s constantly updated diary entries and Koko’s mourning of her mother not only through multiple simple sidequests but an early morning visit daily to the cemetery to cry it out.

    How could I forget the drama between the kids that were almost never there in TP kakariko, in comparison to the drama among many shop owners in BotW kakariko. I’m an idiot.

  • Funtime Happysnacks

    People called for that kind of shit over the 8.8 thing. I don’t think you understand just how crazy the backlash was. A guy nearly lost his job for giving a game a score that was not even bad by an actual fucking 1-10 point scale. AND NEITHER IS 7!

    On a 1-10 scale, a SEVEN is closer to TEN than to ZERO. It is a GOOD score.

  • patyos

    Yeah its performance wasn’t that great xD Pretty good game though.

    Pretty sure it would run better on Ps4, Xbox One, or PC though thats just the fault of the console.

  • SoZetta

    “This is easily the weakest Legend of Zelda game in the last 20 years”

    Welp, I think that’s enough of these “niche” opinions for me.

  • FrankieL

    Don’t gotta be snobby about it. 😜

  • garf02

    that the DLC o3o

  • Storme Prince

    That is the fault of poor optimization. Yes you might be able to brute force a higher framerate but it’s up to the developer to build a game that can run on the system they are selling it on.

  • FrankieL

    I was thinking the same thing. You can see the Japanese character styles everywhere in Zelda.

  • SuuLoliBoob

    But will a PSA really help that? Honestly. Most people here wouldn’t even put that much effort shitting on anything, let alone go for some saps job/life. Most times the people doing it are probably outside sources, and in which case, again, the PSA wouldn’t work.

  • patyos

    Well calling out the bias 10/10 reviews makes sense though, theres no such thing as completely perfect.

  • ScottyT14

    I’m sure he’ll live. I mean, you just outed yourself as someone who seriously stated:

    “As a long term fan of the series, playing the games since I was 5 years old, I feel it is finally time to strike off Zelda as a must buy series without question.”

    And then gave it a 7. Not even a bad score.

    And I’m sure many more people will see that over that guy’s comment. Nice job, game journo. Pro.

  • bdp

    Some recipes aren’t really set in stone and the ones that are can be found on posters in most stables and some random other buildings in towns and since you have a camera you can just take a picture of it for future reference.

  • Funtime Happysnacks

    Seriously just like Skyward Sword aaaaall over again. Anyone who said that game wasn’t perfect at launch got roasted, cuz Zelda games can do no wrong… History continues to repeat itself.

  • garf02

    im not saying the score is good or not, but many of his point are out right bullshit or read like a tantrum
    >WHY DOES COOKING DONT TELL THE EXACT RECIPIES!!!
    >WHY DO I HAVE TO EXPLORE IN ORDER TO UNVAIL ALL THE PLOT!! RE!!!!
    etc etc etc. I have clocked in 100 + hours in the game, and I have my personal thorns with the game too (looking at you Moblins tongue ragdoll freezing)

  • patyos

    Its been like that for basically every High rated game.

  • Himegami Aisa

    10/10 doesn’t mean perfect for most sensible rating scales and when you consider 6 is the lowest half the big names in gaming will go for an AAA title, it’s really not as exceptional as people make it out to be.

  • Madbrainbox

    To that you can say “write your own review”.

  • Heresy Hammer

    You know you fucked up if paper mario can do cooking better.

  • Funtime Happysnacks

    How is it unreasonable to ask for a fucking Recipes tab?
    How is it unreasonable to ask the MAIN STORY to be explained over the course of the MAIN QUEST?

  • FrankieL

    It’s funny… I actually took a break from BotW to play Skyward Sword for the first time. I’m actually strangely enjoying Skyward Sword a little bit more. It seems to be a bit more fulfilling than BotW. That said, Skyward does have it’s own flaws, but I’m enjoying it quite a bit.

  • patyos

    Well as someone who grew up with less abitrary scales from back then 10s and 9 werent given to every single game AAA coming out every week.

    Back then it was mostly 1-2s being the lowest half 5 Mediocre and 7 – 9 the Good AAA Games

  • garf02

    and yet you complain you only got 120 Korok seeds??

    also time one
    >kokor seeds
    >side quest
    >exploring, mostly exploring,
    >hunting down lynels for fun
    >perfecting Parry for guardians

  • Zen

    I actually think it’s pretty funny. Like Nintendo’s way of saying “these aren’t meant to be fully collected, but good for you anyway. Here’s a crappy prize so you don’t get absolutely nothing.”.

  • garf02

    >the main story is not mandatory
    >it means is bad
    wut

  • Funtime Happysnacks

    you know that because you figured it all out or let others figure it out and then looked up a guide. for the new player you can end up wasting rare or valuable ingredients because the game doesn’t explain anything to you besides the hints in the item description. There should be, at minimum, a dedicated tab of the Compendium for recipes and combinations the player has managed.

  • Funtime Happysnacks

    I could go for a Glazed Shroom…

  • SuuLoliBoob

    To be fair, that was his word and should not be considered proof. Though, should anyone care if he put 100 hours or 10 hours into a game? Not really.

  • garf02

    you need em for storage spaces. which I do believe is important.

    also the fact that you only need half of em shows Nintendo put hte mechanic in place but was not expecting you to dread over it in search for the slots.

  • garf02

    that does not means cooking in BotW is bad

  • patyos

    Only Issue I had with Cooking was how limited it was. I don’t mind having to write down what to do for things thats something I really loved about Zelda 2 Adventure of Link when I was 6 XD Still do today.

  • Himegami Aisa

    …you know the NES was a home console, right? Story certainly wasn’t considered important for any genre that wasn’t specifically text-heavy, but that owes more to how rudimentary games were compared to today (though go back a decade and the games were hugely more primitive yet).

  • ScottyT14

    There’s also a main quest to defeat Ganon. But you decided to stop what you were doing to go free those beasts, why not complain about that?

  • garf02

    >you know that because you figured it all out
    no shit sherlock.

    also is not hard either, I got most of the system down even before leaving the plateu. it just takes a couple of trial and error to know the system (as in do things with a goal in mind, not just random shit and see what happens)

  • patyos

    Skyward Sword had the shield breaking system as well but you could actually do something about it.

    Although the Stamina made more sense in BoW it was just a Hassle in Skyward Sword especially the vines.

  • SuuLoliBoob

    No man, don’t you understand? It’s only bad when nintendo fans do it.

  • Bebi

    Apart from the framerate issues, I disagree with this review and its verdict. 9.5/10 for me.

  • garf02

    1) recipe book would be good, but AFTER you make up a recipe, he is complaining you should know em from the start
    2) in media res story telling style

  • Nanashi

    What was that article about?

  • patyos

    I was expecting an 8 I was surprised at the bad points for voice acting , gameplay systems and scaling but I understand the issues. Except I find the voice acting was some of the best voice acting in gaming.

  • FrankieL

    Yeah, the fact that there’s no way to repair weapons or shields is a huge miss for BotW.

  • Funtime Happysnacks

    I’m suddenly reminded of South Park… Voice actor for Chef allowed Trey and Matt to animate and write extremely vulgar and offensive things for years, never said a word against it– then they made fun of Scientology, and he rage quit the show. Just like that. It’s like everything is hunky-dory and then suddenly when something you like is threatened, you just can’t cope anymore and have to get yourself away from an opinion challenging your world view.

  • SuuLoliBoob

    So where’s the articles for Horizon, Neir and Nioh for getting perfect to near-perfect scores?

    But yeah, your absolutely right…. For now.

  • patyos

    Story on Nes was mostly in the instuction booklet the one I was really into back then was Zelda 2 more then the others on NES and SNES + Game Boy.

  • tccboss

    Well at least it wasn’t “10/10!!!!! GOTYAY!!! EAT MY PERIOD!!!”

  • Funtime Happysnacks

    I played Witcher 3, Fallout New Vegas and FFXII for well over a hundred hours each and none of them made me feel like I was “wasting time and manpower on long stretches of absolutely nothing”.

  • FrankieL

    I think that’s what I was getting at. We’re agreeing on that, are we not?

  • SuuLoliBoob

    Wow, nice writing, too bad a wise man once said that “I won’t read this, you might be a fanboy so i won’t take your criticism to heart.”

  • patyos

    Yeah technically the big story thats the good part of the game is a side quest.

    The Main Story is only 3 – 5 hours at most.

    Spoiler

    Leave Plateau then go Hyrule Castle …. Beat Ganon.

  • patyos

    Dark Souls of Zelda ?

    Zelda 2 Adventure of Link says Hello o/

  • Shep

    Like it or not, functionality is core to gameplay, and gameplay is the most important part of, well, a GAME. A theoretical “perfect game” should not have these kinds of performance drops and hitches, and bad or inconsistent performance should absolutely factor into the final review score.

  • tccboss

    It sounds like Mike did not like the game the way he talked about it. This review sounds more like a 5/10 then a 7. Now I myself think this is a perfect game but it seems like with this review it looks like it comes down to personal preference and Michael did NOT like the michanics, which is fine.

  • SuuLoliBoob

    Yes. That’s how opinions and such work. When you agree with someone, you tend to like them, when you disagree, you tend to hate them.

  • FrankieL

    Honestly, if I was the writer of BotW’s story, I’d be pissed off the way the devs handled how the story is told knowing that there will be a percentage of players who won’t even get even a bare minimum of the story told to them.

  • patyos

    Exactly XD

  • Nanashi

    With regards to the “massive scaling issues” bit, I fail to see how that’s considered an “issue”. One of my fondest gaming experiences is coming across the drake in the south-western part of the map in Dragon’s Dogma during the early levels, when he can easily mop the floor with your party. I LOVED those encounters. From the first time I tried to take him on and quickly realizing that my arrows were doing barely a pixel’s worth of damage to his massive, multi-leveled health bar and NOPE-ing the fuck out there to the times I silently cursed the game under my breath when it gave me a side quest to escort someone through his territory – slowly creeping through with my eyes unblinkingly peeled, praying that he doesn’t show up…and then yelling obscenities as I run through the forest, darting through trees with my escort slung over my shoulder when he inevitably does show up to murder me.

    I crave those kinds of experiences, when I’m running away from something for deal life because I’m woefully under-prepared. More games need that, so I’m quite happy that this new Zelda seems willing to provide!

  • Heresy Hammer

    This is the only thing I had a problem with. The rest of the review was fine because it’s just an opinion at the end of the day but that was just uncalled for.

  • Shep

    His point was that it felt half-finished and bordered on tedium, which isn’t a good thing since food is basically the only way to restore health and a necessary part of the game. It’s not the worst thing in the world, but a few additions and some quality-of-life improvements like a recipe book would’ve really helped.

  • Zen

    I won’t defend what he said. That was pretty immature.

    The person he responded to put forth almost no argument and resorted to personal insults, which is something I wouldn’t have bothered dignifying with a reply in the first place.

  • YouNoWho

    I don’t really have much to say for this article, except for this part which I will quote:

    “This is just bad design, and less intelligent people would label this as hard when in fact it’s still rather easy when the game works properly. But the problem, once again, is that the game does not work properly all the time.”

    “Less intelligent” Okay, look I am not trying to stir up shit, but seriously, what the fuck gives you the right to call people less intelligent for the principle of game design that the developers decided upon? This is the most judgmental part of the review in which I can hardly comprehend, but who am I to judge your judgment of game design? I don’t play as many games so what do I know.

  • FrankieL

    I was just about to bring up the Dad and his two kids. That really broke my heart finding out the backstory of that family. There is definitely life in the NPCs in BotW.

  • Zen

    I just think they were badly implemented. In their current form they’re nothing but a resource you find when you happen to see one, and their sheer number points to the fact that many of them are just lazily placed for people to find.

    Personally I would have cut the number of them down by at least a quarter. Leave the ones in hard to reach areas where the struggle is getting there and make the ones with ‘puzzles’ to solve them come with more than one and make the puzzles more complex. Maybe give the player an option on their slate to beep when they’re nearby or maybe obtain an item from the Korok God once you max your slots out and just want to collect the rest.

    It’s not as if more slots are a necessity which is why I don’t think they detract from the experience at all, it just feels like I could ignore them and my experience would barely change.

  • SuuLoliBoob

    I will agree, the person he was replying to really had nothing, but downright saying “I won’t ever consider any criticism if i consider you a fanboy” was the single most dumbest thing i’ve seen in awhile.

  • Heresy Hammer

    Oh boy and the reward for getting all 900 of the korok seeds is ? A piece of golden shit. Yeah that really makes me want to find all of them.

  • catazxy

    Oh, I’m glad I could skip this one for now, I’ve started too many games as it is…

  • No_Good_Names_Ever

    Sounds like you actually want to give the game 4 out of 10.

  • Funtime Happysnacks

    No, that’s not how it works. You don’t hate people when they disagree, what the fuck? Do you hear yourself? Is that really how you run your life?

    “Well, we were friends, but you expressed an opinion that bothers me, so I hate you now”?

  • Himegami Aisa

    Why does everyone have this idea that a 10-rated game must’ve been brought down from heaven by the Holy Ghost for humble mankind to venerate? Rating scales aren’t all set up with 10 as a theoretical maximum with points deducted from there, you know?

    As for frame drops impacting gameplay, they absolutely can and do, but from what I’ve seen (dropping to maybe 10-15 on a regular but not quite frequent basis), it’s a minor issue on the whole.

    The implication OP made was that any frame dipping below 30 in a game should dock 2 points at least, which is ridiculous as an absolute rule. If those frame drops were happening in a fighter, it would absolutely ruin the game, but this is an open world adventure where things like that aren’t nearly so important. I’d definitely agree if it were single-digits twice as often.

  • patyos

    Oh Right Loved the FF 15 review very well Detailed ^_^

  • SuuLoliBoob

    I should have rephrase myself and said “You tend to like/hate them MORE”, not that you will like and or hate them right away.

  • Miragos

    I’m not going to question your verdict of the game, but there are two things that are bugging me:
    1. The Switch’s hardware issues don’t belong into a game review even if it affected your gameplay enjoyment.
    2. Your arrogant stance is unprofessional: Calling it “overrated” and telling us not to listen to “day one reviews” with the implication that they were wrong is uncalled for. What I take from your review is that you didn’t enjoy the games as much as others did, but there are plenty of people not limited to day one reviewers who genuinely enjoyed the game that much. Don’t attack them for having differing opinions with your straw man arguments.

  • Zen

    It really just says to me this whole situation could have gone much differently if they hadn’t acted pushed so hard against the people who were sending them hate over twitter. Put the review out, talk to the people willing to make discussion (which there were), and ignore the idiots telling them to kill themselves.

    Both sides got too heated over certain things and almost nobody said anything which helped their case (or in some instances worsened it). I hope it’s a lesson well learned, because pretty much nothing of value came from this entire debacle. We can only hope knowingly controversial reviews are handled (and written) better in the future. It’s up to you if you want to keep reading NG until then.

  • No_Good_Names_Ever

    ” hardware issues don’t belong into a game review even if it affected your gameplay”
    What kind of dumb shit is that? Unless they fixed the issues affecting the gameplay; there’s little reason not tell people of something that can screw them over.

  • patyos

    Was it that Furi review or am I not remembering if he wrote something before that ?

    Cause the Furi review was pretty good and was what got me in trying out Furi in the first place.

  • SuuLoliBoob

    I would have been fine with everything, if they just didn’t make the PSA that made it seem like everything was gonna be much worse.

    >and ignore the idiots telling them to kill themselves

    This most definitely. These people will always be idiots and should be always ignored.

  • Hoopercross

    Some enemies one shot you? What!? What else did you expect? It’s an open world sandbox game. Some places contain harder enemies, plain and simple. Making it all balanced for the player is boring as hell. The difficulty of some regions do sometimes force you to move on to an easier region so that you can grow and eventually become strong enough to come back and face it, but even so, it doesn’t mean it’s impossible to explore. Some enemies don’t start appearing until you get far enough into the story, like the Silver monsters. If you like a challenge, you shouldn’t be complaining. If you don’t, don’t blame the game.

    One thing I noticed is that you continuously compare this game to previous Zelda games with their traditional mechanics and such. That’s a huge mistake. You need to let go of what the previous games were like and focus on what this new game has to offer. It’s different, get over it. I know you realize that it’s different, but treat it more so.

    You mention condensing the 120 shrines down to 30 temples. “To make it a bit easier for you to find them all,” I’m guessing. You also mention how empty and boring most of the land is. I think getting rid of the majority of the shrines and korok seed puzzles and such would make it more boring, wouldn’t you think? They could always add more monsters, more quests… Oh wait. Maybe too many quests would disappoint you too… More dungeons and such with cool key items for you to find so that you can progress in the story? Ah wait. That defeats the whole purpose of the project. You see, the game gives you everything you need at the beginning. You don’t need to go find certain items to progress, making the game into another typical Zelda game. Rather, this game is a “find your own path” type of game. Surely you know that. I know you do. So why are you nitpicking? Obviously tedious tasks in video games aren’t for you.

    Why even mention the performance issues of the Nintendo Switch in here? Yes, it has issues with BotW, where the lag becomes unbearable, but that shouldn’t be in your little complaint about the game. Controller connectivity issues? Really? “Oh, yep. Fucking Zelda, fucking up my controllers again.” The problem lies within the system, and obviously Nintendo as well. Not BotW.

    The story and voice acting, I’ll give you that. The voice acting is terrible. (What the fuck, Rhoam.) Story is okay in my opinion, but, oh yes, it should have been spoonfed to you, definitely. Anyways, to completely trash the game because the creators failed to make the story easy to obtain, and didn’t give it more impact, is completely over the line. I don’t usually do reviews, and yes I just destroyed all credibility I had. But your review, as critical as it is, has flaws. Just like the game.

    I don’t believe the game deserved a perfect 10, and don’t think it was the greatest game in the Zelda series, but god damn it was a good one. If you didn’t enjoy it because of music that wasn’t epic enough for you, a story that wasn’t forcefed to you, or because you keep getting one shot and destroyed because you cant play for shit, then that’s obviously a personal problem. The game was fun, it was a bit difficult to enjoy because of the system itself, but other than that, it was worthwhile.

    Now fuck my shit up with your own opinions

  • Miragos

    That’s what hardware reviews are for.

  • Heresy Hammer

    Technically your right. But they are already coded into the game, even the ones that are not released like the fierce deity outfit. Thank god for homebrew hacks.

  • If you’re criticizing a website called *Niche* Gamer for reviewing *niche* games, you might be acting like a little bitch.

    https://uploads.disquscdn.com/images/68c329a3d5efc3253145f675392c6f0552e7510ddb85aca1b0298784810fd1b6.jpg

  • wavemotioncannon

    You didnt, the devs did.

  • Hoopercross

    Kek

  • >Some shitty Satellaview games no-one cares about
    >Link’s Crossbow Training
    >Those Tingle games

    These are spinoff or a tech demo. Using those is a bit disingenuous don’t you think?

  • No_Good_Names_Ever

    If it still exists on launch of a game and there’s no other tech to play it on; it’s an issue for the game. Hell, it’s even first party so they shoulda seen this shit coming and tuned whatever they needed up.

  • leetrevor81

    The difficulty criticism you had, I believe is a big positive IMO I get where your coming from, that it’s unfair to have to deal with an enemy this strong early in the game…But the fact is, you don’t have to deal with the enemy….There are many games like this, where you can access areas that your character isn’t ready to deal with. This is a positive IMO because it teaches you to be smart…..you need to learn which enemies you can deal with and which you can’t. And it is SO satisfying when you build your character up to the point where you can return to that monster that dominated you so much earlier in the game. For example, I tried to fight a Lynel earlier in the game, and got dominated. It was a massive sense of satisfaction when I had a lot more hearts, stronger weapons/gear etc, being able to return to that Lynel and get my revenge.I think if you designed the game so it was a gradual increase of difficulty as your character is strengthened, it would be a more linear game, which IMO is negative.

    Your criticisms about not knowing how to do things, to many people, is a positive. It means you have to think about the game more, and its a lot more satisfying when you work out how to do something yourself. The other thing it creates is replay-ability. I have seen people do things on youtube which I had no idea you could do in the game, which has brought me back for more after finishing the game. The amount of times I’ve seen someone do something, and my reaction has been “OH wow, you can actually do that? I need to try this!” has been plentiful

    As far as your frame rate issues and the game crashing. I’ve completed the game and it didn’t crash on me once. As far as frame rate issues, I did notice some slow down at times, but VERY rarely, but it did not affect my enjoyment of the game at all, it was barely noticeable.

    One point I’d like to make though, is that Zelda is a colourful cartoony game that you would assume is for kids, but a kid would have a really hard time playing this game. That is my one criticism, that it may turn casual gamers away. For more serious gamers, it is amazing

  • leetrevor81

    Responding to something you see as negative with homophobic comments, with no attempt to argue his points with logic and maturity, makes him look smart and you look like a homophobe that has taken this review way too personally. If you disagree with an opinion you have to remember it’s not personal, and if you are that passionate about it, argue his review with some logic and maybe a little maturity?

  • leetrevor81

    You have frequented this site to know that the site is full of ….So that means you have an idea of what each writer is like. For you to have read a decent amount of each writer, that implies you visit this site quite a lot. So why do you come to this site so often if you hate it so much?

  • No_Good_Names_Ever

    I thought his criticism on the difficulty curve was that all the shit in the beginning can wreck your shit for a long while before it becomes piss easy in around second half of the game instead of having certain areas that have stronger enemies you need to stay away from.

  • Himegami Aisa

    I conceded as much when I called them marginal (though you did mention the Phillips CD-I games). I still stand by my assertion that to call BotW considerably weaker than at least half of them is patently ridiculous, let alone all of them.

  • Shep

    Because 10/10 is a 100% score, and should seldom ever be given out. Far too many reviewers have been incredibly lenient on this review scale over the past decade to the point where people have this idea that anything below an 8 is a mediocre score and every game that someone likes has to get an 8-10/10 otherwise it’s a “shit review”. I do agree that only a single point should be docked at most for the technical issues in this game, as they really aren’t that severe, but that’s not why it received a 7/10.

  • Eldhin Hellknight

    Well, they are actually right about day one reviews (Made by people who played like 1 hours or less and think that they can give an opinion about all the game can offer)

  • Miragos

    That’s true for almost every launch title though. And in this case, there are some alternatives: For the connectivity issue, you can play the WiiU version instead or play using the Pro Controller.

  • Himegami Aisa

    Other tech like the Wii U version of the game? There’s no excuse for throwing in an issue entired unrelated to the game into the review as a mark against it.

  • totenglocke

    Well, you guys just lost all credibility when it comes to game reviews. I hope the feeling of smug superiority was worth trashing your reputation over.

  • totenglocke

    “It’s just not as good as other open world games.”

    Funniest shit I’ve read all year.

  • totenglocke

    If you look at how silly their complaints are, are you surprised people are criticizing them?

  • totenglocke

    TIL that a C- is a good score. Where the fuck did you go to school?

  • totenglocke

    Good luck finding anyone to read your reviews anymore.

  • totenglocke

    Almost no console game runs at a steady frame rate. They have Bloodborne a 9 and it can’t maintain 30fps.

  • Etherblaze

    Appreciate brutal and honest opinions.

  • totenglocke

    You realize that the guy who wrote this also gave Yoshi’s Wooly World 3DS a perfect 10, right?

  • totenglocke

    Michael couldn’t handle regular mode, he’d go full aspergers if he even thought about the hard mode.

  • totenglocke

    I guess you TOS doesn’t include anything about professionalism?

  • lucben999

    childish preemptive response to any backlash.

    I don’t see what’s childish about it, you don’t have to be a precog to see that one coming, and they were absolutely correct in expecting it.

  • Bashtarle

    To be fair while I agree that it is uncalled for in the context. You should always be wary of early reviews. As games tend to have a “honeymoon” period and the closer the review to launch the more likely they have decided to overlook what will become a long term issue in the immediacy of the short term.

    One good Zelda related example was Skyward Sword. That game got excellent critical reviews and people avidly defended it initially ….. aaand now it seems to be on everyone Zelda shit list. For the exact issues I had with the game when it launched.

  • totenglocke

    If people choose to speed run and skip the story, they’re only hurting themselves.

  • sanic

    People in the comments made me remember this video. The game does a lot of things that just aren’t fun for me I’d give it a 7.5 since I get less drops but I have a wiiU copy which seems to run a little more stable.

    https://www.youtube.com/watch?v=Ko1sklmOR9E

  • totenglocke

    This review is laughably bad. I don’t mean the score, I mean the quality of the review. This is the best game I’ve played in at least a decade.

  • Feniks

    Why does Nintendo refuse to use dual audio in 2017? Seems like such a little thing to do FFS Nintendo.

    “As a launch title it’s disappointing to say the least,”

    Well to be fair most launch games of new consoles kinda suck. Xbox one and PS4 didn’t have anything special on day one either.

  • Bashtarle

    I would tend to agree, it’s good but certainly not great.

    Personally I would have liked to have seen them ditch at least half the koroks, reworked the inventory upgrade system accordingly and added in a few actual dungeons/unique enemies/bosses. They also could have stood to lose a bunch of the shrines. Tho I suspect the shrines didn’t represent much effort to add and the Koroks would be as close to effortless as it gets. I mean seriously a decent portion of them you literally just pick up a rock and Yahaha~

    If you where to judge the game exclusively based on game completion then something like 90-95% of it is filler. Now before anyone gets angry you have to take into account that finding a single Korok counts as much towards game completion as defeating Ganon and there are 900 of those little shits. On the plus side one is not obligated to find all of the Koroks and kinda mocked if ya do :P

    One of the least impressive aspects of the game IMHO where the Blights. They had slightly different attack patterns but they where essentially aesthetically identical. I mean they had a different mask but they where pretty much copy pasta. Where as in the past bosses have generally been radically different. Bosses like Morpha or Bongo Bongo, the big spider thing I can’t recall the name of etc, they where all really unique…. Where as this game really has a problem with “if you’ve seen it once….” going on.

    I actually liked the story but I do agree that it could have been delivered more effectively than making the act of progressing it into more busy work. Tho I feel in a way they hamstrung themselves by making the world so large that they could never guarentee that the player be in the right place at the right time so they opted to make the player hunt it down instead. Ultimately all of the open world freedom came at a terrible price and that price was filler, lots and lots of filler.

    Tho there are some places where I don’t think they went far enough. The cooking system once you get your head wrapped around it, is actually kinda decent. But then there are no other crafting systems….. Like why no arrow crafting? You have sticks, you have jellies that could be used to add elemental effects to arrows….. yet Bows take a double whammy from both degradation and then also having consumable ammo. Which you either have to luck into finding or stop what you’re doing, hit up a town and buy out their anemic supply of arrows.

    I definitely thing this Zelda is a decent game but there are a lot of places where it stumbled. Ultimately I think it is much closer to a 7 or 8 than it is a 10.

  • Feniks

    E = mc² lol

    Seriously the lol just ruins it man.

    Anyone who bitches about this review: What do you want? All reviews to be copy pasted, or do you want personal opinions? What is a review? Think about that for 5 minutes.

  • RichardGristle
  • Feniks

    Ha ha sounds a lot like Dragon Age inquisition doesn’t it?

  • Madbrainbox

    DDOS attacks maybe?

  • Kitsune

    Now why would you lie about the streamer? You can’t “find” any stealth armor lying around. The only stealth equipment in the game are the ones sold in Kakariko.

  • RichardGristle

    “Why doesn’t this broken weapon simulator that drops below 30 FPS and has hard mode behind DLC get a perfect score from everyone?!”

  • RichardGristle

    It’s like you homos are on Nintendo’s payroll or something lol

    Do you get paid in dicks?

  • Bashtarle

    That or they will decide that 100hrs of gameplay negates the reviews validity because clearly it was excellent in all things otherwise they wouldn’t have played that much. Seems that “Didn’t play enough” or “Played too much” is one of the new go to metrics for dismissing someones review.

  • Yes, because it has now entered in to the score range that I would be skeptical of the next game of the series and are not home runs. So you blindly buy 7s without question, seems like a dumb move to me.

  • LocktheChest

    Attacking other peoples views because they are different to yours IS childish. Responding to the backlash is fine, but it should have remained focused on the opinion shown in the review, rather than complaining about all the other people who reviewed it and liked it.

  • Name me something it does better then the other games and ill start to rethink my opinion.

  • 2501

    I do agree about the open world having too much padding and busy work. Like I would rather have 30 decent shrines than 120 of th same crap. Surprising considering Monolith soft has earned a reputation being consistent in open world design.

  • VLOCKUP

    He wishes to get paid that way.

  • LocktheChest

    I agree, but at the same time, some games can make people look past those flaws to the point where it takes playing it a few times to see all of those. Like when I first played Skyward Sword, I loved it. I put 50+ hours into it, and basicly 100%ed it. I adored it ath the time. The combat worked well for me, I liked the story and the dungeons. I thought it was great.
    A few years later, I tried to play it again, and I loathed it. The controls were not as responsive as I remembered, the hand holding was unbearable, I didn’t want to play it anymore.
    My point is opinions can change, and It could happen with this game too, that doesn’t mean the early reviews are wrong or flawed, it just means the person was more engaged by it, so they were able to overlook the flaws.

  • littlelaughingman

    Yep, to suggest that other opinions should all be ignored and you are the sole arbiter of the truth is pretty damn pathetic.

  • Bashtarle

    That’s the thing tho, when I’m looking for a review I don’t want a quick flash in the pan review that overlooks the flaws. I want a review that is going to better stand the test of time.

    I tend to find middle of the road reviews to be pretty fair. The wheels generally fall off more often with really high or really low scores. Unless said low score is for glaringly obvious reasons and not just that specific reviewer doesn’t like (insert genera) of game.

  • Uncle Ocelot

    A 7 or 8 seems about right

  • Joakim Mogren

    While I pretty much agree with everything you say (except for complaints about the music; despite being a common complaint, I thought the music was fantastic in this game), I think you went a bit too hard on the cons. The framerate is pretty bad and somewhat hinders the experience at times, but not so much as to say it actively damages the game on a high level, though I did play on Wii U so perhaps it’s somewhat worse on Switch. Same goes for the VA in my opinion; coulda been better but I’ve heard worse, and honestly I’ve just learned to deal with mediocre VAs in Jap games. I thought the story setup was perfectly fine, and allowed the player to invest as little or as much as they wanted into it, but that’s more of a personal opinion. The only system that I wasn’t a fan of was shrines which, as you said, would have been much better off as something like 20 or so fully realized dungeons. The Divine Beasts as dungeons were acceptable imo, but my biggest gripe is that they lacked any real atmosphere, something that has been a big part of Zelda dungeons since aLttP. At the very least, shrines worked fine as vessels for fast travel points and spirit orbs, so atleast there’s that. As for the controller issues, that really shouldn’t be factored into the review for the game, as it’s a console hardware issue and not something to do with the game itself.
    Either way, I don’t entirely agree with the review but I can definitely see why someone wouldn’t love the game, especially seeing as you were sure to bring up the game’s noticeable flaws, unlike a lot of mainstream reviewers.

  • Chocolate ISISCream

    I like it but man the fucking soundtrack is awful.

  • Guest

    “At times when entering or exploring an
    area with multiple enemies or particle effects, the game can come to a
    literal hard stop. The game would often have noticeable and massive
    drops in frame rate in and out of combat: these are unacceptable by any
    standard. On more than one occasion the frame rate was so bad, the
    Nintendo Switch itself crashed, and needed a hard reboot.”

    Is there something wrong with your Switch? I’ve played the game a hundred hours and the only problems I’ve had were slight dips when fighting near grass.

    It’s not the best framerate, but it’s about the same as something like Bloodborne. Hardly unacceptable, from what I’ve experienced.

  • Aww look at all these autistic Nintoddlers defending their shitty game. https://uploads.disquscdn.com/images/ae8c0dc5f2267915a684a48f8ab32c5039d34341e612eb26fdb3125f85412ede.png

  • totenglocke

    Exploration, freedom to explore instead of being railroaded, combat variety, actually providing a challenge, a large variety of puzzles without absurdly obvious solutions….

    That’s just off the top of my head after 4 hours of sleep and no coffee.

  • Duc Duc Duc

    Die in a fire you dumb faggot. It’s when idiots like you think they can judge the work of others when everything goes to shit.

  • totenglocke

    So you want an on-rails game that’s absurdly easy and no innovation in a long running series. You just lost all credibility when reviewing games. Just watch other people play on YouTube or Twitch if you’re scared of actually playing a game.

    I want to be clear – I’m not upset that you gave the game a bad review. I’m disappointed in you for using completely bullshit reasons to trash it. I can definitely say that I’ll never open another review on nichegamer.com after this…maybe I’ll still read news posts, but your team has proven (especially looking at Michael’s previous reviews) that you’re incapable of having any sort of standard or consistency.

  • TheOnceAndFutureKing

    This made me feel nostalgia for the early 2000’s when game reviews were a lot more jaded and cynical.

  • bell02

    Didn’t know you guys do review videos too? nice!

  • Albel

    Calling people that disagree on one of your points “less intelligent people” says quite a lot about the way you think, that and your pretentious writing style in general. You know what intelligent people should do? Get far away from this unprofessional, blog.

  • totenglocke

    So you dislike having to actually play a game and want the story “just presented to you”. Sounds like you should be reviewing movies instead of games.

  • CrusaderEsper

    When it comes to a place that exists for the sole purpose of informing and/or recommending things for you to purchase, you do want to find people that have similar opinions to your own so you make the right decisions with the things you buy.

    And opinions being opinions regardless… but saying this game is worse than Spirit Tracks? Or Tri-Force Heroes? Or Hyrule Warriors? This has got to be hyperbole.

  • Albel

    From the get go calling people that disagree on one of your points “less intelligent
    people” says quite a lot about the way you think, as does your
    pretentious writing style in general. You know what intelligent people
    should do? Get far away from this site.

  • Albel

    Calling people that disagree on one of your points “less intelligent people” says quite a lot about the way you think, that and your pretentious writing style in general. You know what intelligent people should do? Get far away from this site.

  • Albel

    Calling people that disagree on one of your points “less intelligent people” says quite a lot about the way you think, as does your pretentious writing style in general. You guys have come a long way from capitalizing on gamergate for some easy good rep but to put it in your words, you know what intelligent people should do? Get far away from this, blog.

  • Omega068

    Interesting perspective. I would have appreciated a few more examples to explain some of the points. What I saw from people trying to break into Hyrule Castle, for example, didn’t go with what you said about it. But overall it is nice to see an opinion from a group of people who like where the Zelda series has gone in recent years.

    I do have one major objection though:
    “Do not listen to day one reviews, and do not be attached to nostalgia. It will fail you as a consumer and a gamer. This is easily the weakest Legend of Zelda game in the last 20 years…”

    Why precisely should I respect your opinion over everyone else? I have no particular reason to believe all “day one” reviews are lying just because you didn’t like it as much as they did. It would be as ridiculous to do that as it would to ignore your review because it is lower than the others.

  • Travis Touchdown

    “Character enemies have that Zelda feel while bringing a new spin to fit within the Breath of the Wilds world. The addition of varied enemy weapons keeps enemy encounters organic and interesting when working properly.

    The landscapes you encounter are vast, varied, and unique, each featuring loads of detail, but this all comes at a major cost. The Nintendo Switch version of the game is plagued with big performance issues in the graphics department.

    At times when entering or exploring an area with multiple enemies or particle effects, the game can come to a literal hard stop. The game would often have noticeable and massive drops in frame rate in and out of combat: these are unacceptable by any standard. On more than one occasion the frame rate was so bad, the Nintendo Switch itself crashed, and needed a hard reboot.”

    So it’s official. This review is pure clickbait.

    There’s a good reason no one else brought up any of these ‘issues.’ They simply don’t exist. Now, I know Nichegamer has come forward calling all other review outlets frauds, but let’s get this out of the way. Jim Sterling, the other guy who made a click bait review, never claimed that the game was so broken that it didn’t even work properly.

    “Let’s get this out of the way before we really dig into gameplay: the frame rate issues impact not only the visuals but the general game feel and your ability to play the game. Add to this the potential for your controller to desync at random, and you have a recipe for frustration.”

    Ah, yes. The infamous ‘controller desyncing’ issue that no one besides game journos seem to be experiencing.

    “Many encounters require that the game is working perfectly for you to have a successful fight. Coming from this, Breath of the Wild really does not give the player any room for error when you first start playing the game.

    Breath of the Wild has massive scaling issues when it comes to content and the player’s ability to explore it when you first start the game. Most enemies will and do have the ability to one shot you from the time you start the game. This persists to about the middle of the game, depending on how you decide to upgrade Link. This is just bad design, and less intelligent people would label this as hard when in fact it’s still rather easy when the game works properly. But the problem, once again, is that the game does not work properly all the time.”

    Talk about journalistic dishonesty. The game is structured in this way to allow the player the freedom to go wherever they want, whenever they want. It’s a big part of what gives the game the impact it does. And despite your claims, the game absolutely does ‘work properly’ all the time. I think anyone who has seen gameplay clips can attest to the impressive nature of the game’s physics engine and how it effects combat. Only a fool would call this game ‘easy’ when it’s up and away the hardest Zelda game in years.

    “Another disappointment are the four Divine beasts, which take the place of the typical Zelda dungeons. While they have some interesting mechanics, they have relatively no combat outside of the boss you fight, and no cool unique item found inside to help you traverse the world. The fastest one can be completed in 15 minutes and they offer no real challenge whatsoever. Even Hyrule Castle, which is set up like an unfinished dungeon that you can literally climb over in 5 minutes to get to the final boss, presents no challenge.

    One of the main things that felt like a real let down was that all the cool abilities that you would normally unlock by completing dungeons are just given to you at the start of the game. I am guessing the thought process was: “We have all these shrines scattered around the world map, we need to make sure the player can complete them all,” when they really should have condensed the 120 shrines into 30 solid temples while having the abilities tied to the divine beasts. They could give you a heart or stamina bar upgrade at the end instead of needing to find 4 shrines per upgrade.”

    Although I agree that the Divine Beasts aren’t as good as traditional Zelda dungeons, this is far from a traditional Zelda game. Simply put, the game simply doesn’t need them. I personally really enjoyed the divine beasts in spite of how short they were. And yes, Hyrule Castle is a great final area, with a number of cool ways to approach and raid the castle and has tons of secrets. It’s probably one of my favorite final areas in the entire series, actually.

    “Ultimately, The Legend of Zelda: Breath of the Wild is a game with grand ideas, from a team that has no idea how to execute them and no time to learn how. It’s a brilliant first attempt, but that does not make it a great game.

    Trying something different does not equate to doing something different with notoriety. As a launch title it’s disappointing to say the least, and as a Zelda game it’s downright devastating. As a long term fan of the series, playing the games since I was 5 years old, I feel it is finally time to strike off Zelda as a must buy series without question.

    Do not listen to day one reviews, and do not be attached to nostalgia. It will fail you as a consumer and a gamer. This is easily the weakest Legend of Zelda game in the last 20 years, and some simple design choices combined with the time to QA correctly could have produced the best game in the series.”

    So there you have it. An empty review nitpicking a number of things that simply don’t matter. Are we really supposed to ‘listen and believe’ to Nichegamer’s claim that this is the WORST ZELDA EVER? No. This is an absolute joke of a review and I think Nichegamer should be ashamed.

  • totenglocke

    Except it’s not a 7, it’s a 9+. It’s definitely the best Zelda game ever and the best game I’ve played in at least a decade. All they need to do is patch the minor frame rate drops. And yes, they’re minor – if your Switch was crashing, you have a faulty unit.

  • Travis Touchdown

    He’s outright lying about Hyrule Castle. You CAN go to the final boss right away if you have the right set up, but it’s more due to the game being designed to allow you to do that than an actual flaw. I personally really love the myriad of ways you can get up there, from swimming up waterfalls to riding up to the front gate on a horse, dodging lasers.

  • Travis Touchdown

    I agree. I think NIchegamer has tipped their hand. They are nothing more than an outlet that tries to push nonsense for clicks.

  • Travis Touchdown

    I wondered the same, but considering the rest of the review I strongly suspect he’s just exaggerating.

  • ScottyT14

    If I avoided any and every game that got a 7 or below, I wouldn’t have played some of my favorite games to date. I think following a game journalist’s opinion as gospel is the dumb move here.

  • Travis Touchdown

    “Anyone who gave this game a ten is less intelligent than I am.” -Nichegamer

    I think this will be my go to line to justify my hatred of this site from now on.

  • Travis Touchdown

    This is the game for you, I think. Guardians, those robot things you see in the trailer, are great about that.

    I didn’t kill a single one until I got the Master Sword.

  • Travis Touchdown

    I actually do prefer Skyward Sword over BOTW myself. I love the dungeons and puzzles in that game.

  • lucben999

    There’s some serious projection going on there.

    I don’t see NG calling anyone faggots, just the other way around.

  • lucben999

    Only Matthewmatosis is allowed to shit on Zelda.

  • Velen (Not WoW)

    Lock never called anyone faggots. Who’s projecting?

  • VLOCKUP

    OMG the Nintendo knights have swarmed the place. It’s too bad I don’t have any popcorn.

    Maybe I could chew the Switch SD card.

  • NintendoNaut

    Firstly, trying to compare BotW with NMS is a riot. The issue with NMS was that the open-world was procedurally generated, and therefore bland/uninspired. You travel to a planet, roam its empty expanses looking for rocks — Mine the rocks with your laser. Upgrade your ship with rocks. Go to next planet. Repeat.

    BotW’s world is one created with care and precision, oozing with variety and inspiration. You and the reviewer say you want “more interaction” — But what exactly does that entail? If you were really trying to survive in the wild, this is exactly how it would be. Experimenting with cooking, gathering resources, mining ore, fishing, hunting, etc. — And all these things have purpose beyond simply upgrading a ship so you can move to the next planet.

    The game gives you clear objectives (unlike NMS), but this gathering aspect of the game is part of the journey towards those objectives. It compliments them, and makes traveling from waypoint to waypoint vastly more interesting. In fact, I usually stray off the path altogether getting distracted by something else I find interesting. I feel like you and the reviewer both are completely missing the point of the whole game.

    I would raise the challenge: What would you do to bring this “interactivity” you’re speaking of to the world of BotW? How would you improve it beyond what’s already there? I would genuinely like to know.

    >”After finishing 80 or so Shrines, collecting about 100 Korok seeds and filling nearly my entire compendium, I have absolutely no compulsion to play the game further now that I’ve completed the main story. I may go back for some of the more interesting side quests, but as far as collecting resources and finishing Shrines are concerned, they just aren’t interesting enough for me to bother with.”

    That sounds like you had a great playthrough. Now you can move onto another game. You spent a large amount of time on the title, tasted much of what it had to offer you, and now you’ve cleared the main story. Does the game have to give you another 100 hours incentive to play past the main story for it to be good? lol

  • Nigh0T0Mare

    waiting for “paid by Sony”

  • garf02

    non so far

  • garf02

    you dont have too. thats the point

  • garf02

    they are placed in a way that you stumble upon em, not need to go hunting.

  • garf02

    “His point was that it felt half-finished and bordered on tedium”
    Its his opinion, he is entitled to it, but he is wrong

  • garf02

    >story team is the same as dev team
    you know, not all games want to be a movie so hire a separate scrip writer for the plot.

  • Galeden

    For half of them I just wandered around till I thought “This looks familiar” then I would pull out the album, then locate it using the castle as a point of refrence as it is in the background of more than half of them, one is even in the castle.

  • garf02

    tune down the edge kid

  • Jut715

    I’ve been playing the game and I absolutely love it. I understand that this is just a review and the reviewers opinion but his article is I believe deliberately contrarian simply because everyone else likes it. The other fellow Lockthechest in the comments made a good point about the author’s childish preemptive response to backlash. Like the part where he says, “…less intelligent people would label this as hard when in fact it’s still rather easy when the game works properly.” Another case of him saying something to discredit anyone that disagrees with him. As if being the first person to accuse someone means you’re the one that’s right. Most of his problems are based of his lack of proficiency at gaming not there being a problem with the game itself. His complaints about the cooking are because he doesn’t understand it. It isn’t just some random thing. You put the right ingredients together, you get something. He just didn’t take the time to understand it. I understand it just fine and I haven’t been playing anywhere close to 100 hours. He complains about the lack of room in inventory for weapons. This is another complaint that due to his lack of skill he mistakes it for an oversight in game development. Every encounter with enemies has a trick or strategy to it that will get you through it. Have people forgotten how to actually try at something? People don’t want anything to actually be challenging anymore. The minute something is actually hard they complain because they have to work at it. In BOTW you’re meant to use everything at your disposal. As for the frame rates I have no idea what either of them are talking about. I’ve played it plenty enough to notice something and there hasn’t been any problem for me. As far as the controllers syncing issues I have noticed that. That shouldn’t be a part of the game review because it is a hardware issue. It isn’t the game’s fault.

  • garf02

    game has dual audio. what it does not have is audio with different subs

  • stullz

    After the smug ‘I’m better than you’ attitude of the PSA I was surprised to see the written review done well even if it was a bit laughable in some areas (Not understanding/learning when to avoid the enemies who can one shot you. Even in the early game it is avoidable). But Michael’s constant attacks in the comment sections (and in the PSA itself) of these articles and inability to grasp what it means to act professionally… leaves a bad taste. Michael… you are becoming a piece of the proverbial egotistical trash that infects sites like polygon and kotaku. You claim all reviews giving it a 10 (or in many cases 9s and 9.5s are lying to us… yet many of those reviews mention and discuss many of the same problems (framerate etc…). Yet because the enjoyment factor of the game outweighed the negatives and problems, they are disingenuous.

    In my ~90 hrs with the game I have experienced multiple frame rate drops but they have never once caused my death or impacted my enjoyment outside of the chugging that occurs in a certain particle heavy forest. I do also take issue with the ui being weakly designed, but that once again is a relatively minor issue in the grand scheme of things. I also personally didn’t mind the voice acting. Considering Nontendo’s track record on voice, I thought it was pretty decent. I also wish some of the shrines/beasts were a bit more complex but again, my enjoyment level wasn’t lessened. I also never experienced the the controller disconnect issue (despite playing several hours with the joycons/controller accesory) or any system level crashes. I will also point out you comment about nostalgia. This is my first true Zelda game (I played some with family or friends when I was young, and Hyrule Warriors/Smash), so while I may have a connection to the character as a gaming Icon… I am not looking at the game through rose tinted glasses. Based on the facts, experiences, and viewpoints of those that I know playing this game… the only person being disingenuous is you Michael.

    And honestly… had you just posted the review without the PSA… I’m pretty sure your review would have been received with less vitriol. Instead you released an egotistical attack piece on your community disguised as an attack on other’s review policy.

  • garf02

    you came to the wrong place then

  • NintendoNaut

    I love how he criticizes the inventory when in my opinion the inventory is *overly* generous. In a game based on survival, it makes zero sense that Link can carry 7 weapons, 5 bows, 5 shields, multiple sets of clothing/armor, and an infinite amount of food/meals/resources. I actually think it’s a bit ridiculous. So the fact that he’s trying to purport this idea that you need 25 weapon slots to be effective in combat is absolutely laughable.

  • Jut715

    Yes! That is absolutely true. Everything seems to just disappear into Link’s butt or something.

  • As soon as nintendo catches up to everyone for open world, the drones start praising them LMAO.

  • garf02

    >guardians
    what a fun way to spell Lynels

  • garf02

    just because most other open wold experience sucks dont means all will be. deal with it, and go cry over MGS V corpse

  • Funtime Happysnacks

    Uh, it is. It’s a passing grade.

  • Funtime Happysnacks

    What?

  • Funtime Happysnacks

    You’re right– Although I saw him get a lot of endgame weapons, I only heard him explain that raiding the castle got him the armor. So it’s more likely he meant that he found a bunch of money and was able to afford the stealth armor right away at kakariko. my bad

  • Funtime Happysnacks

    I think you may be thinking too hard about it. I don’t think PH or TFH is better than this at all– Hyrule Warriors… well, it had a better plot and cast…

  • totenglocke

    It’s barely passing. Far from good. I’m sorry your parents let you think C’s were good instead of pushing you to do your best.

  • Funtime Happysnacks

    Feniks, of course that’s what they want. They don’t want to experience differing opinions– they like the game, so every reviewer must also like the game and NG writers are just LYING about NOT liking it just to get clicks!!

  • Funtime Happysnacks

    It’s nothing to do with me or my parents. I’m only pointing out, C- is considered high enough to pass– you made this a comparison to game scores. 7 out of 10, as I pointed out, is a lot closer to ten than zero. It’s not a ‘failing grade’– even converted to a C- that is still a passing grade.

  • Travis Touchdown

    Lynels are easier to avoid, I think.

  • wavemotioncannon

    The developers wasted time and money making big empty spaces instead of polishing a more compact game. Bragging about map size is always a warning sign.

  • Cy

    Thank you for this. Every other review I’ve read is either the usual Nintendo/Zelda dick sucking or an obvious troll review designed to get clicks. It’s nice to see an objective analysis from people I trust not to have an agenda.

    One think I think you should have mentioned is how the framerate changes between handheld mode and TV mode, if it changes at all. But that’s my only criticism. Good, fair review, and it’s sad how many disclaimers and qualifiers you had to put just to keep from getting harassed by Nintendo fanboys.

  • NintendoNaut

    Unfortunately, many of the criticisms in the review are either grossly inaccurate, or misunderstandings. It’s not fair at all, and it’s apparent there was no understanding of the game he was reviewing. I’d encourage you to try the game for yourself.

    If you can’t see there was a very obvious “agenda” here, you’re blind quite frankly.

  • Funtime Happysnacks

    That’s fair. Wind Waker was an open world and managed not to feel “too big”…

  • ProxyDoug

    NintendoNaut… No agenda on your part, right?

  • ProxyDoug

    Farage has the best smile ever.

  • Funtime Happysnacks

    Okay calm down, “NintendoNaut”.

  • ProxyDoug

    How dare you? * shakes fist towards the screen *

  • NintendoNaut

    So if Nintendo wasn’t in my handle, I would be validated? Doesn’t even make sense.

  • Funtime Happysnacks

    god i hate you so much cody

    goddamn just seeing your shitty avatar inexplicably makes me sour. i wish the score had been lower, just to piss *you* off.

    please do not upvote this loser

  • Funtime Happysnacks

    Because an intended design choice can’t possibly, also, be a flaw.

  • Tubsiwub

    “Do not listen to day one reviews, and do
    not be attached to nostalgia. It will fail you as a consumer and a
    gamer. This is easily the weakest Legend of Zelda game in the last 20 years…”

    The score is fine, and everything you’ve said is fine… but… the quote above seems far too overkill to me. “It will FAIL you as a consumer”? That feels so wrong that it’s almost nonfactual. “Weakest LoZ game in the last 20 years”? Perhaps if we’re judging Legend of Zelda by how closely it follows the same formula of “find the bow, the grapple, the bombs…” etc. You’d be right… but I feel like it does a good job bringing back Hyrule, Zelda and Link for another adventure.

  • kenneth

    I genuinely hate Nintendo for removing the Wii U Gamepad functionality.
    After getting used to having a map on a second screen in all the 3DS and
    Wii U games, it’s really annoying having to play without that now.

  • Tubsiwub

    I agree, it’s almost “wrong” to state that this is the worst entry in the series. Especially with how much I enjoyed this game.

  • Don Tworry

    I wonder what you would say about the very first Zelda on NES. Since that game holds your hand even less.

    I have no real qualms from the review aside from the idea that it’s the weakest Zelda in the past 20 years. That is just simply false and in fact I don’t think you’re accurately comparing it to other Zelda games.

  • ProxyDoug

    It would actually. And it does.
    I’m amazed you even think it’s sensible to use a company name as your nickname and think defending said company by saying that the critic has an agenda, in in any way, shape or form, nonsensical. Why would ou even bring that up?
    What’s with Nintendo fanboys having persecution complex?

  • NintendoNaut

    Lol I mean I’ve offered valid criticisms of the review. Feel free to look over them and respond accordingly.

    Of course this review has a clickbait agenda, why do you think they put up that PSA? I don’t defend Nintendo against all foes lol — Ask me about the Switch. I think it’s completely stupid and a waste. BotW has flaws and some of them are pointed out in this review. I don’t know what you want me to say, if you’re going to invalidate what I’m writing because of a word in my handle, go ahead but dang that is some kind of immaturity. Much of the criticisms/statements in this review are absurd. Don’t take my word for it, look at the comments section at people without “nintendo” in their names lol

  • Spidermang

    The game didn’t treat me like an idiot waaaah

  • ProxyDoug

    Basically, it’s the FFXV of Zelda.

  • bomblord

    You are objectively wrong let’s break down why point by point.

    Framerate issues you claim happen in fights. Do not happen. I’m over 70 hours in and have only once experience an fps drop to a degree that it noticeably affected me in an actual fight and that was the first few minutes of the great pleatue.

    If you are experiencing joy-con desyncing issues contact Nintendo they have put out an official statement on it and will replace joycons with issues.

    You claiming some enemies being able to kill you in one hit is bad game design: It is good game design it naturally prevents you from entering areas you are not strong enough to enter and the battle system is expertly crafted to the point where someone who masters it can get to any point in the game even with low level gear there are people who take out silver lynels with nothing but sticks naked. If you are failing to grasp the battle system you are in an extreme minority. Fair difficulty requires that the game can be overcome with skill and mastery. This is exactly what happens.

    The fact you fact climb over hyrule castle or choose to tackle it from the bottom down to get all the sweet loot is an amazing choice by the developers that really hammers home how open the world is. The divine beasts range in difficulty but all are interesting in their own right especially when coupled with the challenges needed to enter them.

    Your criticism about how the game could be condensed into smaller dungeons is not really a criticism at all. It *could* but if it did it would completely destroy the open world. Not being able to have a basic traversal mechanic at any given point would destroy it. Progression is instead done brilliantly through weapons and armor which scale with you and as the weapons are breakable it forces you adopt the understanding of them as a temporary resource making every gain something to be celebrated.

    Every single flaw you listed serves the game look at any game designers take on it to gain a deeper understanding of this even the worst criticisms of the game don’t even touch on the things you think are bad.

    Sound effects don’t get muted by the music what? There’s barely any music at all and when it happens it’s incredibly quite piano pieces outside of cutscenes or battles. That is just outright false

    The voice acting is also brilliant and the entire cast is professional https://zeldauniverse.net/features/meet-the-voice-actors-from-breath-of-the-wild-spoilers-within/ Did you play it in a different language or something..?

    I found all of the memories incredibly easily just by going through the game and talking to the painter who conveniently appears along every major path to the areas you are required to go to either at horse stables or in villages. The one exception was Hyrule castle I had a bit of trouble with that one but I was able to easily identify it it was just a matter of tracking down where. As for it being optional it is and that is a great thing. You can tackle it however you want and there is no need to follow a linear path to get to it.

    Claiming the team had grand ideas with no idea how to execute them is just wrong so so so wrong from any objective stance that looks at how game design should work. Consider what other devs are saying. Even the criticisms have nothing to do with what you found to be issues.
    https://www.youtube.com/watch?v=hk-EnbS42dM
    https://www.youtube.com/watch?v=vmIgjAM0uh0

    As a Zelda game it brilliantly re-invents the formula in a way that hasn’t been done since Ocarina of Time while still keeping everything that gives it its magic.

  • ProxyDoug

    My biggest problem is not with your name, it’s the idea you think the reviewer simply didn’t understood the game.
    “Oh you just don’t get it” is not an argument. What do you think people will understand when you say “maybe they have an agenda”? they put that PSA because of people like you, because of this exact reaction.

  • NintendoNaut

    Sorry, I have explained my stance in other comments in the thread so I can see why it’d come across like I’m making baseless accusations without explaining myself. I’m not going to rewrite every comment again, you can just look at them if you want. But it basically stems from him not understanding that this is an open-world survival game lol. Things like, “Why doesn’t the game tell me how to cook,” and, “Why can’t I hold as many weapons as I like,” or, “why can enemies one-shot me early-game,” all speak to the fact that he hasn’t a clue what the game is about or trying to accomplish. It basically sounds like he’s holding the game up to this objective list based on other Zelda titles, when in reality this is nothing like a traditional Zelda game. I thought the marketing for this game made that abundantly clear but I guess not.

  • Tyler Tolley

    I’d like to review your review the same way you reviewed the game. I wanted to read another perfect review of Zelda, but yours wasn’t that so I give your review a 7/10 because it’s not what I wanted.

    If you didn’t like the game, that’s fine but I think it’s important to review the game for what it accomplishes or doesn’t accomplish, not because it doesn’t follow the pattern you liked.

    First, you complain about the system. I never experienced any of the hard freeze problems you mentioned and the frame rate issues never caused a problem with my gameplay. I’m not saying these problems don’t exist but it seems like your frustrations with the game are based more on system problems you faced. I think it’s arguable whether that’s fair to the game or not. After all you could play the game on Wii U and I’m not sure whether you would hate the game as much as it seems like you do.

    Second, the fairy fountain and korok seeds are explained on your way to kakariko village. They weren’t hard to find and they’re not really necessary to the game.

    “Cooking is a random stab in the dark”
    Cooking was easy to figure out. Take an item that gives you an ability (stealth, defense) and mix it with something that doesn’t. I think if you had a hard time figuring that out, it has more to do with you than the game.

    “Many tracks are 10 second clips on repeat”
    I have the soundtrack for the game, and I can verify that it is not full of 10 second clips on repeat. The tracks in the game are the same as on the soundtrack.

    “One of the main things that felt like a real let down was that all the cool abilities that you would normally unlock by completing dungeons are just given to you at the start of the game.” The point of this game was to keep you from being railroaded and allow the player to pick the journey they wanted. This meant that players would have all necessary abilities from the beginning. In addition to that, there ARE abilities you unlock throughout the game for completing the dungeons.

    In all, I think this is a terrible review. It’s full of inconsistent ideas (“Breath of the Wild has massive scaling issues when it comes to content and the player’s ability to explore it when you first start the game”,”The saving grace of the gameplay is the exploration”,”there are no enemies to fight in the dungeons”, “the first half of the game is full of enemies that one shot you”) and just sounds like someone who wants to complain about the game being different from every other game out there.

    I’ve played Breath of the Wild all the way through. It is an amazing games. There are some weak parts (I did get sick of cooking over and over again) but after 70 hours, I still wander around finding new areas. This is the first game that I’ve really wanted to come back after beating the story and actually finish the rest of the side quests. I like the way the story unfolds. Breath of the Wild is by far the best game I’ve ever played. It is a game for everyone and allows you to beat it in whatever way you think is best.

  • Galeden

    What I don’t understand, is why people assume that just because it is 2017, that all games must be 1080p, 4k resolution and absolutely must run at 60 fps at all times, despite being virtually impossible except for on high-end pc’s, and even that is pushing it.

  • Kiwi Hoy

    Literally the only Zelda games that i’d say have any worthwhile narrative element to them AT ALL are Majora’s Mask and Skyward Sword. The others are all incredibly generic rehashes of old fantasy hero tropes in a vaguely different skin each time. Exploration and puzzle solving is the entire backbone of the Zelda franchise

  • catazxy

    Good for you, when I’ll get the chance I’ll give it a try, but hell, my backlog is worth 1000+ hours just to clear the main ones…

  • buddyluv324

    To all of the dick ridding Nintendo fanboys and fangirls who are triggered over the review:

    https://uploads.disquscdn.com/images/8635eaead30f3137ebf3403743a8cc48704e2bff6984643f0a43d62dd0b95b70.jpg

  • Galeden

    The fact that he is comparing it is part of the problem in itself, BotW is a derailment of the Zelda formula as a whole outside of the main goal of defeating Ganon

  • NintendoNaut

    It’s like I’ve been saying. He had no understanding of the game he was playing. He went in with a rigid list of requirements that he had in his mind, and when the game didn’t meet them, that was considered a flaw.

  • Eden

    lol “controller issues” wasn’t that Switch problem and not a Zelda issue. I also heard somewhere that even the framerate issues could potentially be a Switch problem and not the game’s.

  • patyos

    Yeah basically.

  • Madbrainbox

    None for them.

  • patyos

    Yes the Yoshi review was greatly exaggerated and bad.

    This Breath of the Wild review is very interesting and has good points on the issues of the game though.

  • CrimsonColossus

    Heh. Real gaymers run Bloodborne at 5fps.

    Git gud pleb.

  • totenglocke

    “Good points”? If you had played the game, you’d know how laughably bad their “points” are. That’s the problem with posting your review three weeks after launch – millions of people have already sunk a lot of time into the game and can call out your bullshit. In an effort to look cool, nichegamer.com just sank their reputation and lost all credibility.

  • Travis Touchdown

    >Cody
    >My name is Travis

    What did he mean by this?

  • patyos

    Yeah its so lackluster that the WiiU Gamepad functionality is non existent. wind Waker HD and Twilight Princess HD were even better on WiiU in that aspect.

  • Kitsune

    I’ve already 100% the game on Wii U (aside from Koroks), but this review (and the comments) made me order the Limited Edition Switch version… and I have no plans to buy a Switch for a few months.

  • patyos

    A.I Kizuna Chan xD

  • Christopher Pitts

    I think the theme the devs rolled with was to go back the the concepts of the original 8 bit Zelda, where the whole point was the fact that nothing was laid out for you, death was everywhere, realm of competence was constantly expanded through increasingly challenging encounters, and there was nobody to hold your hand.

    If you’ll remember when LttP first came out, the biggest gripe people had was that it was too linear. Having to do the dungeons in order was the biggest complaint, along with the fact that the fact that the only secrets to be uncovered were inconsequential, completionist type things like heart pieces, or irrelevant items like the on his cloak.

    This is the first review I’ve seen where the “ERMAHGHERD this shizz is HAARD” quality of the game was seen as a negative. The devs clearly made this game for players who wanted a genuine challenge, and a world that hid it’s secrets. They wanted a game that respected the intelligence of its players, treating it’s secrets like a militia man treats his guns, letting the player know that they will have to fight and bleed to claim them.

    So yeah, if you’re a content tourist, you may not like this game.

    But Zelda has never been game for content tourists.

  • Christopher Pitts

    You have to do the story to get the “true” ending, don’t you?

  • Malcolm_Ecks

    You’re splitting hairs. It affects the game. Period.

  • patyos

    Well the Japanese Voice acting is much better.

  • Kiryu

    N fans on suicide watch.

  • patyos

    Well the Japanese Voice acting was much better though. Japanese voices over those English voices anytime atleast…..

    Although it is better acting then those cringy dubs from other games like Resident Evil and Final Fantasy.

  • Kitsune

    It’s been said before, just because your console can get red ring of death doesn’t mean you should fault the game for it. Hardware issues are clearly supposed to be taken away from software review.

    “Oh geez, Majora’s Mask sure was shit because I happened to have a controller with a stiff analog stick that peeled off my skin.” -Said no one ever, hopefully.

  • NintendoNaut

    Yeah that’s one major flaw I definitely concede.

  • patyos

    Personally I would of given half of those Bad points listed in the initial review here as being Positives and Id consider BotW more of an 8 or 9 though.

  • Christopher Pitts

    But you don’t play BotW mindlessly. There is always something to chase, whether it’s increasing your power, expanding the story, developing the world, or searching for secrets.

    All the story and lore and epic adventure is there for the taking. You just have to put in the work instead of having it handed to you.

    For years and years, games have been little more than a train ride through a zoo. Sit there. See the animals in the order the planners designed.

    Modern open world games (including Zelda after LttP) are like a safari. You’re in the wild, but youre still in the caravan, surrounded by the relative safety of the tour guide. You get close to the animals, but there is no mistake that you’re still just a tourist travelling over the land, not immersed in it.

    The original Zelda was Survivorman. Drop your ass out the back of an airplane with a leatherman and a parachute into the middle of the wild nowhere, and you don’t even know what continent you’re on. You may have to drink your own pee to survive, and oh by the way, there is a pack of hungry predators just over the hill that can already smell you. Good luck.

    Some people actually like that.

  • The Clansman

    That was a really bad review. How can someone fail to get the game so bad? I guess all the fun millions of people are having are a lie, you don’t have to trust any other review!! Coming from the guys who have Gone Home a 10/10.

  • The Clansman

    They really have went to shit if you ask me, it used to be a cute little site to get informed but now its run by the same pretentious assholes people who come here hated in the first place.

  • patyos
  • CyborgNinja

    yup, I’ve played it on WiiU and had no major frame rate drops…

  • The Clansman

    What the fuck? That’s how its always been, since the NES times, Ninja Gaiden gave you those delicious cutscenes as a reward for beating hard as fuck levels.

    You got it all wrong man, now I fucking understand why you don’t like this game. Horizon and Assassin’s Creed must be more of your thing.

  • patyos
  • NintendoNaut

    And Yoshi’s Woolly World lol

  • Zen

    The comparisons were only meant to draw a parallel to a game where there was a dislike for the amount of resource management you had to do. I don’t think that picking up bugs/plants/ores are meaningful interaction because you don’t do anything except walk up to them and push a button.

    Secondly, I would add more things that give the players reasons to care about doing the minutiae of the game. For example, the Tarrey Town sidequest (though I dislike the sheer volume of a single resource you had to collect) was fantastic for the reason that you had an impact on the game’s world through your actions. Many of the game’s collect ‘x’ sidequests could have been done much better and encouraged players to actively complete them rather then just turn them in when you happen to get their requirements since nothing of import happens if you do them or not. Perhaps make certain rare or exotic resources have sidequests to do with them that will add them more commonly to the wild, or introduce new animal species to hunt. The trouble is that after a certain point, you realize that the current resources are incredibly simplistic in their nature and don’t add much to the experience except for being just another thing to pick up when you see them.

    In regards to my playthrough, I mentioned it because it just feels like the game is bloated in content that doesn’t need to be there. There doesn’t seem to be any reason for 120 shrines to exist other than that’s what Nintendo deemed the right number. Whether you do all 120, or just the first 4, it essentially has no bearing on the game except how much easier it makes it. I like the idea of having small puzzles to complete scattered around, and some of the shrines had genuinely interesting mechanics. Past my initial fascination, though, I quickly stopped caring about finding them because they rarely used your runes in interesting ways. You find a shrine, do the 2-5 minute long puzzle and forget about it. The ones with environmental puzzles leading to them were a nice break, but there are just as many ‘test of strength’ shrines to bore you with.

    I didn’t go into BotW expecting anything. I hate open world games because nearly all of them are plagued with the same issues. Aside from the unparalleled ability to explore basically everywhere and not hold your hand about it, BotW still falls into the pitfalls many open world games do. I would have liked to see you help rebuild Hyrule after beating the game. Maybe instead of 900 korok seed puzzles and 120 shrines, 250 well placed korok seeds and 80 shrines are in the base game and after you beat Ganon you have a bunch of different mechanics/puzzles to solve. The game is still a solid 8/10 for me, but it feels like Nintendo struggled to build an open-world that doesn’t rely on content padding in order to add playtime to the average playthrough.

  • The word “edge” is just a mere excuse to dismiss comments you disagree with.

  • Snorlaxation

    I’ll accept the “maximum of 8,” however some of your personal issues aren’t indicative of most people’s experiences.
    Framerate drops as bad as yours did happen to some others, but not most, so sorry you had to experience that tarnishing dilemma. I don’t know how you people were playing though that weapons were such an issue. You can almost literally trip over all kinds, not to mention steal them from the enemies with a leaf (while blowing everyone away from you).

  • Zen

    But that’s why they’re not meaningful in any way. They’re just like any other resource where you go pick them up and forget about them immediately after. They’re not used for any interesting sidequests outside the first two times you meet the Korok God, and once you feel like you have enough inventory space you could completely ignore them and it wouldn’t change the game in any way. You can’t even use them in cooking for unique recipes.

  • Magnifico Ginormous

    If you have a cuck fetish boy do I have the comment section for you!

  • Michael Richardson

    I’m disappointed with this review. Not so much with the score (a score is just a number, after all, and doesn’t mean anything when divorced from the meat of the review itself), but with the fact that so many of your complaints in the review itself seem hyperbolic and amount to little more than complaining about the fact that this isn’t yet another rendition of Ocarina of Time. I watched the video and read the review, so I’ll paraphrase your complaints here and respond to them. Feel free to correct me if you feel like I’m misrepresenting your opinions and statements.

    “The controller desyncs.”

    I’ll start with this, because it’s easily dismissed. This is a problem with certain Nintendo Switch launch models. While I’m sorry it impacted your enjoyment of the game, it’s not an issue with the game itself, but with the device you’re playing it on. You should contact Nintendo and have them replace your Switch.

    “The framerate is bad. The game comes to a complete stop at times and chugs when too many enemies are on screen.”

    I won’t deny the game has framerate issues, but, having played 90+ hours on a Nintendo Switch, drops only happened a handful of times, and usually in areas that are known to have some issues in this regard (Kakariko Village, Korok Forest, etc.). Certainly nothing that significantly impacted the gameplay at all. And no crashes whatsoever. Are you really sure your complaints are indicative of wider problems with the game and not the hardware you’re using it on?

    I do agree with your complaint about the draw distance, although I think the game disguises pop-in fairly well.

    “The game has massive scaling issues.”

    It seems like you’re talking about difficulty scaling. Would you care to go into more detail? Yes, the game gets easier as it goes on: you become more accustomed to the controls, obtain more hearts/stronger weapons/etc., but this is balanced by the fact that, as you get further out in the map, you encounter tougher enemies with more dangerous weapons.

    “The shrine puzzles are uninteresting.”

    Are we really doing this? Some of the series’ most ingenious puzzles can be found in some of these shrines. Are some of the shrines lazy and just throw a single enemy at you? Sure. The complete disregard for puzzle variety, and the interesting ways in which they use physics manipulation techniques seems suspect, though. All of the puzzles aren’t perfect, but they’re a far sight more interesting than shooting arrows at eyeballs and pushing blocks onto switches.

    “The game gives you more korok puzzles than possible inventory slots to upgrade.”

    OK? They don’t exist purely to flesh out your inventory: they’re also a mechanism to encourage exploration early on. And if you do happen to find enough of them to fill out all of your inventory slots, then clearly continuing to look for them is player initiative. Are you REALLY so upset that the game doesn’t give you something amazing for tracking down hundreds of collectibles that don’t benefit you at all? This is low-hanging fruit.

    “The divine beasts are disappointing dungeons.”

    Don’t agree, and i find them much more interesting than typical Zelda dungeons, but I understand the disappointment if you’re a fan of normal Zelda dungeons.

    “The weapon durability system sucks the fun out of combat because it forces you to change your playstyle.”

    This one is controversial: I personally think it was a brilliant move to put a durability system in the game as it forces the player to adapt to a variety of factors in battle and actually think strategically instead of just lazily wading into a group of baddies and waiting for them to drop their guard so that you can hit them with your sword. I won’t deny there are aspects of the system that could have been more well-implemented (I think there should be a durability meter in place to tell you how close a weapon is to breaking), but failing to account for any of the positive aspects of this system is just another area where your review comes across as lazy and biased against the game.

    “The world in Breath of the Wild from a gameplay standpoint is vast, but deeply devoid of interaction, outside some key areas.”

    Sorry, but this is complete bullshit, and you know it. There has NEVER been another Zelda game with this level of environmental interactivity. The game allows the player to interact with the in-game world in ways that have never been seen in Nintendo or open-world games before, and the player can do amazing things when he or she takes advantage of the various weather and physics systems on display.

    And no, cooking and making elixers is NOT a random stab in the dark. Does it require some limited amount of experimentation early on? Sure. But once I knew what I was doing, I was very easily making exactly the items I needed at all times if I had the right ingredients. It’s not that hard, or did you never read any of the ingredient descriptions?

    “One thing that just kills me is the voice acting. It almost as if Nintendo hired the cast of The Room to voice act this game. I almost looked for Tommy Wiseau’s name in the credits and had “Oh hi horsey” stuck in my head for a week.”

    The voice acting won’t win any awards, but you’re clearly being hyperbolic with this. The voice acting isn’t anywhere close to being this bad.

    I’ll limit my comments to these areas, as other commentators have already pointed out your scummy practice of shitting on other reviewers you disagree with, and if I commented on everything I disagreed with in this review, I’d probably have to write a short novel.

    Disappointing review. I’ve come to expect better from nichegamer.com’s contributors.

  • Snorlaxation

    THIS. Exactly what you said.

  • Snorlaxation

    After seeing exactly what they had to say, it just seems like they weren’t playing ‘correctly’, by which I mean, you’d think this was their first adventure game.

  • NintendoNaut

    Many of the side-quests aren’t just “collect this resource.” And the whole purpose of side-quests is that they’re *side* quests. They’re there if you want to do them, and if you don’t fine. It’s the way it’s always been.

    I agree that resources could have had more overall variety but I’m not sure what you want as far as “picking them up.” Yeah. That’s mining. You smash the rock, you pick up the goods. What, you want to play a mini-game or something every time you mine ore?

    Shrines are pointless? If you can’t see the value in getting more hearts/stamina…Lol I don’t even know what to tell you.

    I also am not a fan of open-world games. Barely ever bother with them. Fell in love with BotW. I feel like you’re just expecting something that doesn’t make any sense.

  • Zen

    The problem with “if you don’t do them, fine” in Breath of the Wild is that some side quests do indeed have story or lore information associated with them that may detract from your experience if you don’t actively seek them out. While some may see that as ‘the point’, I see it as lazy game design. Add a separate category for these quests, give the players a way to seek them out over the collection side quests. Something other than the current system. I’m not asking for hand holding, but give me a way to get to the good quests without having to wade through the crappy ones.

    I said that Shrines do have a purpose, and that is to make the game easier on the player. That’s it. Aside from adding life to your life bar and stamina to your stamina bar, your doing them or not has no bearing on what happens during the game. There are some interesting stories associated with some of the shrines, but they’re ultimately ineffectual since the shrines themselves almost never have anything to do with the lead up to them. I like that some of the puzzles have neat designs but because you complete them on a one-at-a-time basis, these mechanics generally never get any interplay with one another. My favourite shrines in the game are the two at the top of the Dueling Peaks because as far as I know, they’re the only two shrines that have any kind of additional mechanics beyond ‘walk in, solve the 3 minute puzzle, leave and never go back inside again’. And sometimes you don’t even get that.

  • Snorlaxation

    That’s not what they were touting this review as though. It was going to be a more in-depth look, and yet, those biggest points of it were how bad an experience they had, which is at odds with experiences others had, resulting in different scores.

    So who what was the point if that’s all we got? They had worse framerate issues than others (points docked), they didn’t like/couldn’t handle the opening of the game’s enemy difficulty well (points docked), etc etc.

    I was expecting more objectivity when they went and flat out stated that everyone else’s reviews were blinded by the shiny new nintendo/zelda-ness of it all.

  • Snorlaxation

    That’s why most reviews/reviewers (especially those that open their big mouths and disregard all others before them on a certain subject) should include an objective and subjective line of praises and grievances.

    Objectively, this game had two major issues, and one minor one: framerate drops, weapon’s breaking (though mostly because it strong arms the player into trying other fully functional ways of dealing with enemies and bosses), and then the lack of a food compendium.

    Subjectively, there were times that the voice acting grated on my nerves, and I don’t just mean the sounds of their voices (which is one of the ultimate topics in subjectivity) but the quality of it (like Terra in Birth By Sleep levels of bad).

  • Snorlaxation

    It does make sense. some guy just woke up with no memory (after almost dying) and is now in a world he doesn’t know much of anything about. You couldn’t make more sense than that.

  • Snorlaxation

    but what exactly were those flaws though?

    There’s a difference between objective and subjective flaws.

    Framerates, weapon breaking mechanics, cooking compendium? Those are legitimate flaws or oversights.
    Just about everything else is more subjective.

  • Snorlaxation

    But you need to remember (or understand) that there’s a difference between a game that’s really good, and a game that you like. If you’re going to go out of your way to dismiss or reviews as faulty, biased, or uninformed, you need to then be more objective, and this review was not.

    Most players did not experience framerate drops of such severe magnitude (though I know of at least one other that did), and as for the Wii U version? Far fewer framerate drops.

    Weapon’s breaking in this game is bad for ONE reason only, and that’s because it pushes (almost Forces) the player to explore other avenues of dealing with enemies and bosses (though those others avenues are fully functional), instead of making it an actual absolute Choice.

    You can find and steal multitudes of weapons at nearly any time with only a leaf as your defense, and that they couldn’t handle that (no matter how many people were in on this collective review) is not exactly Sad, but it does say something to me.

    They put their foots in their mouths, and they deserve getting called out on that.

    I’m Fine with a maximum of 8 as they said, (as it’s the lowest I’m willing to go, since i would’ve given it an 8 to 9) but just like with Jim, they covered more subjective points or more personal reasons, and that’s not how this is supposed to work, or rather, it should’ve been noted as such, what were the actual issues, and what issues they themselves had.

  • Brimfyre

    You guys are so edgy!!

    lol Good thing I don’t come here for reviews.

  • Snorlaxation

    That works the other way though as well. Few (I’ve seen only one other person so far with anywhere near the same level) others had problems so severe with the framerate drops, and most only found mild drops in certain areas (high grass for ex.).

    There needs to be a distinction between the game’s actual issues, and what issues or problems the player had.

  • Michael Richardson

    Blindly buying any game, regardless of how well-reviewed it is, seems like a dumb move.

  • Snorlaxation

    But now you’re treading into your own personal likes and dislikes, and aside from the temples and temple-specific items/weapons, this game is much different from its predecessors, so it doesn’t sound like you ever really enjoyed Zelda compared to other games anyway.

  • Snorlaxation

    The thing is, what do you consider flaws. So many reviewers, critics, and even your average gamer, don’t understand that what makes a game a 10/10 isn’t always just what’s AMAZING about the game, but what each person actually likes. Some games that are fantastic by one’s standards may only be pretty great or just ok by others, simply because it’s not their preferred type of game.

  • Snorlaxation

    You need to take a look at what you enjoy, and what others enjoy. The weapons breaking is such a small issue (for most of the game) when you pilfer enemies shit with just a blast of air from a leaf. Weapons are everywhere.

    The Stamina bar is something just as divisive though, and it does take a while to actually upgrade. While I miss the temples, I don’t hate what they replaced them with, I just wish there were more elaborate versions of them.

  • Cy

    Maybe your comment would have more weight if your username didn’t have the word “Nintendo” in it.

  • Snorlaxation

    Your words reignite my hope. I feel very strongly the same way.

  • NintendoNaut

    Okay discredit my opinion because of my username lol. Makes sense.

  • Donwel

    Holy shit these comments.
    Last time I seen so much salt I was taking a dip in the dead sea. Nice work Mike, you made my day.
    And for anyone saying the PSA was unneeded, the almost four hundred and forty fucking four comments of pure autism say otherwise.
    https://uploads.disquscdn.com/images/bb43c5e347a17156715588c0a4cdf0d879218bae74d514e9c05651e948bd4df3.gif

  • chaoguy

    While the hyperbole of the last 20 years statement is daft, I would agree the majority of that list deserves a 7 or more.
    I’d say BoTW deserves a 6 or even 5 judging by the language of the review.

  • Cy

    When part of my point is that it’s hard to find an opinion about BotW that isn’t over inflated by fanboys, and someone named NintendoNaut comes in and basically says “actually the review is wrong BotW is great”, then yeah, your name can make me question your objectivity.

  • chaoguy

    I’m surprised you gave the game a 7 despite the issues you had with it. It seems more like a 6 or 5. If it was that, then I’d say you’re “worst in 20 years” statement makes sense- aside from the smaller tech-demo games. Link’s Crossbow Training was never gonna be the same sort of game as the main games, but it did it’s own thing well. Triforce Heroes had it’s own spin, but technical issues made it “just OK”. BoTW felt like it was trying to replace the old formula, and failed miserably as you said.
    But in any case, out of those games Himegami listed, some of them are solid 7s, and some are more debatable. Hence why some agree with Hime’s statement- as some people _personally_ think some of those games are worse than BoTW. Which is fine. Reviews are supposed to give you a guide, and the reader adds or subtracts points when they disagree with the review (as long as it’s honest) IMO.

  • chaoguy

    I think that’s the point they’re trying to make.
    Enemies that one shot you for 50% of the game that are easy to dodge doesn’t make it challenging. Since you can easily dodge them, there’s no challenge. Then when you are hit (i.e. when the framerate and desynch issues screw you over) you feel “cheated”. Now if you were blindsided- that’d be something else (the closest you get to that are Lizalfos that camouflage or swim), as you’re taken off guard the first time, and know to be more cautious the second. But even then- you may feel cheated the game killed you the first time like that, or that you have to worry all the time you are in specific areas for enemies like that. But, 90% of the time, it’s Bokoblins in a field that can be seen from far away.

    The only challenge in combat the game provides are from enemies that are far too underutilized for the first-half of the game- or from the game not accepting your inputs due to lag & desynch.

    Only an idiot would think one-shotting enemies that only hit you when the game doesn’t work is a challenge.

  • chaoguy

    Except this is a review for the Switch version of the game- and the WiiU version has even WORSE framerate issues.
    If you cannot play the game- it needs to be mentioned.

  • You clearly did not read the review or watch the video. TLDR Combat was trash, there is no challenge “being one shot by everything does not count as a challenge at the start of a game” the puzzles are boring and easy, a toddler could figure it out.

  • Its a bad game is the open world has a “correct way” to play yet no indication for it.

  • chaoguy

    Right. If finding those memories & story fragments felt rewarding, then maybe that would be something else and you’d want to go hunting for it. But as you said- the story is basic & the voice acting kills it.

  • scemar

    skyward sword was trash

  • Hoopercross

    Why are you comparing this rating system to the school grading system? A 5 is average, 10 being perfect, a 0 absolute shit. A 7 is up there, it’s a good score. Take the grading system out of your mind. Anyways, rate the game for yourself. Everyone has their own opinions on the game, why the fuck listen or even acknowledge the score someone else decided to give it?

  • The 7 was mostly for the art sytle and design of the world and your ability to explore it.

  • totenglocke

    I did and I’ve logged 50 hours in the game. You’re full of shit an just being a prick to try and feel cool. I hope Brandon fires your ass after the page views start plummeting later this week.

  • Series is older then 20 years. I am happy you enjoied it but that does not make the flaws go away.

  • chaoguy

    Do you even get multiple endings, or an extra phase to the final boss if you unlock all the memories?

    Side-quests that offer story should unlock something else for gameplay IMO.

    (Though as a minor point- story should be withheld as a reward for completing part of the main game, like you kind of said before)

  • Snorlaxation

    You don’t play all games the same way. The issues found with dealing with enemies seems to imply little experience with adventure games.
    That’s what i should’ve said.

    The enemies are difficult to handle at the beginning, but with a leaf, bow and arrows (which you can get almost immediately) and eventually access to bombs, they become far less worrisome. Not so much “correct way” to play This game, as, “correct way” to play A game.

  • chaoguy

    Those games did drip-feed and reward players for exploring and finding items, as well as piecing together the narrative themselves. You get small mysteries to solve, and working it out makes you feel good (even if you interpret events your own way).
    BoTW wants one major story, but the same drip-fed lore. Yet, it provides them in bigger (hidden) chunks, and just shows you a cutscene and tells you what happened.

    if a soulsborne game was stripped of all the lore in the item descriptions, and you had cutscenes before & after every optional boss that just told you the story- would it be as praised for it’s story & setting?

    Give the people a story for beating the main game, or drip feed it to them no matter what they do. BoTW did neither, and suffered for it.

  • scemar

    470 comments and counting, congrats on trolling your comment section, if that was your goal you succeeded

    otherwise you just went full retard

    should have played it safe here if you wanted the NG reviews to mean something, now you’ll be the joke that gave BOTW a 7

    if you wanted to expose a zelda fraudster game, you could have made a late Skyward Sword review

  • chaoguy

    Shame some kids are peeing in the pool.
    Some are doing it because they’re fans. Others might be doing it because they’re paid (by NoA or other Journos who gave it a 9). But as we’ve learned from politics in the last few months- the best disruptions are done for free out of people thinking they’re doing good.
    No wonder other journos don’t give honest reviews, they couldn’t handle this “discussion”.

  • chaoguy

    Considering the slating the rest of the review got, it’s damn generous.

  • chaoguy

    While I prefer the old days of “just remember how it works” gameplay, the recepies have some logic (cooking adds 50% more hearts or meter, you can mix almost any “main” ingredient with side-ingredients that boost it’s effect) but lack in others (some food adds more than 50% hearts, certain food won’t mix, others do).
    If the logic was consistent, then no recipie book would make sense as you can work it out. If it’s not, then you need your own journal to help remember after you’ve done it once (Hearty Beetroots gain 75% more hearts, meat only 50%, but if you mix in this vegetable…)

  • NintendoNaut

    So you’re saying that 99% of the professional game critics who reviewed this game are raving Nintendo fanboys who cannot be trusted to deliver and objective piece?

  • GoT-Fan

    Apparently BotW’s biggest crime is that it doesn’t hold your hand.

    I will concede that frame rate drops are an issue with the caveats that:
    – That is a hardware issue, not a software one
    – I never had a frame rate drop at a time that it was detrimental to my experience

    Aside from that complaint all the other complaints seem to me like they stem from the game expecting too much of it’s players:
    – Link can no longer take shot after shot like some sort of God, this is easily handled though by kiting your enemies. He’s essentially an elf, personally I find it more realistic that he now wins battles by outmaneuvering his enemies rather than overpowering them.
    – Link has a limited inventory or breakable weapons/bows/shields, with careful inventory management this is not as big a problem as it may seem. The majority of the time I was forced to drop items to make room for new ones I found, as long as high durability was prioritized over high damage I never found myself without a decent compliment of arms.
    – The Korok seed collectibles are too numerous and too tedious to collect according to some, but they are not necessary. I cleared the game without a single inventory expansion, as far as I’m concerned they are simply a quality of life improvement and therefore the fact that they may be a pain to collect is of little consequence as they are not required. The only time I take offence to collectibles being tedious is if they are essential to the game.
    – There is no cooking compendium, it’s not really necessary though. You have food items and elixir items, as long as you don’t mix these you will get good results. The game explicitly tells you that each item of food may only have one special effect, to make a good dish you need only match items with similar special effects and then fill out the dish with items that are heavy on hearts. You don’t need a cooking compendium because this is already extremely intuitive.

    As far as I’m concerned BotW was great, did it have it’s share of missteps? Sure.

    I personally found the final fight with Ganon extremely underwhelming, I made it into his castle and defeated him without dying even once. I found some of the bosses on the Divine Beasts to be more difficult and that was extremely dissatisfying for me. I just hope they fix this with the Hard Mode that is to come out so defeating Ganon gives me the sense of accomplishment that I know it should.

    Aside from that though, I constantly found myself in awe of BotW. I found the systems to be extremely intuitive, the environment to be extremely beautiful, and the story to be extremely compelling.

  • Silver

    Shit review is unfair. You just swept a lot great things about the game under the rug and what you praised you did for 5 seconds, the rest of the review was blowing the only real flaw of the game (FPS) out of proportion and making weak arguments against other mechanics.

    Also the weakest entry in the last 20 years of Zelda? Are you kidding me? I’ll keep that notion in mind as I continue.

    1. You’re arguing the combat is weak? It’s literally the best it has ever been in Zelda. Best as in most varied, encouraged, and rewarding. Take Ocarina of Time as an example. What reason do you have to fight other than fights you’re forced into? No reason. Just run past them, go to your next objective. In this game you’re not forced into fights against regular enemies but you BETTER fight some unless you want to have your ass handed to you by Ganon. You have to get stronger, and for that you need to fight, moving your way up to stronger enemies that drop stronger weapons. Hence the “encouraged” and the “rewarding” part. As for varied, do I even need to say? There are so many combat situations. There may be explosive barrels to blow enemies up, metallic objects nearby to bash them to death, a giant skeleton above their camp to climb and rain arrows from, watery areas to use electric weaponry in, treehouse bases you can glide on top of to sneak kill enemies one by one, there’s a shit ton of things to do.

    2. Bad scaling? In a game where you can choose to fight whichever monster you want at any point no less? You shouldn’t die to enemies in one hit early on in the game? Those who call it difficulty are less intelligent? Get over yourself. And get good please. Enemy camps early on have all red dudes and ONE green dude that can kill you in one hit. Pay attention to ONE dude, that’s all that is asked of you. That’s one hard dude, not a badly scaled dude. Stop with your elitist intelligence bullshit please.

    3. Cooking is a shot in the dark… If you’re retarded that is.

    If you can’t read STAMela Mushroom, and also read in its description that food cooked with it will restore stamina, sure. It’s a shot in the dark. A HEARTY Durian? Wonder what that gives me. An ARMORanth flower? A STEALTHfin Trout? What bonuses will these give me I wonder. You don’t even need to read their description, which tells you exactly what they will boost.

    4. Story cutscenes should be spoonfed as you enter new areas. Nevermind the idea of getting to know the world as you play the game and starting to recognise the places depicted in the photos, because you have been travelling around the world and seeing things, and the satisfaction that comes from it. On top of that a painter guy (who you can’t miss if you follow the story mission path until Kakariko) follows you around stables, and tells you the photo location closest to the stable you’re at, for people who don’t want to bother. By the time I decided to get all the memories I had cleared 110 Shrines, 3 Divine Beasts and found 220 Korok Seeds. I recognised more than half the memory spots, and the rest I had a general idea for where they could be. That felt nice.

    5. Wildlife noises do not get muted by the music. I don’t think any music in this game could mute anything, and the usage of music is already scarce. 10 second loops and areas that are affected by it? So, Towns, the Labyrinths, Lost Woods, and Typhlo Ruins where wildlife doesn’t even matter? Another example would be riding a horse, which I agree has repetitive music but certainly doesn’t mute anything.

    Now what will I actually complain about? Voice acting was pretty shit alright. The fact that controls couldn’t be changed also sucked. And that there wasn’t a setting for automatically dropping your weakest weapon when you get a new weapon. FPS is a real issue, and my game came to a full stop only once for half a second, when I was fighting 4 Moblins at once in Hyrule Castle with a lot of items on tables in the same area. Other than that you notice FPS drops occasionally, admittedly more than your average FPS-problematic game, but it never affected gameplay where it mattered. There was never an instance where I died because of it. This also seems to be a thing about Moblins because I could fight camps with 8 Bokoblins or Lizalfos with no framerate problems whatsoever. I recognise it as a real problem but this review blowed it out of proportion.

    I DO give the game a 10/10, and that does not stand for flawless, hopefully you don’t label me “dishonest” for it. I appreciate a Zelda where I’m not taken on a tour, and can claim ownership of my discoveries. A Zelda where I can go where I want without needing the story to tell me why I want to go there. A Zelda where combat is meaningful and can be approached in a thousand ways. A Zelda where there’s freedom even in puzzles. A Zelda that actually respects my intelligence. (A new item? Wonder what the next puzzle will be about, and what item I will use to defeat the next boss, oh boy!) Such a shame you quickly skip over the positives. The (actual) flaws of the game don’t put a dent on the 10/10, and no way I’d score it below 9 in any case.

  • chaoguy

    Am I better off mixing lots of meat dishes together, or lots of buffs onto one piece of meat?
    Do mixing specific meat/fish dishes make better combinations than just the same kind of meat?
    Can different buff items be combined together?

  • chaoguy

    If you don’t have frame rate issues with other Switch/Wii U games, add points back on.
    If you disagree, add points back on (or subtract if they praised something you don’t like).

    They try to give an accurate portrayal of their experience. Because everyone has different taste, all you can do is consider what the reviewer does/doesn’t like, and adjust the final verdict accordingly.

  • Androzz

    Sorry, this review is the epitome of nitpickyness, I seriously can’t agree with half of your complains. You get one shoted? LEARN to play the game, you don’t like experimenting with food? half of time is a failure? jeez, just like real cooking right? try to experiment and read the items description, is not that hard.
    Sanctuary should have been condensed in a big dungeon? I think you didn’t get the point of the game: EXPLORATION, never felt joy finding secret sanctuaries or koroks? planing your way through tough enemies? it’s almost like you wanted everything in a red carpet and silver plate ..or to be like old Zelda games. There’s nothing wrong with the learning curve, every zone, every enemy placement is well though in this game.
    It’s a shame you couldn’t enjoy this game for what it is, might as well go back and play TP again.

  • chaoguy
  • Hoopercross

    Pissing off people with a review filled with nitpicking and personal problems, not to mention issues that had nothing to do with the game itself? Perfect review. It’s hard to take the review seriously when the writer complains about their own inability to enjoy the game. The music is getting on his nerves? Something hardly noticeable and he decides to include it in his list of “flaws” to give a boost to his apparent “brutally honest review?” Hah. Aw, he keeps getting oneshot? Can’t play the game for shit? Oh, boo. Guess this game is broken. I honestly found this review laughable at times. The only true honesty was the issues with the story and voice acting. But something that was absolute bs was how he added the issues with the system itself into a review about the game. That was honestly disgusting. It makes the review seem more of a rant on his inability to enjoy the game, and less of a brutally honest review. Yes, the hardware issues did detract from the gameplay experience, but to blame the game for it? Logic.

  • Hoopercross

    Just gonna stop coming here completely, I think that’s the smartest thing to do.

  • Captain Vidya

    Now THAT’S a lie. Have you not fought shit on Death Mountain? The framerate gets so bad when you knock a moblin off its feet that the game actually stops for a second for shit to load. This isn’t a one-time thing in that area, neither, as almost every time I did that, it happened. It’s not just on Death Mountain, as I’ve had it happen in other areas as well. I speak from first-hand experience, so don’t give me that “you’re lieing, you didn’t play it” shit.

  • Hoopercross

    Much better review, not because I agree with some of it, but because it’s more focused on what the game does for all players, not for a single group of players with specific tastes. You should do reviews of your own. And if you already do, I’ll be more than happy to check them out.

  • chaoguy

    Fair do. Actually, I have to agree on that point.
    It feels like the exploration & art style was the one of the things they nailed (NPCs I’ve seen seem more fun & full of personality- though sometimes they just vomit dialogue on you endlessly)- yet everything else (performance, rewards for exploring, etc) was done wrong, or had major issues with it.

  • NintendoNaut

    Let’s not forget the parts where he says if you think the difficulty is good you’re “unintelligent,” and how NG are the only ones publishing an objective review.

  • DiggerKnicks

    >niche Gamer never bans people for their opinions
    >But only if they hurt my feefees!!!
    Suck me off you fucken nerd
    https://uploads.disquscdn.com/images/0e44852ecdf1cc3a5b1b727bf4681bd927dd819cf604e0c5e192f9daa0cf1338.jpg

  • SuperDuperSenpai

    Contrarian faggots don’t know what professionalism is. He’d be right at home with IGN, lel

  • Snorlaxation

    They gave a portrayal of their experiences, however, they allowed those experiences to dictate the quality of the game overall, ignoring the potential experiences of others, and even going so far as to dismiss or outright refute the capability of others to do the same if they did it too early.

    They weren’t even that objective about it, and all of that bugs the hell out of me.

  • Ninjagai

    Zelda games have had inflated scores for such a long time. Ever since other systems started getting better rpgs.

  • Tubsiwub

    It’s fair to have your opinions, but I’m still in disbelief that you disliked it that much. Oh well.

  • Androzz

    This review is far from “honest”, when he is insulting others reviewers and making the title and content unnecesarily negative and clic bait-y.

  • Lin

    I literally flew my way up there instead of walking the path. Got shot down a bunch of times but it was quite fun.

  • Mighty No. 56008

    Yikes! I mean, I agree with many of the points made, including the “overrated” headline. But a 7? I’ve seen worse games with better scores than that.

    But whatever, it still got a 7. People act like anything under an 8 belongs in the bargain bin or something, which makes absolutely no sense.

  • NintendoNaut

    Scores are arbitrary, they don’t matter. The issue is that basically all the reviews’ criticisms are completely moot points. The reviewer didn’t understand the game he was playing. Criticisms basically boil down to: “The game didn’t hold my hand, I don’t want to learn to cook, it’s too hard, and my controller was faulty.” lol

  • Casey

    Well, I knew this was coming with the last article about review clarifications.

    Good on ya. Too many of these other schmucks in the game biz don’t count enough against performance.

  • giygas

    I give your review a zero.

  • prince_david

    Pretty sure he was being sarcrastic but who can tell online these days?

  • OldPalpy

    Like that would still stop the defense force from rolling in with their clown cars? Their narrative is still that Skyward Sword is a precious snowflake and the BESTEST Zelda ever until this new one came out.

  • Grampy_Bone

    Well, I still think Skyward Sword is worse, but it’s a fair review.

  • Sam XXX

    Love these Nintendo drones crying in the comment section. Must be doing something right.

  • Donwel

    “the hardware issues did detract from the gameplay experience, but to blame the game for it?”
    Yes he’s perfectly right to blame the game for it, because it shows that it hasn’t been optimised to run on the hardware. This isn’t difficult.
    That and the fact that your account is less than 24 hours old aside, why does the opinion of some random guy on the internet affect your enjoyment of the game? Did the review make you realise that the criticisms of the game are valid and now you’re feeling buyers remorse?
    Why did you make an account solely for the purpose of crusading for nintendo on a site that you’ve obviously never been on before?
    Why does your posting style remind me of the drooling retards over at video game “facts”?
    When are you going to start calling people pretendos?
    We see this almost every time a nintendo game gets a review that is anything less than a dick sucking. I’ve never seen a group of people more vitriolic than nintendo fanboys.
    You guys are aware that nintendo doesn’t give two shits about you right? All you are to them is a wallet on legs.

  • John Tesh

    Comment section gave me cancer.

  • GoT-Fan

    I loved the story of SS. The relationship between Link and Zelda at the beginning was great.

    That being said, I tried playing through it a second time and didn’t even make it half way. The pacing is absolutely terrible.

  • Etherblaze

    Considering they gave it. It seems I came to the right place.

  • patyos

    Hurray guys we hit 500 Comments ! =D Yall are so awesome !

  • beestee

    “no cool unique item found inside to help you traverse the world”

    Technically, a permanent item is added to your inventory (found on last page of items) and each one is very valuable in helping the player traverse the world.

    Just cherry picking here, but I do feel that there were plenty more misrepresentations in this click generato…excuse me, “review.”

  • beestee

    Honesty?

    The value of a contrarian review is no different than a copy-paste really.

    To me this felt more like reading a review on reviews than a review on a new Zelda game.

    To use the words ‘weakest’, ‘disappointing’, and ‘downright devastating’ as the review summary and then give the game a 7…something doesn’t add up.

  • FrankieL

    Pretty much. And it’s quite accurate. If any of those game critics reviewed the game objectively, it would have got 7-9s across the board and very few 10’s, if any at all. The game has flaws. Story execution flaws. Technical flaws. Poor design. Half the shrines I’ve been saying to myself when I finish the puzzles, well, that was hardly worth the time and wasn’t challenging at all. The game is far from perfect and it just seems nostalgia and fanboyism and Nintendo getting a pass on the same kind of flaws that in any other game would have been unacceptable, is what comes from other game critics. “Oh but you’re supposed to explore!!! That’s what the game is about!!!” Give me a break. Exploring without a real purpose that actually moves the plot forward is tedious and annoying in a game. Give me a reason to be out in BFE Hyrule. Hell, give me a side quest that fleshes out the lore more that makes me go out in the middle of nowhere. The game hardly does that.

  • OldPalpy

    Superbunnyhop just posted a video making very well reasoned critiques of the game and has already generated over 500 dislikes I’m sensing this is the biggest sacred cow Nintendo’s had in quite some time. It also seems like the Nintendo fanbase will probably memoryhole brisk and/or well hidden load times as being a trademark strength of their games that other devs should be inspired by.

  • Cy

    I’m saying that video game reviewers have a history of giving games that should be a 7 or an 8 9s and 10s the day they get released because of hype or because it’s a series that excites them. I’m saying that all the 10 reviews I’ve read make no mention of any flaws the game has, and it clearly has flaws, so most of those reviews are at least questionable. Of course,I haven’t read every single 10 review, so maybe there are a few that acknowledge that the game isn’t perfect, but then I’d have to ask why they’re giving it a perfect score.

  • patyos

    Really xD now im interested in checking it out

  • UnpluggedBeta

    “what gives you the right to take a stand about X?!” the fact that he can type words into a computer probably.

  • UnpluggedBeta

    It’s not a hardware issue; it’s a software issue and I thought they patched it anyway?

  • UnpluggedBeta

    Are they the worst? It feels like they are the worst.

  • artemisthemp

    So it’s a 6 since you need a Switch to play it and it’s overpriced

  • beestee

    You know that scene in Zoolander when Derek and Hansel are beating on a computer monitor to get to the files?

    The part of this review criticizing a Zelda game for Switch hardware issues kinda reminds me of it.

  • pacman

    Thank you for sharing! The problem seems simple, but through your pen, it impresses me!
    geometry dash

  • RHELSAGE

    Your score does not meet your criticism and should be much lower, but you don’t want to be doxed and/or threatened by fans. But however, it goes down, its about what I was expecting given Nintendo’s mentality, and how bad Skyward Sword ended up being. Oh and I do notice that when my co-workers get worked up over how awesome Zelda games are, their timeline always seems to skip Twilight Princess and Skyward Sword, with the re-makes of Majora’s and Windwaker taking their place (and also the remake A Link Between Worlds). And when I politely (or aggressively now that I’ve had to hear the same stories for the last three years now) point out that Twilight Princess and Skyward Sword exist, its like their brains seize up as if they’re suffering a stroke where their facial expressions go slack and they stop moving or talking for a second and then reality lurches forward as if I hadn’t said anything. I demonstrated this to my boss one day and he said it was like that video with the fainting goats with this guy fanning his umbrella and the goats fall over for a second or two and then get right back up. He also said that if I do it again and people complain that he’ll fire me.

  • Kiryu

    You were still too generous,should be a 6.

  • Pilebunker

    I think the review told me everything I needed to know about the game and it was pretty informative. Saying that, I think the title is pretty click bait and the last paragraph; “Do not listen to day one reviews, and do
    not be attached to nostalgia. It will… have produced the best game in the series.” wasn’t needed. I also feels as though this game can’t be as lame as Phantom Hourglass. I’ve given myself too many hand cramps to deal with that game to completion.

    Overall it sounded more like a 6 with how flawed the main mechanics were.

  • Kiryu

    A 6?But but Nintendo games are perfect.

  • UnpluggedBeta

    “Everything I don’t like is autistic” screams the autist.

  • UnpluggedBeta

    God speed, this reaction is amazing.

  • UnpluggedBeta

    His point in that comment was that the gameplay does not have a natural gameplay progression; he’s not referring to the plot.

  • UnpluggedBeta

    Too bad we’ll never hear it.

  • UnpluggedBeta

    Get a load of this goy; he thinks he’s in dorritos pope land.

  • UnpluggedBeta

    Out of curiosity, what would you rate as a 10?

  • UnpluggedBeta

    Yes, we play games to be as close to real life as possible.

  • UnpluggedBeta

    I take it you loved depression quest.

  • UnpluggedBeta

    You are some brave motherfuckers.

  • Then don’t read this site anymore lol, it’s a shit game, I would have given it a 5/10 at best. As an Ocarina Gold cartridge N64 owner ( which still works, let’s see the shitty Switch last nearly 20 years) I am baffled how many retards think BOTW is even worth $10. All the 10/10 reviews were paid ( Nintendo blew a few million in that out of their billions ), the game is crap. This review on this site is the only Honest review I read so far.

  • Bebi

    World of Warcraft vanilla & Counter-Strike 1.6, apart from that, no idea. I think games are very unlikely to hit 10, to be “perfect”.

    I guess CoD Modern Warfare comes close too, and maybe Monster Hunter 4: Ultimate, if it didn’t look so darn jagged up :)

    Just from the top of my head.

  • Kitsune

    The “PSA” says otherwise.

  • Storme Prince

    I like the new direction, feels exactly like what Zelda should be even if it’s not what it’s always been.

  • Storme Prince

    10/10 will never be a “perfect game” it is simply the highest standard of game. Having 10/10 as an imaginary score that no game can actually achieve is silly.

  • garf02

    lots of the same buff into meat or vegetable (by same buff dont mean ingredient but buff tipe, so cold resistant, heat resistant, speed up, damage up, defense up, etc etc etc

    meat quality variate (raw, prime etc) and fish some has natural bound buffs

    no, if you are making a food for 1 specific buff, stick to it, if you try to make a food that uses hear resistant buff and speed up buff together, on the best case scenario, you only get 1, on the worst, you get a censored piece of trash that only recovers 1 heart

  • thatguyEZ

    This review is a total joke, I can feel the fucking edge hanging off every word.

  • VLOCKUP

    -That’s the point.

    Your point, not someone else who have the urge to collect 900 seeds, hoping to get a worthwhile reward but get something stupid in the end.

    Ofc that is just you.

  • DarkVader

    You are a bitch, a sad weeabo bitch, you know this trash website is looking for hits and clicks, and to pander to Sony ponies who hate Nintendo with a passion. This pathetic website gives full scores for Vita weeabo trash, just keep reviewing that trash and don’t go near real games, let alone review them. BOTW upended the table on open world game design in every aspect it’s a game that will benefit the industry for years to come as a learning source and a benchmark. You keep reviewing the likes of Senran Kagura and debate over jiggly boob physics and panty shots.

  • CyborgNinja

    Sorry, I cannot think of any major frame drops in my play through. The game certainly never crashed on me.
    If you experienced these types of issues then that is your experience. I can just state mine.

  • Tyrannikos

    Aw, with that PSA I was hoping for a bit more of a punch to this game. 7 isn’t a bad score at all.

    I still might want to play this game someday once I get a Switch. After I play that SMT game.

  • FrankieL

    You forgot the “😜” to imply sarcasm. ^.^

  • Snorlaxation

    No, his second point was natural gameplay progression. His first point was ‘but when it makes sense’.

  • By god, you are such a bitter bloody baby, aren’t you? Cry more for me, cuck!

    https://uploads.disquscdn.com/images/731f9ba367aea72c4936df21122ea03fc7c8e95a828daa90fcc11b8bef5e5051.jpg

  • Jumanji Joe

    Did Travis call the nintenyearold internet defense force down on this comment section, good lord. Jordan voiced his opinion and that’s that.

  • RetroGamer

    While I disagree with this review, I genuinely have no problem with varying opinions. My only beef is with the absolutist tone I’ve been seeing here lately. To think that your opinion — yes, OPINION — is the only right one while everyone else is wrong is pure arrogance. If this represents the future tone of the site, perhaps it is time to seek greener pastures.

  • Miragos

    The controller issue is a hardware issue. Not sure if they can fix it with a firmware update though.
    The framerate issue is a bit more complicated: There seems to be both a Wi-Fi issue responsible for random frame drops in all Switch games and frame drops by software design.
    Not sure how much they have patched so far, but the Switch’s general issues shouldn’t be conflated with the game’s specific issues.

  • garf02

    and so did we. so where is the problem?

  • garf02

    I liked the video, but ultimately its a critiques that boils down to what he dont like (like say all Shrines design internally was done by the same home decorator) so in same fashion people can think other wise (I think shrines sharing teh same overall look fits the motive of they being ancient tech from the same people)

    so you complaining that someone give 500 dislike to a youtube video that complains what he didnt like about BotW and claim they have not right to said down votes makes 0 fucking sense

  • garf02

    his performance issues is likely an isolated case
    >hard reboot
    never happened to em

  • garf02

    >SkySword is Bestest Zelda Ever
    do you even know what the Zelda Cycle is??

  • garf02

    suicide watch for having GotY???
    man, the last time I saw Nintendo hatter so high on their salt was after Bayonetta 2 reveal

  • garf02

    too bad (or not) that you are wrong
    https://www.youtube.com/user/Gamechamp3000/videos

  • garf02

    Gamexplain wants a word with you

  • Jumanji Joe

    The Reviewer and former basketball star, Michele Jordan spent over 100 hours of playtime before his impression of the title was posted to the site. Most of the NIDF got word someone having a opinion that’s different from yours and mobilized. He had tons of information and research while you lot rolled in with tons of butthurt.

  • Christopher Pitts

    Subjective value judgements are subjective.

    Its pretty obvious that objectively speaking, his value judgements align more with those of the game designers than yours do.

    But also, objectively speaking, your value judgements aren’t any less valid. They simply weren’t accomodated by the approach the devs took.

  • Christopher Pitts

    So I mentioned this in response to another poster, but I think it deserves to stand as a response to the article it’s self.

    The stated goal of the developers was to try to bring back the sense of solitude, mystery and danger that made the original Legend of Zelda such a powerful milestone in gaming history. The nonlinearity of the game, secrets that never overtly revealed themselves, and objectives that were defined more by your own goals than those of the storyteller, were all things that gamers as a group have been starved for by the narrative-driven gaming experience for at least the last 20 years.

    Gamers wanted a game that could make them enjoy getting their asses kicked again.

    Today’s modern, big budget, story driven single player games are like a train ride through the zoo. You sit in your seat, and you view the animals the tour designer wants you to see, at the speed they decided, in the order they decided to show.

    Open-world games are like an African Safari. The rigid script is gone along with the fences and cages. But you’re still safe in the seat, and still on the trail, in the safety of the caravan.

    The original Legend of Zelda was Survivorman. Throw you ass out the back of a plane with nothing but a parachute and a Leatherman. God knows what continent you’re even on. You may have to drink your own pee to survive, and oh! By the way, there is a pack of hungry predators on the other side of that hill who have just picked up your scent. Go forth, and subdue this vile land under your righteous heel!

    You can make a perfectly valid value judgement about why any of those things are good or bad. But it’s very difficult to argue objectively that BotW failed to accomplish this intent.

  • SOMEGUY7893 .

    “there is no challenge “being one shot by everything does not count as a challenge at the start of a game”
    I feel git gud faggot is a decent enough counter to that statement.

  • Christopher Pitts

    Agreed. My issue with the article was the tone it took, addressing things that the player base has almost universally welcomed and embraced, and not just saying, “I disagree because X”, but “This is terrible and stupid because X”.

    Our popular politics is dominated by that crap. Now we have to put up with it in our hobbies too! Et tu, Brute?

  • Christopher Pitts

    I liked Twilight Princess and Skyward sword better than the Windwajer remake on Wii U (GameCube was the only Nintendo console I skipped).

    Does that make me some kind of freakish Zelda fan abomination?

  • garf02

    the internet dewller and part time chef garf02 and some others in the so called NIDF likely totally more man hours together than whatever Jackson did and so are in the possition to call out his bullshits and “I dont like it. so it means is bad” bias

    INB4 “its his opinion”

    yes it is. but this is a review. a critique. so you would expect a bare minimum of objectivity on the piece.

    also the “Im better than any other. all other reviews are lie or unintelligent” helps 0

  • My, what a terrible review.

    I’m disappointed in you, Niche Gamer.

  • Gaijin-

    Interesting review. Especially the part where you label people disagreeing with your view as “less intelligent”, which boosted your credibility and conveyed a sense of professionalism. Keep up the good work.

  • Alien Invader Studio

    Obvious clickbait article is obvious.

  • vikeyev

    The exact same thing happened to me and if you watch the video above (and the digital foundry video) you can see that even on the switch, it drops down to 10 in some places.

    The problem is, too many people don’t realise it. I have no idea how or why, but tons of people don’t notice ENORMOUS frame drops. Perfect example is my cousin, who was playing ARK at about 20 fps and in his own words “doesn’t notice anything wrong with it”.

  • Darkgreyfire

    I kinda got a “it didn’t tell me how to do it and this was hard, so it sucks” vibe from the reviewer. And if you think cooking is complicated, then you’re not trying. The foods descriptions tell you exactly what they will do. The only two things I do agree with, is the lack of character development outside of Zelda, in the frame rate issues. It seems like they introduced the four champions, and then You hear nothing about them besides one cut scene after you defeat their divine beast. As for frame rate, I honestly didn’t have that many issues. But there was a couple times in about 30 hours of play so far , mostly fighting Moblins, that the game froze up on me for a second. I wouldn’t hold that against the game though, just the fact that Nintendo consoles aren’t strong enough to handle games like Breath of the Wild.

  • Dante

    Summed up my point of view pretty well

  • DarkVader

    Haha your bitch add started bleeding all over my comment, pussy.

  • chaoguy

    Why didn’t they explain this in-game, even if it’s something you have to find or learn?

  • overit

    You don’t know how true this is, and how ass-blasted they will have been behind the scenes. They’re probably still crying on their Discord channel about your comments

  • Here I was, thinking I was the only person who wrote up a fairly unappealing review of the game (I would have scored a 7 as well if I was using a number system).

  • Christopher Taylor

    Hmm…one shot you eh? Never happened to me during my 100+ hour play, guess the reviewers just gotta git gud.

  • mosh

    “Do not listen to day one reviews, and do
    not be attached to nostalgia. It will fail you as a consumer and a
    gamer. This is easily the weakest Legend of Zelda game in the
    last 20 years, and some simple design choices combined with the time to
    QA correctly could have produced the best game in the series. ”

    WTF? Pure garbage !
    Who the hell do you think you are?
    That’s just low and awkward.
    I have no issues with you scoring this game a 7/10 but writing this disrespectful paragraph is just awful.
    You should respect other reviews and even gamer who do love this game.

    FYI, this is (IMO) the best Zelda game ever, by a hook shot, its everything I hoped for.

    @schobeleth:disqus @Michael_Ship2Block20:disqus @Doyes:disqus you should apologize for this condescending paragraph.

  • Sean Sharpe

    Some of the critiques are legit, but the overall tone of the review is garbage. If I wanted to read someone tell me I’m an idiot for not agreeing with you, I’d read Jim Sterling. At least he tries to be a little tongue in cheek… This is just bullshit forum-level “I know better than you” talk that has no place in a review.

  • mosh

    i dont care what you call me
    im not here to defend.
    if you don’t enjoy this game, its your problem.
    a 6 is funny as hell…this is the greatest game i ever played.
    i guess we differ.

  • Komi-san

    So many shills came to defend their waifu.

  • Fred Bloss
  • Blakat Zac

    Worst review i ever read in my life.

  • TerrorK

    I actually like how refreshingly honest this review is. There seems to be this stigma that if it’s a Zelda game it has to get a 9 or 10. Anything else is blasphemous, not because the game would necessarily deserve it but… because it’s Zelda! It has to be fantastic… cos it’s Zelda. The expectations that it will be great because it’s Zelda means it is, whether it is or not. It’s like the gaming media industry is afraid to speak badly of it. The series is already overrated as it is on the whole. That’s not the say that there aren’t some fantastic Zelda titles, but even at the time Ocarina of Time was a really overrated game that wasn’t quite as revolutionary as many would claim. Again, it’s still a great game. It still did some things revolutionary. But it wasn’t the complete package, best game of all time, God’s gift to gamers with no flaws at all that it’s often painted as.

    Largely the Zelda series is very, very good. But it’s not flawless, and not every game that comes out is the perfect game. I mean, Skyward Sword got raved and raved about too on release, but let’s be honest… it wasn’t that great. Not really. It was pretty average actually. But because of the Zelda name it got overhyped and overrated. I honestly have the feeling that if you took something lackluster like Fable 3 and then just changed the protagonist to Link and the other characters and enemies to other Zelda IP things, changed it from Albion to Hyrule, etc. but that otherwise the gameplay itself was actually exactly the same, then you’d have a Fable 3 scoring a 9/10 in the mainstream gaming media instead of the weak reviews Fable 3 got merely because it carried the Zelda name.

  • XZ

    While I appreciate your honest review, I feel like some of the criticisms of it in the comments are valid. Such as the following:

    – If your Switch is lagging to a stop or crashing while playing Breath of the Wild, you may have a damaged unit.

    I have experienced some of the frame loss, but never at levels where the game is unplayable or crashed. I have been in some of the most particle-effects-and-enemy-number heavy areas in the game with no frame loss; I generally see frame loss in brightly lit areas with lots of trees, like the forest near the bottom of the Great Plateau in the Central Hyrule area. The frame loss is never pronounced enough to stop me from Perfect Guarding or Perfect Dodging.

    – Zelda has not always been a series with a narrative that leads you around, and was actually quite non-linear for a long time.

    Though the grand narrative feel properly began with Link to the Past, even that game was more open and less linear about its story than later Legend of Zelda games, and had a lot of optional sequencing and items. The Legend of Zelda games got a little more linear in the 3D versions.

    Breath of the Wild seems like an experiment to foster a feeling of the original Legend of Zelda, where you have no directions, and just have to explore to find the things you need. The reason for the shrines, Great Fairies, and Koroks is to have a feeling of gradual progression, like you’re earning your place as the hero, and regaining the strength to face down Ganon. The story is there for you to find in little out of the way places, surprises and fun to reward your exploration. In fact, exploration is highly rewarded no matter where you go; gems, weapons, shields, shrines, materials, Great Fairy Fountains, towers, villages, and treasure abound within the scope of the game, so you are constantly nagged into seeing what’s over the NEXT horizon.

    I believe the commenter Storme Prince’s tongue-in-cheek sarcastic remark says it best: “The game needs to force you to do the story or else it’s a bad game. Giving the player choice is wrong.” You are essentially giving this game bad marks for giving the player freedom.

    – Saying not to listen to other reviews, and not to rely on nostalgia, is a bad comment.

    A balanced, central viewpoint is to observe all positions and make one’s own judgment. Saying not to listen to other reviews is telling people to accept only your position, and not to make their own. Also, some people’s criteria for the game may be how nostalgic the game makes them feel, so telling them to ignore their own criteria is again telling them to accept only your viewpoint.

    – Hyperbolic assessment that this Legend of Zelda title is the worst title in 20 years.

    This was a really bad one. You’re honestly calling this game worse than something like Tri-Force Heroes, which while the gameplay was interesting if you could get a group of three competent humans, I commonly could not get two other humans to play with at all, much less competent, so I was stuck with the dummies to throw around and such. The story was very lacking in that game, as well.

    Essentially, I understand why you scored the game you did, and I disagree with your assessment on multiple points.

  • VOLS74

    I thought I found a new site good for reviews, boy was I wrong!!! You all sound like a bunch of unintelligent idiots!! Want be back! This game is clearly a masterpiece if ever was one.

  • Sylveria Shini

    “I have no issues with you scoring this game a 7/10 but writing this disrespectful paragraph is just awful.
    You should respect other reviews and even gamers who do love this game.

    FYI, this is (IMO) the best Zelda game ever, by a hook shot, its everything I hoped for.”

    Yeah no confirmation bias here.

  • Sylveria Shini

    The Nintendo console isn’t strong enough to handle the first party launch title? That’s a pretty damning condemnation of the system, the game, and the developer.

  • Sylveria Shini

    I keep seeing this complaint about people being called “less intelligent” for disagreeing with the review. Where do you get it? The only comment they make to intelligence is people mistaking dysfunctional mechanics for intended difficulty.

    Poor wording, for sure, “Less savvy” or “Less familiar” may have been better, but going through the comments all I’m seeing is a bunch of knee-jerk reactions of people thinking they’ve been insulted when they didn’t comprehend what they were reading. Not a strong point to argue “How dare you call me less intelligent!” from.

  • mosh

    LOL, bias?
    What bias?
    Can I not love this game?
    I’m in love with this game, as I said, I have no issues if you don’t like it, but writing arrogant remarks are simply childish and condescending.
    You are not smarter than me because my opinion differ and saying bullshit about other day 1 review is very childish.
    While it might be true that some are “biased”, you simply cannot generalize that.
    This is a shit review just because of that, a very childish review.

  • mosh

    just because you find this mechanic “bad” or “unbalanced” , doesn’t make it true.
    While you think its not good, it doesn’t give you the power of declaring that other people are stupid for not agreeing.

    This review only exists because of the free internet, this is not a way to write reviews.
    Whoever wrote this review is child. He might be old, but inside, he is a child.
    And he should learn how to review, by not judging the players themselves but the game.

    To be honest, this review looks like a troll review.

  • beestee

    The frame rate issues were very rare for me, and only when I was playing docked. A patch is now available that addresses frame rate issues. The Switch is plenty capable to handle this game.

  • Far cry from the best Zelda ever. OoT and TP are better games. BotW, I mean, it’s OK.

  • >578 comments

    Gee, I just don’t understand where this idea that Nintendo fans are overly sensitive crybabies comes from…

  • mosh

    Read my comments and understand why.
    This review is a troll.
    This review calls you an idiot if you don’t agree.
    This reviews calls out all day 1 reviews as “fake” or whatever.
    This is the worst review ever just for that remarks.
    Its not the score, 7/10 is fine by me, its the text used.

    POS reviewer.

  • rBeowulf

    “oh noes everything 1-shots mee” Git fucking gud.

  • No thanks, I don’t have time to read some kissless virgin’s diatribe against the mean man who insulted the game he likes.

    I’m too busy doing cool people things, like lifting weights and having sexual intercourse, occasionally in tandem.

  • mosh

    LOL
    Was that suppose to insult me?
    Judging by your comment, you really need to get laid.
    To think I need to deal with people like you…
    I’m not going even to reply to your non sense, you’ve just proved me point, you, like the reviewer, ain’t nothing but a troll.

    Take care child.

  • >I need to deal with people like you
    >I’m not going to reply to you

    Logical consistency isn’t your strong suit, huh? Also, you call me a child while also saying I need to get laid…what kind of a sick fuck are you?

  • mosh

    Grow up kiddo.

  • Please don’t speak to me, paedo.

  • Storme Prince

    It could be a flaw but I think what he was trying to say that the review made it out to be some kind of oversight on the developers part. Like the developers didn’t want you to be able to and thus you doing it means there is a flaw.

  • SOMEGUY7893 .

    But they did like it, a 7 means the game is good dude.

  • Funtime Happysnacks

    Pretty obvious they gave it a 7 because if they gave it the honest 6, they might’ve legitimately lost a lot of their traffic

  • SOMEGUY7893 .

    And 6 is still above average do you even know how a ten point rating system works? And no, they would’ve gained traffic from console warfags and anti-Nintendofags.

  • Funtime Happysnacks

    Dude we live in a world that now uses a 6-10 rating system. Nothing gets lower than a 6. I cannot recall ever seeing a 1 or a 2 god forbid, not since the days of GamePro and Electronic Gaming Monthly in my youth.

  • SOMEGUY7893 .

    As it should be in a game where you could just skip the story.

  • SOMEGUY7893 .

    >All the ones that disagree with me are dishonest.
    >Only those that reinforce my views are honest.
    Holy shit, why are so many people in the anti-sjw sphere becoming like SJW’s now?

  • diru90

    Very accurate review. Hard to find these among all the Nintendo shills these days. BoTW vastly pales in comparison to all the other mainline Zelda games.

  • Ryan Malloy

    I generally agree with the write-up. While the huge world is amazing–and the physics engine is spectacular–the game feels pointless overall. There is not much of an overall plot. Instead, it’s hundreds of little unconnected subplots, most of them unimaginative.

    There is merit to exploration for exploration’s sake, and I enjoyed uncovering the whole world. But I wish there were more of a point to the game than “explore randomly and then go kill Ganon.”

  • Maxenstein von Brachtenstein

    Giving Zelda a ‘not perfect’ review on the internet in 2017 is like giving mein kampf a ‘not perfect’ review in 1936 Germany.

  • Joseph Cowie

    Having never played Breath of the Wild I’m not going to argue with any of your points except this one.

    ‘There has NEVER been another Zelda game with this level of environmental interactivity.’

    I don’t believe he was talking about environmental interactivity, I think he was talking about interactivity in a different sense. If we look at, say, the Witcher 3 – very different games I know, but bear with me – you can pick up quests anywhere and they can take you all the way across the map, through a dozen other places with quests to do and monsters to fight – furthermore, those side quests make up a huge portion of the non-main story game, and once they’re done that’s it, you’ve made your change to the game world. Breath of the Wild, from what I’ve heard, only has a few key areas where you get any actual quests, and the whole rest of it you have to create the story for yourself.

    He’s not complaining about a lack of ability to interact with things, because, as you mentioned, there has never been another Zelda game with the level of interactivity that Breath of the Wild has obtained, hell, there’s never been another game period from what I’ve heard, but rather a lack of interaction with the story of the world and with the individuals in it. Very little of the exploration and combat and fun things that you can do in Breath of the Wild appear to actually change anything in the world overall, and it seems to me like that is what he’s unhappy with.

    Once again, I’ve never played Breath of the Wild so my opinion is based solely on reviews I’ve read and clips I’ve watched on Youtube, so I’m not trying to criticize the game or you or this review, just point out where you may have misinterpreted the review. Hell, I’ve probably worded this totally wrong and it’ll come across poorly, but ah well.

  • SamuraiKureno

    I’m glad someone finally pointed out that this game isn’t flawless. I love the Zelda series but was hugely disappointed by this game…I felt bored and got no enjoyment out of it.

  • Matthew

    This is a 6 or a 6.5 out of 10 for me, and honestly, the more I think about it the more I dislike it.

    – 120 shrines was the most repetitive and hair pulling experience i have ever pushed myself through

    – Collecting seeds is busy work – busy work is not good work

    – If you want me killing enemies and getting loot/materials, this needs to be worthwhile. There should have been a better crafting system implemented to have me search the land more for rare materials – they had this on a small level for a few select weapons, but sadly, it was shallow

    – Enemy designs/variety were poor. Slapping a new color and changing their size screams laziness to me. When I’m in Hyrule castle and the enemies are all that I have seen from normal enemy types to even the mini-bosses, it really kills excitement for me.

    – Weapon durability. I don’t mind this feature, in many ways I like that it ups the durability – however, some weapons you find that are considered rare should have had better durability or AT THE VERY LEAST been able to rebuild rather than waiting for a blood moon so you can gather them again

    – Lack of themed dungeons and true mini-dungeons was a bummer. This is a Zelda game and that is what has always separated it from most other action-adventure games.

    – Lack of unique gadgets. I like having to work and find gadgets whether they be out in the world or within dungeons

    – Hand holding – for a game that is all about “throwing you into the world to do what you want” – I hated how the lead up to every Divine Beast was nearly copy and paste. Find one NPC who will tell you about another NPC, and then go to a near scripted-event to get inside the Divine Beast. Why not allow me to explore the world, find gadgets and have me THINK about how to get inside them? I have a functioning freakin’ brain, Nintendo. Even directly after the boss battles in the Divine Beasts, the dialogue is identical to the last.

    “True freedom” means nothing to me if there isn’t enough unique content to come across. BotW is becoming one of the most disappointing games I have ever played and I still think in 2-3 years it won’t be looked back on as fondly as people are looking at it now.

    And I don’t want to hear about the “The content is coming in DLC” – I shouldn’t have to wait or get a type of season pass for the goodies. This is, at best, a decent open-world game that won’t have a community to mod it and make it more than what it was (Skyrim, I’m looking at you)

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    Friv6
    Juegos Y8
    Juegos 5

  • Du Lume

    Wow, that’s a useless and totally narrowed minded article. You honestly call yourself a journalist?

  • PlaySaviour4

    Gained my respect. Will always visit this website.

  • Mr Cat

    I just picked up a Switch and BotW so far I agree with what is written here. I
    Ever since the game was revealed I maintained that BotW started life as a new IP but got changed to Zelda along the way. The game is good, it’s just not a good Zelda game.