Bandai Namco has confirmed another playable character for Soulcalibur VI.
Siegfried Schtauffen will be returning in the upcoming fighting game. Featured above, you can view his announcement trailer.
Here’s a brief overview of the character, via Bandai Namco:
After losing to Kilik and his comrades in the form of Nightmare, Siegfried awoke in an unfamiliar place and he is now unable to free himself from the unforgiving memories of his time spent as the cursed sword’s puppet. The memory of having killed his own father is haunting him. His true nightmare has only just begun…Full of regrets, he is looking for redemption and he desperately wants to free himself from the cursed sword’s grasp!
Here’s a rundown on the game and its features:
History hides away more than one truth…
SOULCALIBUR VI represents the latest entry in the premier weapons-based, head-to-head ﬁ ghting series and continues the epic struggle of warriors searching for the legendary Soul Swords. Taking place in the 16th century, revisit the events of the original SOULCALIBUR to uncover hidden truths. The heroic battles transpire in a beautiful and ﬂ uid world, with eye-popping graphics and visual appeal. SOULCALIBUR VI tunes the battle, movement, and visual systems so players can execute visceral and dynamic attacks with ease. SOULCALIBUR VI marks a new era of the historic franchise and its legendary struggle between the mighty Soul Swords!
- Unreal Engine: For the first time in franchise history, beautiful and jaw-dropping 3D character models, visual effects and stages rendered in Unreal Engine.
- New Battle Mechanics: Read opponents’ attacks to execute a strategic Reversal Edge to land a counter attack while in guard.
- Multiple Fighting Styles: Choose from a worldly roster of warriors, each with their own deadly weapons, fighting styles and
- Dynamic Battles: Spectacular, high-speed battles featuring all-new battle mechanics taking gameplay to the next level.
Soulcalibur VI is launching worldwide across Windows PC (via Steam), PlayStation 4, and Xbox One sometime in 2018.