Project Nimbus: Code Mirai Launches November 21 in the USA and Japan

GameTomo has announced the release date for Project Nimbus: Code Mirai in the USA and Japan.

The mecha-action game will launch for PlayStation 4 in both the United States and Japan on November 21st, as a PlayStation Network-only release.

Here’s a rundown on the game, via GameTomo:

Project Nimbus: Code Mirai is a port of Project Nimbus using Unreal Engine 4 with upgraded graphics to make for a suitable-quality PlayStation 4 game. Not only have the graphics been improved, the overall balancing has been adjusted, new actions have been added, and the user interface has been completely rebuilt. Project Nimbus: Code Mirai is due out this fall.

Key Features

  • Missions set throughout 16 different locations, including sky city, sea fort, mountain base, giant prison, and space stages.
  • Various mecha and weapons, including smart missiles, laser blades, particle canons, floating laser shields, rail guns, and auto-attacking and defending psycho drones.
  • A grandeur story of an ace pilot set on a future earth destroyed by war, where a battle between three factions will unfold.
  • Eye-catching combat style with transforming giant mecha, daredevil pilots, and battles against armed flying boats.

In case you missed it, the first gameplay for Project Nimbus: Code Mirai can be found here.

Brandon Orselli


Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.

  • Mr0303

    It looks really interesting. Hopefully not all missions are protection ones.

  • InfectedAI

    I’m still not sure what to think of this. The game announces an upgraded console port right before leaving Early Access in less than an ideal state. It’s kind of weird. I was looking forward to this game for a long time but I’m skipping it for now.