Telltale Games Lays Off Roughly 25% of Staff Amidst Restructuring

Telltale Games, the American game developer known for popularizing western-styled visual novel adaptations of various media franchises, has announced they’ve laid off a large portion of their staff in a major restructuring of the company.

The company announced they’re laying off roughly 25% of their workforce, which affects 90 employees.

Telltale noted the decision to lay off staff is with the hopes of making them “more competitive as a developer and publisher of groundbreaking story-driven gaming experiences with an emphasis on high quality in the years ahead.”

Telltale Games CEO Pete Hawley elaborated the decision a bit:

“Our industry has shifted in tremendous ways over the past few years. The realities of the environment we face moving forward demand we evolve, as well, reorienting our organization with a focus on delivering fewer, better games with a smaller team.”

The company was keen to note that the layoffs are “not expected to impact the release of any of the company’s previously announced projects.”

Current titles being developed at Telltale include Guardians of the GalaxyMinecraft: Story Mode, and the fourth Walking Dead game.

Brandon Orselli


Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.

  • Mr0303

    Hopefully the people affected will find jobs soon.

    Telltale definitely have a problem of working on too many projects in parallel.

  • Anon_Amous

    Really only appreciated Walking Dead Season 1. Not a big fan of Story driven games in general but that game was pretty moving.

  • porkbun

    TWD season 1, wolf among us and tales from borderlands are pretty much the only one worth playing

  • Lea Pastillaroja

    good riddance
    only 75% left to go
    keep at it TT, you will not be missed
    don’t let the door hit your ass on the way outta the industry

  • DrearierSpider

    Their formula definitely needs a change up, it’s just too damn predictable and tired by now. Hopefully more intricate decision making and consequences make their way in at some point.

  • OldPalpy


  • SuuLoliBoob

    I never really got the appeal of Telltale games. They were basically (shitty) animated visual novels that you would have to wait almost a year to finish because they couldn’t just wait until they had the whole game finished to launch them. But that’s just me.

  • G. H.

    It was kind of sad when they shifted focus initially considering they were pretty much the only place for point n’ click adventure titles.
    Their shitty politics however make it so I won’t shed a tear when they are gone.

  • catazxy

    Its time for a new engine, better story, meaningful choices, no reused assets, and only then I’ll take a look at their games.

  • MotherofFish

    But they’ve repeatedly signaled their virtue! How could this happen?

  • Feniks

    Telltale games were never groundbreaking.

  • Feniks

    VNs for Western normalfags.

  • ProfessorFluffy

    “…with a focus on delivering fewer, better games…”

    With that in mind, I think it’s fair to surmise they had thought having a ‘focus on delivering many, shitty games’ was a good idea.

  • Mr0303

    Have they made any political statements?