Sonic Mania for PC Launched With Denuvo DRM – New Patch Removes it

Sega has launched Sonic Mania for PC, and with the PC launch came an unpleasant surprise: the game had Denuvo DRM attached to it, meaning you literally can’t play the game unless you’re connected to the internet.

This naturally got many fans upset as there was no prewarning this was going to be how the PC version functions. Seeing as the game features a blue hedgehog that absolutely has to go fast, the company has quickly addressed the Denuvo complaints of users – by removing the online requirement entirely.

“The Sonic Mania PC offline play bug has now been patched. Thanks for your patience and let us know if you experience any further problems,” the company said in a Tweet update. In a previous update, the company noted that Sonic Mania “is intended to be played offline.”

Sega also noted they’re looking into things like controller support, with all PC specific things being addressed by Christian Whitehead and the rest of the team. Denuvo DRM makes various checks throughout your game to verify that you’re online, ensuring you don’t have the same game license running on multiple computers. It’s been cracked on other titles, but it takes time.

In case you missed it, you can find my review for Sonic Mania here (I absolutely love and recommend the game!).

Brandon Orselli

About

Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.

  • NeoSkyte

    It shouldn’t have been on there in the first place. Sega knows they fucked up this is just them saving face by calling it a bug.

  • Mechonis

    I’ll grab it at the Winter sale after that stunt

  • Himegami Aisa

    I guess they figured they’d put Denuvo on just until it was inevitably cracked? Don’t really understand the whole slapping DRM on at the last minute and taking it away just as quickly farce, but it doesn’t exactly reflect well on Sega’s competency.

  • There’s actually still Denuvo in there, you might need to update that. http://steamcommunity.com/app/584400/discussions/0/1474221865179730527/

  • Bitterbear

    With a Japanese developer/publisher always assume expect that if they do a PC port, it’ll be riddled with DRM.

  • lucben999

    Denuvo was not removed, the patch only enables offline play, before that the game wouldn’t even launch in offline mode.

  • lucben999

    They didn’t remove it, just patched in offline play.

  • Uncle Ocelot

    There’s still Denuvo, they still delayed the game for two weeks to add it and they still didn’t tell anybody that it was there until after the fact, so I’m not regretting my refund. It’s a shame, I really didn’t want to pirate this but if that’s how it’s gonna be…

  • Uncle Ocelot

    Weren’t Sega’s recent ports all DRM free? That’s the real issue, people came to assume that Mania would be fine and they had the rug pulled under them.

  • Dewey Defeats Truman

    I didn’t put up with SecuROM in 2007 and I’m not putting up with Denuvo in 2017.

  • NeoSkyte

    Sega of Europe is usually the one in charge of PC ports and yeah they didn’t add DRM before. I wonder what made them implement it. Who knows it could’ve been a decision from the higher ups at Sega HQ in Japan.

  • Uncle Ocelot

    I think that’s the most likely explanation. Or they didn’t care enough about piracy for old ports?

  • BaconCatBug

    Sega have lost my money. I was genuinely excited for it. Now I don’t even feel like pirating it.

  • Captain Vidya

    The problem isn’t that you couldn’t play it offline (which was still a huge problem). The problem is that there’s Denuvo DRM at all in what’s essentially a $20 officially-licensed fangame (no offense to Taxman, Stealth, Tee Lopes, Pagodawest and everyone else involved in the development, but looking at the staff, it’s basically a Sonic fangame dream team).

    I’m not installing a game that installs more shit that leaves itself around when I uninstall said game out of principle. When that gets removed, then I’ll install the game. Until then, I’ll have to wait for when it inevitably gets cracked in a couple days or just play it on PS4 since I doubledipped to support the developers like the good little consumer I am.

  • SOMEGUY7893 .

    Yeah are you really dumb enough to think it took two weeks to just add Denuvo?

  • Chocolate ISISCream

    “The Sonic Mania PC offline play bug has now been patched.”
    lmao

  • chaoguy

    It’s far more sinister. Due to the 2 week delay, plus offering Sonic 1- it PREVENTS refunds!
    https://uploads.disquscdn.com/images/e73ca84c468f49c25024f4338b7d6c59d7ebf2c8065440698960c6a06d349bb7.png
    https://uploads.disquscdn.com/images/99ac6b06db8f2f017ac43e4b027724216a8bd3fd8fed8416db3db072fe174b8a.png
    So either Sega knows people hate Denuvo- but still think it prevents piracy. Or, this is some scheme to somehow blame Chris Whitehead and get him booted (don’t have to pay him his share or royalties, or use cheaper staff for any future Retro style games imitating Mania, or even take his Retro Engine). Then again- I’d have thought Mania’s sales on consoles AND the preorder sales would be enough to put it leagues ahead of Forces. Sure AAA studios and producers lie about how well a game has done, but could they even lie about a game doing poorly for their own gain?

    Even the devs are practically begging for people to send complaints in (or as much as they can due to contracts):
    https://twitter.com/RubyEclipse/status/902607350866911232
    https://twitter.com/CFWhitehead/status/902573147592900608
    https://twitter.com/CFWhitehead/status/902611292841586689

    If you’re mad about Denuvo- let Sega know:
    https://support.sega.co.uk/hc/en-us/requests/new

  • chaoguy

    Which still causes issues like slowing down your system. And if they were crooked enough to sneak it in, why would we believe them now?

  • Captain Vidya

    Isn’t the “bugfix” just an updated error message saying you actually need to be connected to the internet before starting the game for the first time or something?

  • chaoguy

    The console (maybe PC) download editions unlocked early. So maybe they thought that would result in a tidal wave of piracy.

  • Captain Vidya

    >Taxman tweets saying something along the lines of “imagine if you had to add DRM to your DNA”
    >minutes earlier/later, the PC delay is announced
    He might be on to something. I’d also imagine there’s a re-evaluation process before the game gets put on Steam that needs to happen, too?

  • Dewey Defeats Truman

    The two-week delay was because they gave out Sonic 1 to any pre-orders and they waited out the clock on that since it was bundled with Mania so you couldn’t refund when the game launched with unannounced Denuvo.

  • Dewey Defeats Truman

    The two-week delay was because they gave out Sonic 1 to any pre-orders and they waited out the clock on that since it was bundled with Mania so you couldn’t refund when the game launched with unannounced Denuvo.

  • Tenetan

    Denuvo does not install anything, it’s a self contained in the game exe that just sandbox the game itself. There is so many misconceptions out about Denuvo out there that peoples seams to freak out when they hear it and repeat the false stuff.

    That said Sonic do install DirectX and other required libraries, pretty much like any pc game ever, and those don’t get uninstalled when you uninstall the game like every game ever.

  • Tenetan

    Denuvo does not install anything, it’s a self contained in the game exe that just sandbox the game itself. There is so many misconceptions out about Denuvo out there that peoples seams to freak out when they hear it and repeat the false stuff.

    That said Sonic do install DirectX and other required libraries, pretty much like any pc game ever, and those don’t get uninstalled when you uninstall the game like every game ever.

  • Captain Vidya

    Well if Denuvo doesn’t actually install anything, then fine, I’ll concede that point. Still, it’s incredibly shitty that they decided to implement DRM to Sonic Mania of all fucking games.

  • Captain Vidya

    Well if Denuvo doesn’t actually install anything, then fine, I’ll concede that point. Still, it’s incredibly shitty that they decided to implement DRM to Sonic Mania of all fucking games.

  • SuuLoliBoob

    Truly Sega does what Nintendon’t

  • I hear this game was made by people essentially hacking Sonic games, and here they go and make it so you can’t mod this one. Good job SEGA. I used to like you. YOu used to be the good ones, and now.. you’re becoming more trash than Nintendo is.

  • Neojames82

    Unnecessary anti-consumer bullshit DRM is still unnecessary anti-consumer bullshit DRM no matter how it’s packaged.

  • NeoSkyte

    Most likely it’s Sega HQ in Japan. They made stupid decisions like this all the time (i.e.Shining Force takedowns on YouTube, Persona 5 upload restrictions, etc.) so yeah I’d recommend sending the complaint through their support site.

  • Captain Vidya

    Given that Sega of Europe apparently handled the PC version, and Aaron, Taxman and Stealth have all posted links to the SoE support, I’m willing to bet it’s Sega of Europe this time.

  • SinkingSage
  • Uncle Ocelot

    The interesting thing here is that so far my refund seems to have been accepted, maybe it’s because I already had Sonic 1 from that Humble Bundle?

  • AuraMaster DX (austin9568)
  • SOMEGUY7893 .

    Yeah and it couldn’t possibly be that during patching they got told to add Denuvo to the game. No, the entire two week long delay was simply to add something that could take a day in the absolute worst possible case.

  • FrankieL

    Can someone explain to me why people bitch so much about DRM on games? And I want specific reasons. Not “it’s anti-consumer” or “it sucks”. I want legitimate reasons why DRM is such a bad thing.

  • Riosine

    I think the meme started with sony music drm breaking your OS so badly you had to reinstall it.

    https://en.wikipedia.org/wiki/Sony_BMG_copy_protection_rootkit_scandal

    Today they are a waste of cpu usage and internet bandwitch. You know People use their computer for multiple things at the same time they play games, right?, these process also get affected, slowed, by simply having one running drm and wasting computer resources

  • Magnifico Ginormous

    How about you fuck off instead with your blatant concern trolling?

  • Magnifico Ginormous

    Anyone at Sega looking to undermine Mania deserves a pink slip.

  • Wasn’t planning on buying it anyway.

  • Yeah that’s whay Bayonnetta and Vanquish had DRM. HA!

  • Anon630

    What they’re actually saying is that they’re sorry the steam page was misleading people into thinking there was no DRM.

    I found their public statement about it.
    https://youtu.be/5ypUz1WYens

  • Magnifico Ginormous

    Your loss

  • MISTER6AME

    I think SEGA Japan has ordered SEGA Europe to put Denuvo.

  • FrankieL

    I’m not trolling. I’m legitimately trying to understand the thought process of those who hate DRM on games. You obviously don’t have a legitimate response and aren’t contributing to the discussion, so why did you bother responding to my post? Give me some explanations and convince me why DRM for games is bad. Make your case. If you can’t, then kindly move on to being a dick to another random person on the internet.

  • Tenetan

    Yes but you know that most games on Steam by default already have DRM, Steams own. Sure there is handfull of those games om Steam that don’t but it’s a exception not the rule, and we already knew this game was Steam only on PC.

    Yet very very few peoples ever talk about Steams DRM.

  • I was never a Sonic guy. More of a Mario guy.

  • bgrunge

    You should probably google “Starforce”. The short version is that it installed a cancerous (in terms of difficulty of removal, and in terms of effects) DRM rootkit without user approval that slowed computer speed significantly and quite literally killed CD drives. That, and the Sony rootkits included on music CDs have basically cemented opinion against DRM, as the most effective DRM almost always requires installation of rootkits or online requirements, both of which are VERY user unfriendly.

  • Neojames82

    Steam DRM I am okay with (course I prefer zero DRM). That is what I don’t get with companies like Sega or Square Enix. Where when they put their game on Steam it already has a bit of DRM, they don’t need to layer it with more horrible DRM like Denuvo.

  • chaoguy

    Probably. The Sonic 1 purchase then wasn’t tied to the pre-order.

  • chaoguy

    Japan complaints however ask you to complain to the US.

  • Magnifico Ginormous

    Because I see the exercise as pointless as I highly doubt you’ve been living under a rock the past decade or so and have never ran across the mountains of legitimate arguments against DRM that are a mere google search away. So what other reasons would you have for making that post, really gets the almonds going ;).

  • FrankieL

    Thank you for your civil and informed response (unlike other assholes). From that point of view I can see why DRM, if done this way, would piss people off. But are these methods of DRM still implemented today? I’m not a PC gamer, so I have no reference to the whole DRM thing. Benefit of being a console gamer I suppose.

    Anyway, as a creator myself, I can fully understand from a developer and publisher stand point why they want DRM implemented into their games, but only as long as it’s built into the game itself and not a separate piece of software installed on the machine.