Tyranny “Bastard’s Wound” Expansion Revealed, Launches September 7

Paradox Interactive and developer Obsidian Entertainment have announced a new expansion for Tyranny, their tactical isometric RPG.

The new expansion is titled “Bastard’s Wound” and it’s launching on September 7th. Featured above, you can view the announcement trailer for the new content. The expansion will set you back $14.99.

Players will embark on new challenges and also be treated to new companion quests, as well as be able to explore an entirely new region.

Here’s a rundown on the expansion, via Paradox:

Paradox Interactive, a publisher of games and a loyal servant of Kyros, today announced the release date for Bastard’s Wound, the next expansion for Tyranny. Featuring major new challenges for the player and new companion quests for the award-winning role-playing game (RPG) developed by Obsidian Entertainment, Tyranny: Bastard’s Wound will become available worldwide on September 7, 2017 for Windows, MacOS, and Linux PCs. The expansion will be available from digital retailers everywhere for $14.99.

The Bastard’s Wound DLC adds a new region to the game, with a host of new quests and people to conquer. Delve deeper into the mysteries of Terratus as you bring Kyros’ justice (or your own version of it) to a new corner of the Tiers. In addition to the new region, Bastard’s Wound gives you a chance to learn more about your party in a trio of companion quests featuring Lantry, Verse, and Barik.

In case you missed it, you can find our review for the base Tyranny game here.

Brandon Orselli


Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.

  • AnarKreig

    I can’t tell if it takes place after the main campaign or after it.

    If it takes place before, then it’s dead in the water. Nobody wants to replay an entire game just to experience a few additions to the overall content.

  • Madbrainbox

    Depends on the game.

  • AnarKreig

    Unless it’s a game designed to be replayed over and over, like XCOM or Isaac, then pretty much any game isn’t worth it.

  • SunsetHaste

    It is designed to be replayed, so there’s that.

  • Anon630

    Every time I see that damn logo it looks like it says “Tranny”.