First Official Teaser Trailer for Shenmue III

Ys Net has shared the first teaser trailer for Shenmue III.

Featured above, the new teaser trailer provides a “small slice” of the game’s current development build, as well as a look at the new designs for protagonist Ryo, alongside the rest of the cast.

The game will be showcased at this year’s Gamescom this week, but in the business section outside the public showfloor.

Shenmue III is launching for PC and PlayStation 4 sometime in the second half of next year. In related news, Deep Silver picked up the game’s publishing duties.

Brandon Orselli

About

Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.

  • Uncle Ocelot

    Took em long enough. The character models look a little odd, they look too plasticy and stiff for the realistic environments they’re in, and that buff dude just looks ridiculous, like some Street Fighter reject who accidentally got put in this game. Since it’s still a year away (not counting potential further delays) hopefully they can fix that up a bit.

  • FrankieL

    Still looks like a lot of work needs to be done. Add a bit of facial animation (eyes and mouth) and it will get better. As it is now they just look like the characters are wearing masks. I still prefer the previous character models.

  • David Curry

    Looks good enough as long as the faces are fixed in the end. A budget crowdfunded sequel to a series from 1999, not expecting GTA6 here.

  • 2501

    Why even show the character models and animations when they look like utter crap? Backgrounds look nice, that’s it.

  • David Curry

    Low attention span gaming public would start throwing out “vaporware” accusations. Damned either way

  • Chocolate ISISCream

    Is this a joke? LOL this game looks fucking awful.

  • bdp

    I see tired face syndrome is spreading.

  • PaRaLLaXTHeTiCS

    Looks great for something that’s still over a year away.

  • Juan Manuel M. Suárez

    It’s a crowfunded game. Your AAA games are in another castle, dudebro~.

  • Juan Manuel M. Suárez

    They messed up Shenhua’s face; other than, the graphics look on par with what one would expect for a crowfunded game and Ryo looks as stiff as he did during DC; which, incidentally, is part of the charm. Music is as good as always~.

  • sAy_YaS

    Dont get the negative comments about the facial animations…People are so quick to judge nowadays by teaser trailer.

  • Mighty No. 56008

    As long as this is still a work in progress, I don’t see this as being another “Mighty No 9”. I mean, the detailed backgrounds alone look great.

    But yeah, they definitely need to work on the character models and facial animations.

  • Zack

    Reading your comment destroyed some of my brain cells…

  • PChandler

    The animations are not even the problem here, the original games had quite stiff animations, it was quite characteristic in them. Here Ryo looks like he’s about to behead himself just by looking sideways, his head will fall off at any time, the models are horrendous, cringy like ME: Andromeda’s, like soulless puppets looking at the void, HelloDarknessMyOldFriend.mp3.

  • Chocolate ISISCream

    6 million dollars + Deep Silver and Sony funding.

  • BubbaHoTep

    The original Shenmue cost close to 70 million dollars. Even if the additional funding pumps it up to 20 million, it’s not a lot of money for the type of game that they’re making.

  • BubbaHoTep

    It looks a bit rough, but I never really expected it to look amazing in the first place. The original Shenmue cost around 70 million dollars to make (the most expensive game back in it’s day) and was developed by one of Sega’s best teams, so going down to a fraction of the budget and a much smaller dev team means some corners need to be cut. As long as the story and gameplay are good I won’t mind a rough presentation.

  • catazxy

    For the love of god please use some eye tracking system, it looks creepy as fuck….the rest is fine I guess…

  • Ace

    I wasn’t aware that Bioware was helping develop this game.

  • TsukuyomiMagi99

    Sony and Deep Silver are paying for the marketing, publishing, and the manufacturing not the game development. While I agree with you it does look bad now (though the environments and some of the models look decent) they still have a year left of development. https://uploads.disquscdn.com/images/dbd10d7c2d4da7845c2e1a4bb57b738e6b377801b4ae32d9c8df5ba0ab9d5fc7.jpg https://uploads.disquscdn.com/images/ad20c69e9faada763958418ea15430831abce9a92fd57025fd1c581a764b4212.jpg

  • TsukuyomiMagi99

    Actually according to Suzuki it cost around forty seven million in total and that includes both games and the Sega Saturn prototype.

  • Snorlaxation

    Invasion of the ‘wtf is with those faces’ snatchers.

  • OSad

    >budget crowdfunded sequel

    6.3 million plus a publishing deal with Deep Silver isn’t budget. Check the original goals for kickstarters such as Bloodstained (500 grand), MN9 (900 grand) and even smaller games like Shovel Knight (75 grand) and Undertale (5 grand) compared to what they actually got and you’ll quickly realize that what the developers actually ask for to finish the game is way less than what any sensible person would consider to be a “budget” in this day and age.

    Sure, a budget is something highly specific and each project is going to have its own, but still, Yu Suzuki asked for 2 million to put Shenmue 3 out the door and he got three times that amount of money. Development tools have gotten really good so production costs will never, ever be the same they were when Shenmue came out, so please don’t fool yourself into thinking that Ys Net doesn’t have the resources to do this, because by their own kickstarter page admission, they have way more than they could possibly need to get it done, which excludes this from ever being a “budget” title.

    Don’t expect GTA 6, that’s ridiculous and you know it, and I know it too. But that goes both ways, and based on what you’ve seen, based on almost two years of development, I’d encourage you to have some more reasonable expectations.

  • OSad

    Gonna have to play devil’s advocate and say that the game doesn’t look bad, but the updates so far are certainly disappointing. It’s miles better than an update featuring untextured, unlit T-Posed models, but I expected at least a few seconds of gameplay and got a cinematic trailer instead.

    That just tells me they’re spending waaay too much time massaging the environments and characters, and haven’t really touched too much on gameplay yet. Underwhelming.

  • David Curry

    “You know and I know” that shitposters are slamming the footage because they see a 3d adventure, and the first things that spring to mind are GTA, Witcher, Uncharted, Detroit etc– $100m+ AAA epics with bleeding-edge performance capture technology. Shenmue 3’s budget is a sliver of those. For the money Ys Net has, there’s nothing wrong with the video footage– good environments, lighting, motion capture and model quality, but placeholder static faces that a renowned producer promises will be fixed later.

    And the original Shenmue’s budget obviously went to research/travel, actors, artists, musicians etc, which would cost roughly the same today, even though the development tools would be much less.

  • OSad

    I’m not bashing the quality of the trailer, even though I have my grievances with that, too. Beats me what this “renowned producer” could deliver right now if he, instead, had only gotten 2 million dollars, and still had that “tentative” release date of 2017.

    It’s worrying that they could only scrounge up footage to deliver this so far.

  • David Curry

    Well the game isn’t out yet.

  • I don’t think Ryo’s face is that bad, just static. I wonder if they haven’t started matching his animations to the dialogue yet.