Niche Spotlight – Mordhau: Visceral, Medieval Battle-Royale

This is Niche Spotlight. In this column, we regularly introduce new games to our fans, so please leave feedback and let us know if there’s a game you want us to cover!

Slovenia-based indie studio Triternion are working on an ambitious yet promising medieval warfare simulator of sorts, and its focused entirely on bloody multiplayer combat. Titled simply Mordhau, the game focuses on massive-scale battles where there’s lots of blood, and lots of weapons.

The game’s battles range in scale from one-versus-one duels, all the way to huge, open-environment battles with up to 64 players. Naturally, the larger battles include frivolous things like siege engines, horses, and naturally – castles to besiege and eventually, storm into.

Featured above, you can view a gameplay trailer for the game, which gives a nice overview of the various forms of combat you can expect in the action game. The team describes the combat as “skill-based” and “free-flowing” that is “easy to learn, but hard to master.

Here are the game’s key features:

  • Freedom of choice
    Create your suit of armor: pick from gloves, arms, shoulders, chest pieces, legs, boots, helmets, and more. Color each piece to your liking and select a metal tint. Be anything from a viking to a crusader, or even a sharpshooting archer.
  • Skill-based melee combat
    Chain your attacks into combos, punish your opponents with quick counters, push them away with kicks, trick them with feints, grip your polearm closer to the head, use real halfswording techniques — and much, much more.
  • Endless customization
    Smith your sword out of individual pieces: pick from blades, crossguards and grips. Want a mace instead? No problem, pick your head and handle and choose the wood type. There are thousands of possible combinations.
  • Always varied battles
    Our combat system is designed for fights ranging from duels all the way to large open battles of up to 64 players with castles to be stormed, and fields to be covered in blood.

The game is being constructed within Unreal Engine 4, and was successfully crowdfunded on Kickstarter.

Its name is a German word, that literally translates to “murder-stroke” or “murder-strike,” a fighting style where you invert a sword and smash your opponent’s head in with its pommel or crossguard. Yep, that happens in the game too (if you watched the trailer you’d get a little hint of that).

Mordhau is still in early development, however the plan is to release the game for PC via Steam sometime next year. Other operating systems and platforms could follow, but there are no plans currently. For now, make sure to check out the game’s official website.


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Brandon Orselli

About

Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.

  • deadmancrawling

    Is this the one with the pommel jokes?

  • gwadahunter2222

    thanks for this spotlight this game pick up my interest

  • Madbrainbox

    Yep.They made something productive with that overused meme.

  • STARSBarry

    this sounds just like war of the roses…. and that game sucked.

  • Malcolm_Ecks

    Its better now but it should have always gotten rid of the floaty combat.

  • Random Dude

    It’s more like Chivalry minus the backswing problem.