Metroid: Samus Returns Announced for Nintendo 3DS

Nintendo has announced Metroid: Samus Returns Announced for the Nintendo 3DS.

Described as a re-imagining of Metroid 2, the new game is being developed by Spanish developer MercurySteam, and it will launch sometime later this year.

Featured above, you can view the announcement trailer for the game. Here are the first screenshots:

Here’s a rundown on the game, via Nintendo:


A Classic Metroid Adventure Returns, Rebuilt from the Ground U p!

Brave the hostile terrain of an alien planet teeming with vicious life forms as legendary bounty hunter Samus Aran. Her mission? Terminate the Metroid menace in this masterful reimagining of her 1991 Game Boy adventure. Samus Aran’s arsenal has been enhanced with new moves and abilities that are sure to help her face the deadly surprises that await. This intense, side-scrolling action platformer is a great entry point into the Metroid franchise and perfect for returning fans as well, and it’s available only on the Nintendo 3DS family of systems.

Key Features

  • This intense, side-scrolling action platformer has been completely remade with engaging and immersive 3D visuals and a rich, atmospheric color palette.
  • Classic Metroid II: Return of Samus gameplay is joined by a wealth of new content, including a set of brand new abilities that utilizes a mysterious energy resource called “Aeion,” a powerful melee counterattack, and 360-degree Free Aim Mode.
  • There are plenty of secrets to find—and if you uncover enough of them, you may even star to unravel the mystery of Planet SR388’s past.
  • Two new amiibo figures—Samus Aran and Metroid—will be released a set alongside the game. This game is also compatible with the Zero Suit Samus and Samus amiibo from the Super Smash Bros. series. Functionality details will be revealed at a later date.
  • While supplies last, fans will be able to purchase a special edition of the game, which includes a physical copy of the game, a sound-selection CD featuring 25 tracks from across the Metroid franchise, and a reversible title-sheet insert for the game case.
Brandon Orselli

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Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.



  • Uncle Ocelot

    So this explains all the shit with AM2R. Nintendo was working on their own Metroid 2 remake. It’s still totally scummy, but at least there’s a method to their scumminess and not just them tormenting Metroid fans for no reason?

    Also it’s being developed by MercurySteam, the Lords of Shadow developers.

  • bdp

    NINTENDO ALWAYS WINS HOLY SHIT

  • Shattno

    I came again.
    This is better than Christmas.

  • patyos

    So that must be the real reason why AM2R was taken down xD

  • Mr0303

    MercurySteam have now worked on both Metroid and Castevania. They could unironically write Metroidvania on their resumes.

  • Arenegeth

    As much as I’m glad we getting ANOTHER Metroid game and a 2D (well sidescrolling) one at that, the graphics look like ass to me compared to AM2R, sprites all the way baby!

    I also wonder if the release of AM2R affected this game’s devlopment at all, from a bone fide remake, to a reimagining.

  • Just Some Guy

    Gee, Bill, TWO Metroids?!

  • Mike

    NINTENDO KILLED IT

  • AuraMaster DX (austin9568)

    Looks like that casting couch gave her a bonus

  • Nagato

    Not surprising that they C&D’d it, when the fan project looks better than the official one.

  • Belfry
  • NukeA6

    Looks like Nintendo was planning on remaking Metroid 2 all this time. I was still gonna buy it even with AM2R around. At least they’re making real Metroid games now.

  • SuuLoliBoob

    Why are you so salty, Nagato?

  • MusouTensei

    Finally FINALLY!

  • CookieSoup

    He’s not wrong, though.

  • Mr0303

    Hopefully things won’t end up like in that episode.

  • Dewey Defeats Truman

    At least they had the common sense to double down on Metroid after shitting all over it and its fans last year. Or the last seven years, really.

  • SuuLoliBoob

    That’s kinda subjective, considering one was using stolen assets from the game, while this seems to be a full on remake.

  • Malcolm_Ecks

    We’re getting 2 handheld Metroids?

  • Nagato

    AM2R fits in perfectly with the series glory days, while still doing enough new of its own.

    This official thing seems more in line with Castlevania: Mirror of Fate on the 3DS; it doesn’t feel like more than a cheap handheld spinoff meant to tie people over when they would otherwise just get nothing instead.

  • DrearierSpider

    Really not liking that art style compared to AM2R. Hopefully the game is at least good.

  • Chocolate ISISCream

    Confirmed to be a Metroid 2 remake? Would be nice since I’ve never played the original.

  • TheOnceAndFutureKing

    Typical contrarian, i bet if Nintendo ended up releasing AM2R youd be like ‘Ugh…lazy Nintendo making a 2D game on a 3D system”

  • Nagato

    Yup, that’s why I’m excited for Sonic Mania, after all~

    As a matter of fact, I’d prefer to get a gorgeous 2D game over ugly 3D on a device this weak and with this shitty a resolution.

  • TheOnceAndFutureKing

    Well, glad Im not a graphics whore then, otherwise I’d miss out on a ton of great games.

  • Nagato

    Good thing you don’t seem to care about gameplay much either, so enjoy this one.

  • Jofe

    So far I don’t think it will be too good. The whole punching thing, the action qte style (not saying that there will be qte’s just that the action looks like), I know that the 3ds isn’t a powerhouse but this doesn’t look too good even for the system.

  • Magnifico Ginormous

    It looks a bit Other M’d up from the looks of it possibly having melee combat and that doesn’t exactly hype me up. A switch version seems like a nobrainer especially considering that Primes not coming until late next year at the earliest so of course they aren’t doing it!

  • METROID 2 IS MY CHILDHOOD BRUH.

    DAY ONE BUY

    https://www.youtube.com/watch?v=i40UFtPtcDs

  • sanic

    So will my samus amiibo work with it?

  • Travis Touchdown

    ha ha. This delusion.

    For your information, AM2R features a ton of assets from… Zero Mission. You know, a real Metroid game.

  • Travis Touchdown

    Key word: Stolen.

  • Nagato

    So?

  • Travis Touchdown

    So say that Zero Mission looks better. Not that AM2R looks better.

  • DrearierSpider

    We don’t live in a one variable world, you dipshit. AM2R features plenty of original assets.

  • -blank-

    Huh, that’s probably why AM2R got the boot. I wonder if it’s any good?

  • TheOnceAndFutureKing

    i thought we were talking about graphics, but okay

  • SinkingSage

    “stolen”

  • Ninjagai

    Maybe if this was in their E3 show, it wouldn’t have sucked

  • Scruffy, the Janitor

    No. Just one. The other is a failed abortion

  • DariusQ

    I’m very hesitant about this news. On the one hand I’m happy for more Metroid. On the other hand I felt that Mercury Steam was way more preoccupied with graphics than gameplay when it came to Castlevania. Hoping for the best.

  • TheOnceAndFutureKing

    watch the treehouse footage, its definitely classic Metroid with some cool new additions.

  • Dewey Defeats Truman

    They really should have announced this during last year’s E3. It’s coming out in only a few months so surely it was at least at MP4 levels of “we can show a title if nothing else” and besides that it would have really, really lessened the blow from simultaneously releasing an insult of a game like federation force and DMCAing a remake of one of their older titles (that they were doing themselves it turned out.)

  • chaoguy

    IIRC, Metroid 2 was called “Samus Returns”. It also has the Metroid’s older forms.
    Might confirm it, or be damn similar.

  • Himegami Aisa

    Metroid II: The Return of Samus. It also has Arachnus and shit so it’s definitely a remake.

  • Himegami Aisa

    The aiming looks shit and she spends half the time fucking punching things.

  • TheOnceAndFutureKing

    Aiming looks even better now that you can do it in more angles, and the punching is completely optional.

  • orbo

    Nah, nintendo still would have hit it with a dmca.
    Because nintendo.
    Plus am2r was in the works for around ten years, you can be sure this wasn’t.

    am2r also looks hella better.
    We just can’t have 2d anymore.

  • orbo

    Nah, nintendo still would have hit it with a dmca.
    Because nintendo.
    Plus am2r was in the works for around ten years, you can be sure this wasn’t.

    am2r also looks hella better.
    We just can’t have 2d anymore.

  • OldPalpy

    If it was optional it wouldn’t be there, it will be a crucial component since it’s a new element and because of Nintendo’s beloved lock and key game design.

  • Personaknight

    I wonder if the Teleporters would have been a thing if the fan-remake didn’t do that.

  • TheOnceAndFutureKing

    They said in the video that its an optional way of dealing with close encounters. The level design didn’t look like it forced it.

    Just seems like a neat little extra like the strafing in Prime.

  • OldPalpy

    PR says a lot of things and if they’re from Treehouse I have even less even to trust them.

  • Ckarasu

    Cautiously optimistic, but Mercury Steam isn’t known for high quality titles. I hope the team does their best to make it good, or at least having Nintendo at the helm prevents it from turning out badly.

  • TheOnceAndFutureKing

    Judging by the half hour or so of gameplay, it looked completely optional. The chick who was playing even avoided using it for most of the fight against the gamma Metroid because it risks getting hit if not timed properly.

    If it was some game breaking thing to make it nooby friendly, PR would usually brag about that in order to attract a “wider audience”.

  • Himegami Aisa

    The aiming looks shit because you hold down L and then switch from
    moving to aiming. That is fucking awful compared to the rest of the
    Metroid games. The punching might be “optional” but considering its use
    in the trailer it’s probably intended to be used during boss battles. Regular enemies in the first area are not a good indication of much.

  • DrearierSpider

    He’s a graphics whore for preferring an art style that’s more simplistic on a technical level?

  • TheOnceAndFutureKing

    Lol the Prime games did the exact same thing with the aiming and they were still great, albeit not as snappy as the aiming in the GBA games, but I wouldn’t call it a deal breaker.

    Also if you watch the Treehouse gameplay, the punching is a completely optional way of dealing with an enemy that gets too close, it actually looked pretty easy to mess up since it requires being precise. Strafing helped in the Prime games, but it wasn’t required either.

  • TheOnceAndFutureKing

    No, just for assuming one game is better simply because of graphics.

  • DrearierSpider

    That’s still not the same thing as being a graphics whore.

  • Himegami Aisa

    The Prime games were 3D which makes free aim a necessity, and I’m not exactly fond of its control scheme in the first place. In a 2D game it’s not, and not being able to aim and shoot is fucks up the flow immensely, as is evident in the Treehouse footage. The control scheme is one of the most important things about a platformer, so it’s not some autistic nitpick, it’s an actual problem.

  • Himegami Aisa

    I don’t think Nintendo has plans for 3 years into the future, let alone 13.

  • VLOCKUP

    LOS2 could have been better :( I enjoy some parts of the game.

    Where is my LOS3, Mercury?

  • Too bad Mirrors of Fate kinda sucked (no pun intended).
    Doesn’t give me much hope for this.

  • Uncle Ocelot

    The series ended with 2.

  • OldPalpy

    Saying strafing wasn’t required in the Prime games is like saying a mouse isn’t required for PC FPS starting with Quake, either is possible to do without but it sure as shit isn’t fun.

  • TheOnceAndFutureKing

    As a kid my first playthrough of Prime had no strafing, it was hard, but I still had a blast.

  • TheOnceAndFutureKing

    w/e lets agree to disagree. The game still looked fine to me and the punching didn’t look necessary at all.

  • Malcolm_Ecks

    AM2R was gonna get the boot regardless. Nintendo is famous for shitting on fan made games. But to be fair, if the creators called it anything but “Metroid” or “Pokemon” and changed up some sprites, they could sell their game and make a fair amount.

  • Michael Richardson

    There seems to have been a lot of oversight from Nintendo. I was concerned, but the treehouse footage reassured me that this is a proper Metroid game.

  • Michael Richardson

    It’ll look better on a 3DS. Pretty much all 3DS games look like ass when watching the footage anywhere else due to the low resolution.

    Also, the 3D effect is really nice.

  • Michael Richardson

    I’m really happy about the free aiming. Should have been in the series a long time ago, imo.

  • BaronKrause

    I would hardly call 3DS a 3D system. Sure it Technically can display 3D, but look at those screenshots.

  • BaronKrause

    No one is saying to skip out on them. A game can have good gameplay and shit graphics, doesn’t mean it should not be called out for its shit graphics choice.

    Anyway, what the hell would they of made this for that POS 3ds when they have the switch which at least has half decent 3D potential.

  • -blank-

    Oh totally! They could pull a Stardew Valley and make a good amount of cash doing so. I’d buy it.

  • Lea Pastillaroja

    But it’s 3D, not 2D the fan remake still outclasses them

  • Cubed Grapes

    It’s annoying how scared Nintendo is to continue the story beyond Metroid Fusion. They left a huge gaping metaphorical door open with Samus finding out the Galactic Federation is just as guilty as the Space Pirates for research and development of Metroid B.O.W. I don’t care about that ship that was quietly watching Samus at the end of Metroid Prime 3. Just give us Metroid V, dammit.

  • Malcolm_Ecks

    Especially with Pokemon Uranium. They made all original Pokemon but used the Pokemon name because reasons.

  • DariusQ

    Gotta agree. The punching looks like some kind of countering system just like they did with Mirror of Fate. That sucked, and was most definitely not optional.

  • Brimfyre

    lol it’s hard to have an argument with a person who is constantly like, “I don’t care if the people who made the game said it is optional, I’m going to believe what I made up in my head and argue that point until I’m dead.”

  • TheOnceAndFutureKing

    Yeah lol, takes me back to the days of arguing with people who thought Prime was going to be a Halo rip off just because it was announced as first person.

  • SiliconNooB

    No it’s not subjective. Stolen assets doesn’t alter the fact that AM2R looks objectively prettier than Samus Returns.

  • SiliconNooB

    They both look better.