Paradox to Publish New Tactical Strategy BattleTech Game, New Trailer

Paradox Interactive have announced they’re picking up the publishing duties for the Kickstarter-funded tactical strategy game, BattleTech.

Developed by Harebrained Schemes (Shadowrun Returns, Shadowrun: Hong Kong, Necropolis), the turn-based mecha strategy game will launch sometime later this year across PC, Mac, and Linux, via Steam.

To celebrate the announcement, a new trailer was revealed at this year’s Paradox Convention, which you can view above.

Here’s a rundown on the game, via Harebrained Schemes:


From original BattleTech/MechWarrior creator Jordan Weisman and the developers of the award-winning Shadowrun Returns series comes the next-generation of turn-based tactical ‘Mech combat.

The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. Take command of your own mercenary outfit of `Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. Upgrade your starfaring base of operations, negotiate mercenary contracts with feudal lords, repair and maintain your stable of aging BattleMechs, and execute devastating combat tactics to defeat your enemies on the battlefield.

Key features:

  • COMMAND A SQUAD OF `MECHS IN TURN-BASED COMBAT:
    Deploy over 30 BattleMechs in a wide variety of combinations. Use terrain, positioning, weapon selection and special abilities to outmaneuver and outplay your opponents.
  • MANAGE YOUR MERCENARY COMPANY:
    Recruit, customize, and develop unique MechWarriors. Improve and customize your dropship. Oversee your team of technicians, engineers, and support personnel.
  • TAKE PART IN A DESPERATE CIVIL WAR:
    Immerse yourself in the story of a violently deposed ruler, waging a brutal war to take back her throne with the support of your ragtag mercenary company… should you choose to provide it.
  • CUSTOMIZE YOUR `MECHS:
    Use your MechLab to maintain and upgrade your units, replacing damaged weapon systems with battlefield salvage taken from fallen foes.
  • FIGHT YOUR WAY ACROSS THE PERIPHERY:
    As a Mercenary, travel a wide stretch of space, taking all kinds of missions and managing your reputation with a variety of noble houses and local factions.
  • PVP MULTIPLAYER & SKIRMISH MODE:
    Customize a Lance of ‘Mechs and MechWarriors to go head-to-head with your friends, compete against match-made opponents online, or jump into single-player skirmish mode to test your strategies against the AI.
Brandon Orselli

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Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.

  • Joe

    Nice combo. I’m a backer of this, and I’ve always liked Paradox as a publisher.

  • G. H.

    This is nice, but I’m still bitter about the whole MechWarrior Tactics debacle.

  • Moofinator

    I can understand your bitterness, but that wasn’t quite the same situation. Tactics had a publisher bankruptcy and all sorts of a hot mess going on with that.

  • I’d argue that BattleTech mechs isn’t as sleek as Front Mission’s wanzers

    But more mech strategy (aside from SRW and GG Series) is always welcome here~

  • Neojames82

    This (Battletech) is made by completely different company so no worries there.

  • MT Silver

    Paradox ᕦ( ͡° ͜ʖ ͡°)ᕤ

  • VLOCKUP

    Watching this reminds me of the WIP mech game that was in the news two or three years ago. What was that game again? It was a turn based with Giant sword and somehow Front Mission style gameplay.